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https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
Merge pull request #4318 from degasus/framedump
Renderer: Move framedumping logic to VideoCommon.
This commit is contained in:
commit
a172bd7d8c
@ -768,9 +768,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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if (Fifo::WillSkipCurrentFrame() || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) ||
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!fbWidth || !fbHeight)
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{
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if (SConfig::GetInstance().m_DumpFrames && !frame_data.empty())
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AVIDump::AddFrame(&frame_data[0], fbWidth, fbHeight);
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RepeatFrameDumpFrame();
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Core::Callback_VideoCopiedToXFB(false);
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return;
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}
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@ -780,9 +778,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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FramebufferManager::GetXFBSource(xfbAddr, fbStride, fbHeight, &xfbCount);
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if ((!xfbSourceList || xfbCount == 0) && g_ActiveConfig.bUseXFB && !g_ActiveConfig.bUseRealXFB)
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{
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if (SConfig::GetInstance().m_DumpFrames && !frame_data.empty())
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AVIDump::AddFrame(&frame_data[0], fbWidth, fbHeight);
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RepeatFrameDumpFrame();
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Core::Callback_VideoCopiedToXFB(false);
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return;
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}
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@ -877,7 +873,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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}
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// Dump frames
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if (SConfig::GetInstance().m_DumpFrames)
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if (IsFrameDumping())
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{
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if (!s_screenshot_texture)
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CreateScreenshotTexture();
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@ -888,47 +884,17 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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D3D::context->CopySubresourceRegion(s_screenshot_texture, 0, 0, 0, 0,
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(ID3D11Resource*)D3D::GetBackBuffer()->GetTex(), 0,
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&source_box);
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if (!bLastFrameDumped)
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{
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bAVIDumping = AVIDump::Start(source_width, source_height, AVIDump::DumpFormat::FORMAT_BGR);
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if (!bAVIDumping)
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{
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PanicAlert("Error dumping frames to AVI.");
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}
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else
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{
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std::string msg = StringFromFormat("Dumping Frames to \"%sframedump0.avi\" (%dx%d RGB24)",
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File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
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source_width, source_height);
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OSD::AddMessage(msg, 2000);
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}
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}
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if (bAVIDumping)
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{
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D3D11_MAPPED_SUBRESOURCE map;
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D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ, 0, &map);
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D3D11_MAPPED_SUBRESOURCE map;
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D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ, 0, &map);
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if (frame_data.capacity() != 3 * source_width * source_height)
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frame_data.resize(3 * source_width * source_height);
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// TODO: This convertion is not needed. Get rid of it.
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std::vector<u8> image(source_width * source_height * 3);
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formatBufferDump((u8*)map.pData, image.data(), source_width, source_height, map.RowPitch);
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formatBufferDump((u8*)map.pData, &frame_data[0], source_width, source_height, map.RowPitch);
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FlipImageData(&frame_data[0], source_width, source_height);
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AVIDump::AddFrame(&frame_data[0], source_width, source_height);
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D3D::context->Unmap(s_screenshot_texture, 0);
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}
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bLastFrameDumped = true;
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}
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else
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{
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if (bLastFrameDumped && bAVIDumping)
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{
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AVIDump::Stop();
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std::vector<u8>().swap(frame_data);
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bAVIDumping = false;
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OSD::AddMessage("Stop dumping frames to AVI", 2000);
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}
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bLastFrameDumped = false;
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DumpFrameData(image.data(), source_width, source_height, AVIDump::DumpFormat::FORMAT_BGR, true);
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D3D::context->Unmap(s_screenshot_texture, 0);
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}
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// Reset viewport for drawing text
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@ -711,9 +711,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
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if (Fifo::WillSkipCurrentFrame() || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) ||
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!fb_width || !fb_height)
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{
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if (SConfig::GetInstance().m_DumpFrames && !frame_data.empty())
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AVIDump::AddFrame(&frame_data[0], fb_width, fb_height);
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RepeatFrameDumpFrame();
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Core::Callback_VideoCopiedToXFB(false);
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return;
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}
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@ -723,9 +721,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
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FramebufferManager::GetXFBSource(xfb_addr, fb_stride, fb_height, &xfb_count);
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if ((!xfb_source_list || xfb_count == 0) && g_ActiveConfig.bUseXFB && !g_ActiveConfig.bUseRealXFB)
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{
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if (SConfig::GetInstance().m_DumpFrames && !frame_data.empty())
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AVIDump::AddFrame(&frame_data[0], fb_width, fb_height);
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RepeatFrameDumpFrame();
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Core::Callback_VideoCopiedToXFB(false);
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return;
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}
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@ -832,7 +828,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
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}
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// Dump frames
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if (SConfig::GetInstance().m_DumpFrames)
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if (IsFrameDumping())
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{
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if (!s_screenshot_texture)
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CreateScreenshotTexture();
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@ -865,51 +861,19 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
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D3D::command_list_mgr->ExecuteQueuedWork(true);
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if (!bLastFrameDumped)
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{
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bAVIDumping = AVIDump::Start(source_width, source_height, AVIDump::DumpFormat::FORMAT_BGR);
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if (!bAVIDumping)
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{
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PanicAlert("Error dumping frames to AVI.");
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}
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else
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{
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std::string msg = StringFromFormat("Dumping Frames to \"%sframedump0.avi\" (%dx%d RGB24)",
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File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
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source_width, source_height);
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void* screenshot_texture_map;
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D3D12_RANGE read_range = {0, dst_location.PlacedFootprint.Footprint.RowPitch * source_height};
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CheckHR(s_screenshot_texture->Map(0, &read_range, &screenshot_texture_map));
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OSD::AddMessage(msg, 2000);
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}
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}
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if (bAVIDumping)
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{
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if (frame_data.capacity() != 3 * source_width * source_height)
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frame_data.resize(3 * source_width * source_height);
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// TODO: This convertion is not needed. Get rid of it.
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std::vector<u8> image(source_width * source_height * 3);
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formatBufferDump(static_cast<u8*>(screenshot_texture_map), image.data(), source_width,
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source_height, dst_location.PlacedFootprint.Footprint.RowPitch);
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void* screenshot_texture_map;
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D3D12_RANGE read_range = {0, dst_location.PlacedFootprint.Footprint.RowPitch * source_height};
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CheckHR(s_screenshot_texture->Map(0, &read_range, &screenshot_texture_map));
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formatBufferDump(static_cast<u8*>(screenshot_texture_map), &frame_data[0], source_width,
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source_height, dst_location.PlacedFootprint.Footprint.RowPitch);
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DumpFrameData(image.data(), source_width, source_height, AVIDump::DumpFormat::FORMAT_BGR, true);
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D3D12_RANGE write_range = {};
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s_screenshot_texture->Unmap(0, &write_range);
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FlipImageData(&frame_data[0], source_width, source_height);
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AVIDump::AddFrame(&frame_data[0], source_width, source_height);
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}
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bLastFrameDumped = true;
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}
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else
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{
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if (bLastFrameDumped && bAVIDumping)
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{
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AVIDump::Stop();
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std::vector<u8>().swap(frame_data);
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bAVIDumping = false;
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OSD::AddMessage("Stop dumping frames to AVI", 2000);
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}
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bLastFrameDumped = false;
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D3D12_RANGE write_range = {};
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s_screenshot_texture->Unmap(0, &write_range);
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}
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// Reset viewport for drawing text
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@ -32,9 +32,7 @@
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#include "VideoBackends/OGL/TextureCache.h"
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#include "VideoBackends/OGL/VertexManager.h"
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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#include "VideoCommon/AVIDump.h"
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#endif
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#include "VideoCommon/BPFunctions.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/Fifo.h"
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@ -51,7 +49,6 @@ void VideoConfig::UpdateProjectionHack()
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::UpdateProjectionHack(g_Config.iPhackvalue, g_Config.sPhackvalue);
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}
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static int OSDInternalW, OSDInternalH;
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static int s_max_texture_size = 0;
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namespace OGL
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@ -333,9 +330,6 @@ static void InitDriverInfo()
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// Init functions
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Renderer::Renderer()
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{
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OSDInternalW = 0;
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OSDInternalH = 0;
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s_blendMode = 0;
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bool bSuccess = true;
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@ -1344,16 +1338,6 @@ void Renderer::SetBlendMode(bool forceUpdate)
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s_blendMode = newval;
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}
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static void DumpFrame(const std::vector<u8>& data, int w, int h)
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{
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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if (SConfig::GetInstance().m_DumpFrames && !data.empty())
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{
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AVIDump::AddFrame(&data[0], w, h);
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}
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#endif
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}
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// This function has the final picture. We adjust the aspect ratio here.
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void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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const EFBRectangle& rc, float Gamma)
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@ -1366,11 +1350,10 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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glDisable(GL_DEBUG_OUTPUT);
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}
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static int w = 0, h = 0;
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if (Fifo::WillSkipCurrentFrame() || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) ||
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!fbWidth || !fbHeight)
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{
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DumpFrame(frame_data, w, h);
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RepeatFrameDumpFrame();
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Core::Callback_VideoCopiedToXFB(false);
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return;
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}
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@ -1380,7 +1363,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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FramebufferManager::GetXFBSource(xfbAddr, fbStride, fbHeight, &xfbCount);
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if (g_ActiveConfig.VirtualXFBEnabled() && (!xfbSourceList || xfbCount == 0))
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{
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DumpFrame(frame_data, w, h);
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RepeatFrameDumpFrame();
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Core::Callback_VideoCopiedToXFB(false);
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return;
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}
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@ -1449,9 +1432,6 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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sourceRc.right -= Renderer::EFBToScaledX(fbStride - fbWidth);
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}
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// Tell the OSD Menu about the current internal resolution
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OSDInternalW = xfbSource->sourceRc.GetWidth();
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OSDInternalH = xfbSource->sourceRc.GetHeight();
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BlitScreen(sourceRc, drawRc, xfbSource->texture, xfbSource->texWidth, xfbSource->texHeight);
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}
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@ -1481,64 +1461,18 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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s_screenshotCompleted.Set();
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}
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// Frame dumps are handled a little differently in Windows
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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if (SConfig::GetInstance().m_DumpFrames)
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if (IsFrameDumping())
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{
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std::lock_guard<std::mutex> lk(s_criticalScreenshot);
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if (frame_data.empty() || w != flipped_trc.GetWidth() || h != flipped_trc.GetHeight())
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{
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w = flipped_trc.GetWidth();
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h = flipped_trc.GetHeight();
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frame_data.resize(4 * w * h);
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}
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std::vector<u8> image(flipped_trc.GetWidth() * flipped_trc.GetHeight() * 4);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glReadPixels(flipped_trc.left, flipped_trc.bottom, w, h, GL_RGBA, GL_UNSIGNED_BYTE,
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&frame_data[0]);
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if (w > 0 && h > 0)
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{
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if (!bLastFrameDumped)
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{
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bAVIDumping = AVIDump::Start(w, h, AVIDump::DumpFormat::FORMAT_RGBA);
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if (!bAVIDumping)
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{
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OSD::AddMessage("AVIDump Start failed", 2000);
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}
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else
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{
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OSD::AddMessage(StringFromFormat("Dumping Frames to \"%sframedump0.avi\" (%dx%d RGB24)",
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File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), w, h),
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2000);
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}
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}
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if (bAVIDumping)
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{
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FlipImageData(&frame_data[0], w, h, 4);
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AVIDump::AddFrame(&frame_data[0], w, h);
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}
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glReadPixels(flipped_trc.left, flipped_trc.bottom, flipped_trc.GetWidth(),
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flipped_trc.GetHeight(), GL_RGBA, GL_UNSIGNED_BYTE, image.data());
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bLastFrameDumped = true;
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}
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else
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{
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NOTICE_LOG(VIDEO, "Error reading framebuffer");
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}
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DumpFrameData(image.data(), flipped_trc.GetWidth(), flipped_trc.GetHeight(),
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AVIDump::DumpFormat::FORMAT_RGBA, true);
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}
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else
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{
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if (bLastFrameDumped && bAVIDumping)
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{
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AVIDump::Stop();
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std::vector<u8>().swap(frame_data);
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w = h = 0;
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bAVIDumping = false;
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OSD::AddMessage("Stop dumping frames", 2000);
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}
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bLastFrameDumped = false;
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}
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#endif
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// Finish up the current frame, print some stats
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SetWindowSize(fbStride, fbHeight);
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|
@ -26,10 +26,7 @@
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#include "VideoBackends/Vulkan/Util.h"
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#include "VideoBackends/Vulkan/VulkanContext.h"
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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#include "VideoCommon/AVIDump.h"
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#endif
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#include "VideoCommon/BPFunctions.h"
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/ImageWrite.h"
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@ -65,15 +62,6 @@ Renderer::Renderer(std::unique_ptr<SwapChain> swap_chain) : m_swap_chain(std::mo
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Renderer::~Renderer()
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{
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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// Stop frame dumping if it was left enabled at shutdown time.
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if (bAVIDumping)
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{
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AVIDump::Stop();
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bAVIDumping = false;
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}
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#endif
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g_Config.bRunning = false;
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UpdateActiveConfig();
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DestroyScreenshotResources();
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@ -494,20 +482,22 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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// Draw to the screenshot buffer if needed.
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bool needs_screenshot = (s_bScreenshot || SConfig::GetInstance().m_DumpFrames);
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bool needs_framedump = IsFrameDumping();
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bool needs_screenshot = s_bScreenshot || needs_framedump;
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if (needs_screenshot && DrawScreenshot(source_rc, efb_color_texture))
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{
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if (s_bScreenshot)
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{
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WriteScreenshot();
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}
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if (SConfig::GetInstance().m_DumpFrames)
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WriteFrameDump();
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}
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else
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{
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// Stop frame dump if requested.
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if (bAVIDumping)
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StopFrameDump();
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if (needs_framedump)
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{
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DumpFrameData(reinterpret_cast<const u8*>(m_screenshot_readback_texture->GetMapPointer()),
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static_cast<int>(m_screenshot_render_texture->GetWidth()),
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static_cast<int>(m_screenshot_render_texture->GetHeight()),
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AVIDump::DumpFormat::FORMAT_RGBA);
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}
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}
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// Restore the EFB color texture to color attachment ready for rendering the next frame.
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@ -785,56 +775,6 @@ void Renderer::WriteScreenshot()
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s_screenshotCompleted.Set();
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}
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void Renderer::WriteFrameDump()
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{
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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if (!bLastFrameDumped)
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{
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bLastFrameDumped = true;
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bAVIDumping = AVIDump::Start(static_cast<int>(m_screenshot_render_texture->GetWidth()),
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static_cast<int>(m_screenshot_render_texture->GetHeight()),
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AVIDump::DumpFormat::FORMAT_RGBA);
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if (!bAVIDumping)
|
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{
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OSD::AddMessage("Failed to start frame dumping.", 2000);
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return;
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}
|
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OSD::AddMessage(StringFromFormat("Frame dumping started (%ux%u RGBA8).",
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m_screenshot_render_texture->GetWidth(),
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m_screenshot_render_texture->GetHeight()),
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2000);
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}
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if (bAVIDumping)
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{
|
||||
AVIDump::AddFrame(reinterpret_cast<const u8*>(m_screenshot_readback_texture->GetMapPointer()),
|
||||
static_cast<int>(m_screenshot_render_texture->GetWidth()),
|
||||
static_cast<int>(m_screenshot_render_texture->GetHeight()));
|
||||
}
|
||||
#else
|
||||
if (!bLastFrameDumped)
|
||||
{
|
||||
OSD::AddMessage("Dumping frames not supported", 2000);
|
||||
bLastFrameDumped = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Renderer::StopFrameDump()
|
||||
{
|
||||
#if defined(HAVE_LIBAV) || defined(_WIN32)
|
||||
if (bAVIDumping)
|
||||
{
|
||||
OSD::AddMessage("Frame dumping stopped.", 2000);
|
||||
bAVIDumping = false;
|
||||
bLastFrameDumped = false;
|
||||
AVIDump::Stop();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Renderer::CheckForTargetResize(u32 fb_width, u32 fb_stride, u32 fb_height)
|
||||
{
|
||||
if (FramebufferManagerBase::LastXfbWidth() == fb_stride &&
|
||||
|
@ -100,9 +100,6 @@ private:
|
||||
bool ResizeScreenshotBuffer(u32 new_width, u32 new_height);
|
||||
void DestroyScreenshotResources();
|
||||
void WriteScreenshot();
|
||||
void WriteFrameDump();
|
||||
void StopFrameDump();
|
||||
|
||||
FramebufferManager* m_framebuffer_mgr = nullptr;
|
||||
|
||||
VkSemaphore m_image_available_semaphore = VK_NULL_HANDLE;
|
||||
|
@ -20,6 +20,7 @@
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Event.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/Flag.h"
|
||||
#include "Common/Profiler.h"
|
||||
#include "Common/StringUtil.h"
|
||||
@ -97,14 +98,10 @@ static float AspectToWidescreen(float aspect)
|
||||
return aspect * ((16.0f / 9.0f) / (4.0f / 3.0f));
|
||||
}
|
||||
|
||||
Renderer::Renderer() : frame_data(), bLastFrameDumped(false)
|
||||
Renderer::Renderer()
|
||||
{
|
||||
UpdateActiveConfig();
|
||||
TextureCacheBase::OnConfigChanged(g_ActiveConfig);
|
||||
|
||||
#if defined _WIN32 || defined HAVE_LIBAV
|
||||
bAVIDumping = false;
|
||||
#endif
|
||||
}
|
||||
|
||||
Renderer::~Renderer()
|
||||
@ -113,9 +110,14 @@ Renderer::~Renderer()
|
||||
prev_efb_format = PEControl::INVALID_FMT;
|
||||
|
||||
efb_scale_numeratorX = efb_scale_numeratorY = efb_scale_denominatorX = efb_scale_denominatorY = 1;
|
||||
#if defined _WIN32 || defined HAVE_LIBAV
|
||||
if (SConfig::GetInstance().m_DumpFrames && bLastFrameDumped && bAVIDumping)
|
||||
|
||||
#if defined(HAVE_LIBAV) || defined(_WIN32)
|
||||
// Stop frame dumping if it was left enabled at shutdown time.
|
||||
if (m_AVI_dumping)
|
||||
{
|
||||
AVIDump::Stop();
|
||||
m_AVI_dumping = false;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -534,6 +536,86 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const
|
||||
XFBWrited = false;
|
||||
}
|
||||
|
||||
bool Renderer::IsFrameDumping()
|
||||
{
|
||||
#if defined(HAVE_LIBAV) || defined(_WIN32)
|
||||
if (SConfig::GetInstance().m_DumpFrames)
|
||||
return true;
|
||||
|
||||
if (m_last_frame_dumped && m_AVI_dumping)
|
||||
{
|
||||
AVIDump::Stop();
|
||||
std::vector<u8>().swap(m_frame_data);
|
||||
m_last_framedump_width = m_last_framedump_height = 0;
|
||||
m_AVI_dumping = false;
|
||||
OSD::AddMessage("Stop dumping frames", 2000);
|
||||
}
|
||||
m_last_frame_dumped = false;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
void Renderer::DumpFrameData(const u8* data, int w, int h, AVIDump::DumpFormat format,
|
||||
bool swap_upside_down)
|
||||
{
|
||||
#if defined(HAVE_LIBAV) || defined(_WIN32)
|
||||
if (w == 0 || h == 0)
|
||||
return;
|
||||
|
||||
size_t image_size;
|
||||
switch (format)
|
||||
{
|
||||
case AVIDump::DumpFormat::FORMAT_BGR:
|
||||
image_size = 3 * w * h;
|
||||
break;
|
||||
case AVIDump::DumpFormat::FORMAT_RGBA:
|
||||
image_size = 4 * w * h;
|
||||
break;
|
||||
}
|
||||
|
||||
m_last_framedump_width = w;
|
||||
m_last_framedump_height = h;
|
||||
m_last_framedump_format = format;
|
||||
|
||||
// TODO: Refactor this. Right now it's needed for the implace flipping of the image.
|
||||
// It's also used to repeat the last frame.
|
||||
m_frame_data.assign(data, data + image_size);
|
||||
|
||||
if (!m_last_frame_dumped)
|
||||
{
|
||||
m_AVI_dumping = AVIDump::Start(w, h, format);
|
||||
if (!m_AVI_dumping)
|
||||
{
|
||||
OSD::AddMessage("AVIDump Start failed", 2000);
|
||||
}
|
||||
else
|
||||
{
|
||||
OSD::AddMessage(StringFromFormat("Dumping Frames to \"%sframedump0.avi\" (%dx%d RGB24)",
|
||||
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), w, h),
|
||||
2000);
|
||||
}
|
||||
}
|
||||
if (m_AVI_dumping)
|
||||
{
|
||||
if (swap_upside_down)
|
||||
FlipImageData(m_frame_data.data(), w, h, 4);
|
||||
AVIDump::AddFrame(m_frame_data.data(), w, h);
|
||||
}
|
||||
|
||||
m_last_frame_dumped = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Renderer::RepeatFrameDumpFrame()
|
||||
{
|
||||
#if defined(HAVE_LIBAV) || defined(_WIN32)
|
||||
if (SConfig::GetInstance().m_DumpFrames && m_AVI_dumping && !m_frame_data.empty())
|
||||
{
|
||||
AVIDump::AddFrame(m_frame_data.data(), m_last_framedump_width, m_last_framedump_height);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Renderer::FlipImageData(u8* data, int w, int h, int pixel_width)
|
||||
{
|
||||
for (int y = 0; y < h / 2; ++y)
|
||||
|
@ -23,6 +23,7 @@
|
||||
#include "Common/Event.h"
|
||||
#include "Common/Flag.h"
|
||||
#include "Common/MathUtil.h"
|
||||
#include "VideoCommon/AVIDump.h"
|
||||
#include "VideoCommon/BPMemory.h"
|
||||
#include "VideoCommon/FPSCounter.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
@ -146,15 +147,15 @@ protected:
|
||||
static void CheckFifoRecording();
|
||||
static void RecordVideoMemory();
|
||||
|
||||
bool IsFrameDumping();
|
||||
void DumpFrameData(const u8* data, int w, int h, AVIDump::DumpFormat format,
|
||||
bool swap_upside_down = false);
|
||||
void RepeatFrameDumpFrame();
|
||||
|
||||
static volatile bool s_bScreenshot;
|
||||
static std::mutex s_criticalScreenshot;
|
||||
static std::string s_sScreenshotName;
|
||||
|
||||
bool bAVIDumping;
|
||||
|
||||
std::vector<u8> frame_data;
|
||||
bool bLastFrameDumped;
|
||||
|
||||
// The framebuffer size
|
||||
static int s_target_width;
|
||||
static int s_target_height;
|
||||
@ -186,6 +187,14 @@ private:
|
||||
static unsigned int efb_scale_numeratorY;
|
||||
static unsigned int efb_scale_denominatorX;
|
||||
static unsigned int efb_scale_denominatorY;
|
||||
|
||||
// framedumping
|
||||
std::vector<u8> m_frame_data;
|
||||
bool m_AVI_dumping = false;
|
||||
bool m_last_frame_dumped = false;
|
||||
int m_last_framedump_width = 0;
|
||||
int m_last_framedump_height = 0;
|
||||
AVIDump::DumpFormat m_last_framedump_format;
|
||||
};
|
||||
|
||||
extern std::unique_ptr<Renderer> g_renderer;
|
||||
|
Loading…
Reference in New Issue
Block a user