mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
Fix shadowing like in DX9..
Not sure if the previous commit broke anything, but better be safe.. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6629 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
f09fd080fb
commit
a85e9f1455
@ -373,9 +373,10 @@ u64 EncodeToRamFromTexture(u32 address,GLuint source_texture, bool bFromZBuffer,
|
||||
dest_ptr, expandedWidth / samples, expandedHeight, readStride,
|
||||
true, bScaleByHalf > 0 && !bFromZBuffer);
|
||||
|
||||
u64 hash = 0;
|
||||
if (g_ActiveConfig.bEFBCopyCacheEnable)
|
||||
{
|
||||
u64 hash = GetHash64(dest_ptr, size_in_bytes,
|
||||
hash = GetHash64(dest_ptr, size_in_bytes,
|
||||
g_ActiveConfig.iSafeTextureCache_ColorSamples);
|
||||
|
||||
// If the texture in RAM is already in the texture cache,
|
||||
@ -385,7 +386,7 @@ u64 EncodeToRamFromTexture(u32 address,GLuint source_texture, bool bFromZBuffer,
|
||||
}
|
||||
|
||||
TextureCache::MakeRangeDynamic(address,size_in_bytes);
|
||||
return 0;
|
||||
return hash;
|
||||
}
|
||||
|
||||
void EncodeToRamYUYV(GLuint srcTexture, const TargetRectangle& sourceRc, u8* destAddr, int dstWidth, int dstHeight)
|
||||
|
Loading…
Reference in New Issue
Block a user