Merge pull request #9093 from Techjar/mega-ini-fixes

Various GameINI updates
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JosJuice 2020-09-17 23:05:55 +02:00 committed by GitHub
commit a393a18f51
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41 changed files with 175 additions and 8 deletions

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# D93U01 - Interactive Multi-Game Demo Disk: November 2003
[Core]
FPRF = True

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# GCDP08 - Resident Evil Code: Veronica X (PAL)
[Video_Hacks]
# Needed for language selection menu to appear
EFBAccessEnable = True

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# GJDX7D, GJDE5S, GJDY7D - Judge Dredd: Dredd vs. Death
[Video_Hacks]
ImmediateXFBEnable = False

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[Video_Hacks]
EFBToTextureEnable = False
ImmediateXFBEnable = False
DeferEFBCopies = False

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# GREJ08 - Rockman EXE Transmission
[Video_Settings]
# Fixes mangled font
SafeTextureCacheColorSamples = 0

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# GV4E69 - MVP Baseball 2005
[OnFrame]
$Fix 2D Rendering
0x80319214:dword:0x48113250

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# GVPE69 - MVP Baseball 2004
[OnFrame]
$Fix 2D Rendering
0x803C92D4:dword:0x480DA8E4

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# HA8xxx - Super Mario Bros. (Brawl VC)
# HA9xxx - Super Mario Bros. (Brawl VC)
[Core]
# Values set here will override the main Dolphin settings.

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# HAGP01, HAGA01, HAGJ01, HAGE01 - News Channel
[Video_Hacks]
# Needed to correctly render loading screen
EFBToTextureEnable = False

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# HC2DAX - Watchever Channel
[Core]
MMU = True

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[Video_Hacks]
EFBToTextureEnable = False
[Video_Settings]
# Breaks photo appraisal
MSAA = 1

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[Video_Settings]
# This game creates a large number of EFB copies at different addresses, resulting
# in a large texture cache which takes considerable time to save.
SaveTextureCacheToState = False
SaveTextureCacheToState = False
# This game crashes very soon after boot if above 1x IR
InternalResolution = 1

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[Video_Settings]
# This game creates a large number of EFB copies at different addresses, resulting
# in a large texture cache which takes considerable time to save.
SaveTextureCacheToState = False
SaveTextureCacheToState = False
# This game crashes very soon after boot if above 1x IR
InternalResolution = 1

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# R3SP52, R3SE52 - Spider-Man: Web of Shadows
[Video_Enhancements]
# FMVs get messed up if this is on
ForceFiltering = False

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[Video_Hacks]
EFBToTextureEnable = False
BBoxEnable = True
ImmediateXFBEnable = False
DeferEFBCopies = False

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# Add action replay cheats here.
[Video_Hacks]
EFBAccessEnable = True
EFBAccessEnable = True
[Video_Settings]
# Breaks camera angles
MSAA = 1

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# RCVP41, RCVE41 - Far Cry Vengeance
[Video_Settings]
# Fixes intro FMV
SafeTextureCacheColorSamples = 512

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[OnFrame]
# Add memory patches to be applied every frame here.
$Bloom OFF
0x04056FF4:dword:0xC022FFE4
0x0479DA84:dword:0x3F800000
0x80056FF4:dword:0xC022FFE4
0x8079DA84:dword:0x3F800000
[ActionReplay]
# Add action replay cheats here.

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[OnFrame]
# Add memory patches to be applied every frame here.
$Bloom OFF
0x00057058:dword:0xC022FFE4
0x0079FF44:dword:0x3F800000
0x80057058:dword:0xC022FFE4
0x8079FF44:dword:0x3F800000
[ActionReplay]
# Add action replay cheats here.

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# RT7E69, RT7F69, RT7P69 - Tiger Woods PGA Tour 07
[Video_Settings]
SafeTextureCacheColorSamples = 0

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# SBKEPZ - Brunswick Zone: Cosmic Bowling
[Video_Hacks]
ImmediateXFBEnable = False

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# SDVP41, SDVE41 - Driver: San Francisco
[Video_Settings]
# Needed for comic book images to load
SafeTextureCacheColorSamples = 512

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[Video_Enhancements]
ForceFiltering = False
[Video_Hacks]
# Needed to correctly render clothing
EFBToTextureEnable = False

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# SHPE5G - Our House: Party!
[Video_Hacks]
# Needed for drawing minigames
EFBToTextureEnable = False

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# SM2P52, SM2E52 - 10 Minute Solution
[Video_Settings]
# Fixes mangled font
SafeTextureCacheColorSamples = 0

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# SU4P78, SU4E78 - UFC Personal Trainer: The Ultimate Fitness System
[Video_Hacks]
SafeTextureCacheColorSamples = 512

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# XAAJJ8 - Eggy
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XABJJ8 - Aleste
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XADJJ8 - Yie-Gah-kōtei no Gyakushū: Yie Ar Kung-Fu 2
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XAEJJ8 - Space Manbow
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XAFJJ8 - Metal Gear (MSX)
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XAGJJ8 - Road Fighter
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XAHJJ8 - Yumetairiku Adventure
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XAIJJ8 - Quarth
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XAKJJ8 - Parodius: Tako wa Chikyū wo Sukū
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XALJJ8 - Contra
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XAMJJ8 - Knightmare: Majou Densetsu
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XANJJ8 - Gradius 2 (MSX)
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XAOJJ8 - Gofer no Yabou: Episode II
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XAPJJ8 - Metal Gear 2: Solid Snake
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0

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# XAQJJ8 - Salamander (MSX)
[Video_Settings]
# Fixes graphical glitches
SafeTextureCacheColorSamples = 0