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Fix indentation for alphabump
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@ -1019,7 +1019,7 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
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'3', // ITF_3: 0bIIIAAAAA -> 0bAAAAA000, shift of 3
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};
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out.Write("alphabump = (iindtex{}.{} << {}) & 248;\n", tevind.bt.Value(),
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out.Write("\talphabump = (iindtex{}.{} << {}) & 248;\n", tevind.bt.Value(),
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tev_ind_alpha_sel[u32(tevind.bs.Value())],
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tev_ind_alpha_shift[u32(tevind.fmt.Value())]);
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}
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