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deactivate some debugging code I left in..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3437 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -338,10 +338,13 @@ void Jit64::Cleanup()
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{
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if (jo.optimizeGatherPipe && js.fifoBytesThisBlock > 0)
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ABI_CallFunction((void *)&GPFifo::CheckGatherPipe);
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#ifdef NAN_CHECK
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#ifdef _WIN32
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if (GetAsyncKeyState(VK_LSHIFT))
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ABI_CallFunction(thunks.ProtectFunction((void *)&CheckForNans, 0));
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#endif
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#endif
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}
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void Jit64::WriteExit(u32 destination, int exit_num)
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@ -497,14 +500,11 @@ const u8* Jit64::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buffer, JitB
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// get start tic
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PROFILER_QUERY_PERFORMACE_COUNTER(&b->ticStart);
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}
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//#if defined(_DEBUG) || defined(DEBUGFAST)
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#if defined(_DEBUG) || defined(DEBUGFAST) || defined(NAN_CHECK)
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// should help logged stacktraces become more accurate
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MOV(32, M(&PC), Imm32(js.blockStart));
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//#endif
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#endif
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// if (em_address == 0x801e4188)
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// INT3();
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//Start up the register allocators
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//They use the information in gpa/fpa to preload commonly used registers.
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gpr.Start(js.gpa);
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