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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #3636 from Sonicadvance1/glextensions_improvements
Glextensions improvements
This commit is contained in:
commit
a89d48ad99
@ -97,6 +97,9 @@
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<ClInclude Include="GL\GLExtensions\gl_3_1.h" />
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<ClInclude Include="GL\GLExtensions\gl_3_2.h" />
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<ClInclude Include="GL\GLExtensions\gl_4_2.h" />
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<ClInclude Include="GL\GLExtensions\gl_4_3.h" />
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<ClInclude Include="GL\GLExtensions\gl_4_4.h" />
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<ClInclude Include="GL\GLExtensions\gl_4_5.h" />
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<ClInclude Include="GL\GLExtensions\gl_common.h" />
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<ClInclude Include="GL\GLExtensions\HP_occlusion_test.h" />
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<ClInclude Include="GL\GLExtensions\KHR_debug.h" />
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@ -189,6 +189,15 @@
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<ClInclude Include="GL\GLExtensions\gl_4_2.h">
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<Filter>GL\GLExtensions</Filter>
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</ClInclude>
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<ClInclude Include="GL\GLExtensions\gl_4_3.h">
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<Filter>GL\GLExtensions</Filter>
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</ClInclude>
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<ClInclude Include="GL\GLExtensions\gl_4_4.h">
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<Filter>GL\GLExtensions</Filter>
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</ClInclude>
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<ClInclude Include="GL\GLExtensions\gl_4_5.h">
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<Filter>GL\GLExtensions</Filter>
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</ClInclude>
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<ClInclude Include="GL\GLExtensions\gl_common.h">
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<Filter>GL\GLExtensions</Filter>
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</ClInclude>
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@ -37,7 +37,5 @@ typedef void (APIENTRYP PFNDOLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size
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typedef void (APIENTRYP PFNDOLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
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extern PFNDOLBUFFERSTORAGEPROC dolBufferStorage;
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extern PFNDOLNAMEDBUFFERSTORAGEEXTPROC dolNamedBufferStorageEXT;
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#define glBufferStorage dolBufferStorage
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#define glNamedBufferStorageEXT dolNamedBufferStorageEXT
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@ -648,18 +648,182 @@ PFNDOLGETBUFFERPARAMETERI64VPROC dolGetBufferParameteri64v;
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PFNDOLGETINTEGER64I_VPROC dolGetInteger64i_v;
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// gl 4_2
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PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glDrawArraysInstancedBaseInstance;
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PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glDrawElementsInstancedBaseInstance;
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PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glDrawElementsInstancedBaseVertexBaseInstance;
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PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ;
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PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glGetActiveAtomicCounterBufferiv;
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PFNGLBINDIMAGETEXTUREPROC glBindImageTexture;
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PFNGLMEMORYBARRIERPROC glMemoryBarrier;
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PFNGLTEXSTORAGE1DPROC glTexStorage1D;
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PFNGLTEXSTORAGE2DPROC glTexStorage2D;
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PFNGLTEXSTORAGE3DPROC glTexStorage3D;
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PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glDrawTransformFeedbackInstanced;
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PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glDrawTransformFeedbackStreamInstanced;
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PFNDOLDRAWARRAYSINSTANCEDBASEINSTANCEPROC dolDrawArraysInstancedBaseInstance;
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PFNDOLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC dolDrawElementsInstancedBaseInstance;
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PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC dolDrawElementsInstancedBaseVertexBaseInstance;
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PFNDOLGETINTERNALFORMATIVPROC dolGetInternalformativ;
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PFNDOLGETACTIVEATOMICCOUNTERBUFFERIVPROC dolGetActiveAtomicCounterBufferiv;
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PFNDOLBINDIMAGETEXTUREPROC dolBindImageTexture;
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PFNDOLMEMORYBARRIERPROC dolMemoryBarrier;
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PFNDOLTEXSTORAGE1DPROC dolTexStorage1D;
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PFNDOLTEXSTORAGE2DPROC dolTexStorage2D;
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PFNDOLTEXSTORAGE3DPROC dolTexStorage3D;
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PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC dolDrawTransformFeedbackInstanced;
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PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC dolDrawTransformFeedbackStreamInstanced;
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// gl_4_3
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PFNDOLCLEARBUFFERDATAPROC dolClearBufferData;
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PFNDOLCLEARBUFFERSUBDATAPROC dolClearBufferSubData;
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PFNDOLDISPATCHCOMPUTEPROC dolDispatchCompute;
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PFNDOLDISPATCHCOMPUTEINDIRECTPROC dolDispatchComputeIndirect;
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PFNDOLFRAMEBUFFERPARAMETERIPROC dolFramebufferParameteri;
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PFNDOLGETFRAMEBUFFERPARAMETERIVPROC dolGetFramebufferParameteriv;
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PFNDOLGETINTERNALFORMATI64VPROC dolGetInternalformati64v;
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PFNDOLINVALIDATETEXSUBIMAGEPROC dolInvalidateTexSubImage;
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PFNDOLINVALIDATETEXIMAGEPROC dolInvalidateTexImage;
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PFNDOLINVALIDATEBUFFERSUBDATAPROC dolInvalidateBufferSubData;
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PFNDOLINVALIDATEBUFFERDATAPROC dolInvalidateBufferData;
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PFNDOLINVALIDATEFRAMEBUFFERPROC dolInvalidateFramebuffer;
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PFNDOLINVALIDATESUBFRAMEBUFFERPROC dolInvalidateSubFramebuffer;
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PFNDOLMULTIDRAWARRAYSINDIRECTPROC dolMultiDrawArraysIndirect;
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PFNDOLMULTIDRAWELEMENTSINDIRECTPROC dolMultiDrawElementsIndirect;
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PFNDOLGETPROGRAMINTERFACEIVPROC dolGetProgramInterfaceiv;
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PFNDOLGETPROGRAMRESOURCEINDEXPROC dolGetProgramResourceIndex;
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PFNDOLGETPROGRAMRESOURCENAMEPROC dolGetProgramResourceName;
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PFNDOLGETPROGRAMRESOURCEIVPROC dolGetProgramResourceiv;
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PFNDOLGETPROGRAMRESOURCELOCATIONPROC dolGetProgramResourceLocation;
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PFNDOLGETPROGRAMRESOURCELOCATIONINDEXPROC dolGetProgramResourceLocationIndex;
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PFNDOLTEXBUFFERRANGEPROC dolTexBufferRange;
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PFNDOLTEXTUREVIEWPROC dolTextureView;
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PFNDOLBINDVERTEXBUFFERPROC dolBindVertexBuffer;
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PFNDOLVERTEXATTRIBFORMATPROC dolVertexAttribFormat;
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PFNDOLVERTEXATTRIBIFORMATPROC dolVertexAttribIFormat;
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PFNDOLVERTEXATTRIBLFORMATPROC dolVertexAttribLFormat;
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PFNDOLVERTEXATTRIBBINDINGPROC dolVertexAttribBinding;
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PFNDOLVERTEXBINDINGDIVISORPROC dolVertexBindingDivisor;
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// gl_4_4
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PFNDOLCLEARTEXIMAGEPROC dolClearTexImage;
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PFNDOLCLEARTEXSUBIMAGEPROC dolClearTexSubImage;
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PFNDOLBINDBUFFERSBASEPROC dolBindBuffersBase;
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PFNDOLBINDBUFFERSRANGEPROC dolBindBuffersRange;
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PFNDOLBINDTEXTURESPROC dolBindTextures;
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PFNDOLBINDSAMPLERSPROC dolBindSamplers;
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PFNDOLBINDIMAGETEXTURESPROC dolBindImageTextures;
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PFNDOLBINDVERTEXBUFFERSPROC dolBindVertexBuffers;
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// gl_4_5
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PFNDOLCREATETRANSFORMFEEDBACKSPROC dolCreateTransformFeedbacks;
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PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC dolTransformFeedbackBufferBase;
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PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC dolTransformFeedbackBufferRange;
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PFNDOLGETTRANSFORMFEEDBACKIVPROC dolGetTransformFeedbackiv;
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PFNDOLGETTRANSFORMFEEDBACKI_VPROC dolGetTransformFeedbacki_v;
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PFNDOLGETTRANSFORMFEEDBACKI64_VPROC dolGetTransformFeedbacki64_v;
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PFNDOLCREATEBUFFERSPROC dolCreateBuffers;
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PFNDOLNAMEDBUFFERSTORAGEPROC dolNamedBufferStorage;
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PFNDOLNAMEDBUFFERDATAPROC dolNamedBufferData;
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PFNDOLNAMEDBUFFERSUBDATAPROC dolNamedBufferSubData;
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PFNDOLCOPYNAMEDBUFFERSUBDATAPROC dolCopyNamedBufferSubData;
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PFNDOLCLEARNAMEDBUFFERDATAPROC dolClearNamedBufferData;
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PFNDOLCLEARNAMEDBUFFERSUBDATAPROC dolClearNamedBufferSubData;
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PFNDOLMAPNAMEDBUFFERPROC dolMapNamedBuffer;
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PFNDOLMAPNAMEDBUFFERRANGEPROC dolMapNamedBufferRange;
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PFNDOLUNMAPNAMEDBUFFERPROC dolUnmapNamedBuffer;
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PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC dolFlushMappedNamedBufferRange;
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PFNDOLGETNAMEDBUFFERPARAMETERIVPROC dolGetNamedBufferParameteriv;
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PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC dolGetNamedBufferParameteri64v;
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PFNDOLGETNAMEDBUFFERPOINTERVPROC dolGetNamedBufferPointerv;
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PFNDOLGETNAMEDBUFFERSUBDATAPROC dolGetNamedBufferSubData;
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PFNDOLCREATEFRAMEBUFFERSPROC dolCreateFramebuffers;
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PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC dolNamedFramebufferRenderbuffer;
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PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC dolNamedFramebufferParameteri;
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PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC dolNamedFramebufferTexture;
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PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC dolNamedFramebufferTextureLayer;
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PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC dolNamedFramebufferDrawBuffer;
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PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC dolNamedFramebufferDrawBuffers;
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PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC dolNamedFramebufferReadBuffer;
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PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC dolInvalidateNamedFramebufferData;
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PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC dolInvalidateNamedFramebufferSubData;
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PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC dolClearNamedFramebufferiv;
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PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC dolClearNamedFramebufferuiv;
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PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC dolClearNamedFramebufferfv;
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PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC dolClearNamedFramebufferfi;
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PFNDOLBLITNAMEDFRAMEBUFFERPROC dolBlitNamedFramebuffer;
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PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC dolCheckNamedFramebufferStatus;
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PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC dolGetNamedFramebufferParameteriv;
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PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC dolGetNamedFramebufferAttachmentParameteriv;
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PFNDOLCREATERENDERBUFFERSPROC dolCreateRenderbuffers;
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PFNDOLNAMEDRENDERBUFFERSTORAGEPROC dolNamedRenderbufferStorage;
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PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC dolNamedRenderbufferStorageMultisample;
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PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC dolGetNamedRenderbufferParameteriv;
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PFNDOLCREATETEXTURESPROC dolCreateTextures;
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PFNDOLTEXTUREBUFFERPROC dolTextureBuffer;
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PFNDOLTEXTUREBUFFERRANGEPROC dolTextureBufferRange;
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PFNDOLTEXTURESTORAGE1DPROC dolTextureStorage1D;
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PFNDOLTEXTURESTORAGE2DPROC dolTextureStorage2D;
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PFNDOLTEXTURESTORAGE3DPROC dolTextureStorage3D;
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PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC dolTextureStorage2DMultisample;
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PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC dolTextureStorage3DMultisample;
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PFNDOLTEXTURESUBIMAGE1DPROC dolTextureSubImage1D;
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PFNDOLTEXTURESUBIMAGE2DPROC dolTextureSubImage2D;
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PFNDOLTEXTURESUBIMAGE3DPROC dolTextureSubImage3D;
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PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC dolCompressedTextureSubImage1D;
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PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC dolCompressedTextureSubImage2D;
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PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC dolCompressedTextureSubImage3D;
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PFNDOLCOPYTEXTURESUBIMAGE1DPROC dolCopyTextureSubImage1D;
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PFNDOLCOPYTEXTURESUBIMAGE2DPROC dolCopyTextureSubImage2D;
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PFNDOLCOPYTEXTURESUBIMAGE3DPROC dolCopyTextureSubImage3D;
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PFNDOLTEXTUREPARAMETERFPROC dolTextureParameterf;
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PFNDOLTEXTUREPARAMETERFVPROC dolTextureParameterfv;
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PFNDOLTEXTUREPARAMETERIPROC dolTextureParameteri;
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PFNDOLTEXTUREPARAMETERIIVPROC dolTextureParameterIiv;
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PFNDOLTEXTUREPARAMETERIUIVPROC dolTextureParameterIuiv;
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PFNDOLTEXTUREPARAMETERIVPROC dolTextureParameteriv;
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PFNDOLGENERATETEXTUREMIPMAPPROC dolGenerateTextureMipmap;
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PFNDOLBINDTEXTUREUNITPROC dolBindTextureUnit;
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PFNDOLGETTEXTUREIMAGEPROC dolGetTextureImage;
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PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC dolGetCompressedTextureImage;
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PFNDOLGETTEXTURELEVELPARAMETERFVPROC dolGetTextureLevelParameterfv;
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PFNDOLGETTEXTURELEVELPARAMETERIVPROC dolGetTextureLevelParameteriv;
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PFNDOLGETTEXTUREPARAMETERFVPROC dolGetTextureParameterfv;
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PFNDOLGETTEXTUREPARAMETERIIVPROC dolGetTextureParameterIiv;
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PFNDOLGETTEXTUREPARAMETERIUIVPROC dolGetTextureParameterIuiv;
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PFNDOLGETTEXTUREPARAMETERIVPROC dolGetTextureParameteriv;
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PFNDOLCREATEVERTEXARRAYSPROC dolCreateVertexArrays;
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PFNDOLDISABLEVERTEXARRAYATTRIBPROC dolDisableVertexArrayAttrib;
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PFNDOLENABLEVERTEXARRAYATTRIBPROC dolEnableVertexArrayAttrib;
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PFNDOLVERTEXARRAYELEMENTBUFFERPROC dolVertexArrayElementBuffer;
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PFNDOLVERTEXARRAYVERTEXBUFFERPROC dolVertexArrayVertexBuffer;
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PFNDOLVERTEXARRAYVERTEXBUFFERSPROC dolVertexArrayVertexBuffers;
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PFNDOLVERTEXARRAYATTRIBBINDINGPROC dolVertexArrayAttribBinding;
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PFNDOLVERTEXARRAYATTRIBFORMATPROC dolVertexArrayAttribFormat;
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PFNDOLVERTEXARRAYATTRIBIFORMATPROC dolVertexArrayAttribIFormat;
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PFNDOLVERTEXARRAYATTRIBLFORMATPROC dolVertexArrayAttribLFormat;
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PFNDOLVERTEXARRAYBINDINGDIVISORPROC dolVertexArrayBindingDivisor;
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PFNDOLGETVERTEXARRAYIVPROC dolGetVertexArrayiv;
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PFNDOLGETVERTEXARRAYINDEXEDIVPROC dolGetVertexArrayIndexediv;
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PFNDOLGETVERTEXARRAYINDEXED64IVPROC dolGetVertexArrayIndexed64iv;
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PFNDOLCREATESAMPLERSPROC dolCreateSamplers;
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PFNDOLCREATEPROGRAMPIPELINESPROC dolCreateProgramPipelines;
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PFNDOLCREATEQUERIESPROC dolCreateQueries;
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PFNDOLGETQUERYBUFFEROBJECTI64VPROC dolGetQueryBufferObjecti64v;
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PFNDOLGETQUERYBUFFEROBJECTIVPROC dolGetQueryBufferObjectiv;
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PFNDOLGETQUERYBUFFEROBJECTUI64VPROC dolGetQueryBufferObjectui64v;
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PFNDOLGETQUERYBUFFEROBJECTUIVPROC dolGetQueryBufferObjectuiv;
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PFNDOLMEMORYBARRIERBYREGIONPROC dolMemoryBarrierByRegion;
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PFNDOLGETTEXTURESUBIMAGEPROC dolGetTextureSubImage;
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PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC dolGetCompressedTextureSubImage;
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PFNDOLGETGRAPHICSRESETSTATUSPROC dolGetGraphicsResetStatus;
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PFNDOLGETNCOMPRESSEDTEXIMAGEPROC dolGetnCompressedTexImage;
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PFNDOLGETNTEXIMAGEPROC dolGetnTexImage;
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PFNDOLGETNUNIFORMDVPROC dolGetnUniformdv;
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PFNDOLGETNUNIFORMFVPROC dolGetnUniformfv;
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PFNDOLGETNUNIFORMIVPROC dolGetnUniformiv;
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PFNDOLGETNUNIFORMUIVPROC dolGetnUniformuiv;
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PFNDOLREADNPIXELSPROC dolReadnPixels;
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PFNDOLGETNMAPDVPROC dolGetnMapdv;
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PFNDOLGETNMAPFVPROC dolGetnMapfv;
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PFNDOLGETNMAPIVPROC dolGetnMapiv;
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PFNDOLGETNPIXELMAPFVPROC dolGetnPixelMapfv;
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PFNDOLGETNPIXELMAPUIVPROC dolGetnPixelMapuiv;
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PFNDOLGETNPIXELMAPUSVPROC dolGetnPixelMapusv;
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PFNDOLGETNPOLYGONSTIPPLEPROC dolGetnPolygonStipple;
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PFNDOLGETNCOLORTABLEPROC dolGetnColorTable;
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PFNDOLGETNCONVOLUTIONFILTERPROC dolGetnConvolutionFilter;
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PFNDOLGETNSEPARABLEFILTERPROC dolGetnSeparableFilter;
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PFNDOLGETNHISTOGRAMPROC dolGetnHistogram;
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PFNDOLGETNMINMAXPROC dolGetnMinmax;
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PFNDOLTEXTUREBARRIERPROC dolTextureBarrier;
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// ARB_uniform_buffer_object
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PFNDOLBINDBUFFERBASEPROC dolBindBufferBase;
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@ -801,7 +965,6 @@ PFNDOLPUSHDEBUGGROUPPROC dolPushDebugGroup;
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// ARB_buffer_storage
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PFNDOLBUFFERSTORAGEPROC dolBufferStorage;
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PFNDOLNAMEDBUFFERSTORAGEEXTPROC dolNamedBufferStorageEXT;
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// GL_NV_occlusion_query_samples
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PFNDOLGENOCCLUSIONQUERIESNVPROC dolGenOcclusionQueriesNV;
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@ -1494,6 +1657,187 @@ const GLFunc gl_function_array[] =
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GLFUNC_REQUIRES(glDrawTransformFeedbackInstanced, "VERSION_4_2"),
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GLFUNC_REQUIRES(glDrawTransformFeedbackStreamInstanced, "VERSION_4_2"),
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// gl_4_3
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GLFUNC_REQUIRES(glClearBufferData, "VERSION_4_3"),
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GLFUNC_REQUIRES(glClearBufferSubData, "VERSION_4_3"),
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GLFUNC_REQUIRES(glDispatchCompute, "VERSION_4_3"),
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GLFUNC_REQUIRES(glDispatchComputeIndirect, "VERSION_4_3"),
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GLFUNC_REQUIRES(glCopyImageSubData, "VERSION_4_3"),
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GLFUNC_REQUIRES(glFramebufferParameteri, "VERSION_4_3"),
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GLFUNC_REQUIRES(glGetFramebufferParameteriv, "VERSION_4_3"),
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GLFUNC_REQUIRES(glGetInternalformati64v, "VERSION_4_3"),
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GLFUNC_REQUIRES(glInvalidateTexSubImage, "VERSION_4_3"),
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GLFUNC_REQUIRES(glInvalidateTexImage, "VERSION_4_3"),
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GLFUNC_REQUIRES(glInvalidateBufferSubData, "VERSION_4_3"),
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GLFUNC_REQUIRES(glInvalidateBufferData, "VERSION_4_3"),
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GLFUNC_REQUIRES(glInvalidateFramebuffer, "VERSION_4_3"),
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GLFUNC_REQUIRES(glInvalidateSubFramebuffer, "VERSION_4_3"),
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GLFUNC_REQUIRES(glMultiDrawArraysIndirect, "VERSION_4_3"),
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GLFUNC_REQUIRES(glMultiDrawElementsIndirect, "VERSION_4_3"),
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GLFUNC_REQUIRES(glGetProgramInterfaceiv, "VERSION_4_3"),
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GLFUNC_REQUIRES(glGetProgramResourceIndex, "VERSION_4_3"),
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GLFUNC_REQUIRES(glGetProgramResourceName, "VERSION_4_3"),
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GLFUNC_REQUIRES(glGetProgramResourceiv, "VERSION_4_3"),
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GLFUNC_REQUIRES(glGetProgramResourceLocation, "VERSION_4_3"),
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GLFUNC_REQUIRES(glGetProgramResourceLocationIndex, "VERSION_4_3"),
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GLFUNC_REQUIRES(glShaderStorageBlockBinding, "VERSION_4_3"),
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GLFUNC_REQUIRES(glTexBufferRange, "VERSION_4_3"),
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GLFUNC_REQUIRES(glTexStorage2DMultisample, "VERSION_4_3"),
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GLFUNC_REQUIRES(glTexStorage3DMultisample, "VERSION_4_3"),
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GLFUNC_REQUIRES(glTextureView, "VERSION_4_3"),
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GLFUNC_REQUIRES(glBindVertexBuffer, "VERSION_4_3"),
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GLFUNC_REQUIRES(glVertexAttribFormat, "VERSION_4_3"),
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GLFUNC_REQUIRES(glVertexAttribIFormat, "VERSION_4_3"),
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GLFUNC_REQUIRES(glVertexAttribLFormat, "VERSION_4_3"),
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GLFUNC_REQUIRES(glVertexAttribBinding, "VERSION_4_3"),
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GLFUNC_REQUIRES(glVertexBindingDivisor, "VERSION_4_3"),
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||||
GLFUNC_REQUIRES(glDebugMessageControl, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glDebugMessageInsert, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glDebugMessageCallback, "VERSION_4_3"),
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||||
GLFUNC_REQUIRES(glGetDebugMessageLog, "VERSION_4_3"),
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||||
GLFUNC_REQUIRES(glPushDebugGroup, "VERSION_4_3"),
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||||
GLFUNC_REQUIRES(glPopDebugGroup, "VERSION_4_3"),
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||||
GLFUNC_REQUIRES(glObjectLabel, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glGetObjectLabel, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glObjectPtrLabel, "VERSION_4_3"),
|
||||
GLFUNC_REQUIRES(glGetObjectPtrLabel, "VERSION_4_3"),
|
||||
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// gl_4_4
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GLFUNC_REQUIRES(glBufferStorage, "VERSION_4_4"),
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GLFUNC_REQUIRES(glClearTexImage, "VERSION_4_4"),
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GLFUNC_REQUIRES(glClearTexSubImage, "VERSION_4_4"),
|
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GLFUNC_REQUIRES(glBindBuffersBase, "VERSION_4_4"),
|
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GLFUNC_REQUIRES(glBindBuffersRange, "VERSION_4_4"),
|
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GLFUNC_REQUIRES(glBindTextures, "VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glBindSamplers, "VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glBindImageTextures, "VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glBindVertexBuffers, "VERSION_4_4"),
|
||||
|
||||
// gl_4_5
|
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GLFUNC_REQUIRES(glClipControl, "VERSION_4_5"),
|
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GLFUNC_REQUIRES(glCreateTransformFeedbacks, "VERSION_4_5"),
|
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GLFUNC_REQUIRES(glTransformFeedbackBufferBase, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTransformFeedbackBufferRange, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTransformFeedbackiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTransformFeedbacki_v, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTransformFeedbacki64_v, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCreateBuffers, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedBufferStorage, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedBufferData, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedBufferSubData, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCopyNamedBufferSubData, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glClearNamedBufferData, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glClearNamedBufferSubData, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glMapNamedBuffer, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glMapNamedBufferRange, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glUnmapNamedBuffer, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glFlushMappedNamedBufferRange, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetNamedBufferParameteriv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetNamedBufferParameteri64v, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetNamedBufferPointerv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetNamedBufferSubData, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCreateFramebuffers, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedFramebufferRenderbuffer, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedFramebufferParameteri, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedFramebufferTexture, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedFramebufferTextureLayer, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedFramebufferDrawBuffer, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedFramebufferDrawBuffers, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedFramebufferReadBuffer, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glInvalidateNamedFramebufferData, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glInvalidateNamedFramebufferSubData, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glClearNamedFramebufferiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glClearNamedFramebufferuiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glClearNamedFramebufferfv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glClearNamedFramebufferfi, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glBlitNamedFramebuffer, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCheckNamedFramebufferStatus, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetNamedFramebufferParameteriv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetNamedFramebufferAttachmentParameteriv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCreateRenderbuffers, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedRenderbufferStorage, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glNamedRenderbufferStorageMultisample, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetNamedRenderbufferParameteriv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCreateTextures, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureBuffer, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureBufferRange, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureStorage1D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureStorage2D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureStorage3D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureStorage2DMultisample, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureStorage3DMultisample, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureSubImage1D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureSubImage2D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureSubImage3D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCompressedTextureSubImage1D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCompressedTextureSubImage2D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCompressedTextureSubImage3D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCopyTextureSubImage1D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCopyTextureSubImage2D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCopyTextureSubImage3D, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureParameterf, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureParameterfv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureParameteri, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureParameterIiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureParameterIuiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureParameteriv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGenerateTextureMipmap, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glBindTextureUnit, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTextureImage, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetCompressedTextureImage, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTextureLevelParameterfv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTextureLevelParameteriv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTextureParameterfv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTextureParameterIiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTextureParameterIuiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTextureParameteriv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCreateVertexArrays, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glDisableVertexArrayAttrib, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glEnableVertexArrayAttrib, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glVertexArrayElementBuffer, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glVertexArrayVertexBuffer, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glVertexArrayVertexBuffers, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glVertexArrayAttribBinding, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glVertexArrayAttribFormat, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glVertexArrayAttribIFormat, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glVertexArrayAttribLFormat, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glVertexArrayBindingDivisor, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetVertexArrayiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetVertexArrayIndexediv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetVertexArrayIndexed64iv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCreateSamplers, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCreateProgramPipelines, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glCreateQueries, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetQueryBufferObjecti64v, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetQueryBufferObjectiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetQueryBufferObjectui64v, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetQueryBufferObjectuiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glMemoryBarrierByRegion, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetTextureSubImage, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetCompressedTextureSubImage, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetGraphicsResetStatus, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnCompressedTexImage, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnTexImage, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnUniformdv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnUniformfv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnUniformiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnUniformuiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glReadnPixels, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnMapdv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnMapfv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnMapiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnPixelMapfv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnPixelMapuiv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnPixelMapusv, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnPolygonStipple, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnColorTable, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnConvolutionFilter, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnSeparableFilter, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnHistogram, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glGetnMinmax, "VERSION_4_5"),
|
||||
GLFUNC_REQUIRES(glTextureBarrier, "VERSION_4_5"),
|
||||
|
||||
// ARB_uniform_buffer_object
|
||||
GLFUNC_REQUIRES(glGetActiveUniformName, "GL_ARB_uniform_buffer_object"),
|
||||
GLFUNC_REQUIRES(glBindBufferBase, "GL_ARB_uniform_buffer_object |VERSION_GLES_3"),
|
||||
@ -1581,8 +1925,8 @@ const GLFunc gl_function_array[] =
|
||||
GLFUNC_REQUIRES(glSampleMaski, "GL_ARB_texture_multisample"),
|
||||
|
||||
// ARB_texture_storage_multisample
|
||||
GLFUNC_REQUIRES(glTexStorage2DMultisample, "GL_ARB_texture_storage_multisample |VERSION_GLES_3_1"),
|
||||
GLFUNC_REQUIRES(glTexStorage3DMultisample, "GL_ARB_texture_storage_multisample |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glTexStorage2DMultisample, "GL_ARB_texture_storage_multisample !VERSION_4_3 |VERSION_GLES_3_1"),
|
||||
GLFUNC_REQUIRES(glTexStorage3DMultisample, "GL_ARB_texture_storage_multisample !VERSION_4_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_SUFFIX(glTexStorage3DMultisample, OES, "GL_OES_texture_storage_multisample_2d_array !VERSION_GLES_3_2"),
|
||||
|
||||
// ARB_ES2_compatibility
|
||||
@ -1653,23 +1997,23 @@ const GLFunc gl_function_array[] =
|
||||
GLFUNC_SUFFIX(glObjectPtrLabel, KHR, "GL_KHR_debug VERSION_GLES_3"),
|
||||
GLFUNC_SUFFIX(glPopDebugGroup, KHR, "GL_KHR_debug VERSION_GLES_3"),
|
||||
GLFUNC_SUFFIX(glPushDebugGroup, KHR, "GL_KHR_debug VERSION_GLES_3"),
|
||||
GLFUNC_REQUIRES(glDebugMessageCallback, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glDebugMessageControl, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glDebugMessageInsert, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glGetDebugMessageLog, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glGetObjectLabel, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glGetObjectPtrLabel, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glObjectLabel, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glObjectPtrLabel, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glPopDebugGroup, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glPushDebugGroup, "GL_KHR_debug !VERSION_GLES_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glDebugMessageCallback, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glDebugMessageControl, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glDebugMessageInsert, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glGetDebugMessageLog, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glGetObjectLabel, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glGetObjectPtrLabel, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glObjectLabel, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glObjectPtrLabel, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glPopDebugGroup, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glPushDebugGroup, "GL_KHR_debug !VERSION_GLES_3 !VERSION_GL_4_3 |VERSION_GLES_3_2"),
|
||||
|
||||
// ARB_buffer_storage
|
||||
GLFUNC_REQUIRES(glBufferStorage, "GL_ARB_buffer_storage"),
|
||||
GLFUNC_REQUIRES(glNamedBufferStorageEXT, "GL_ARB_buffer_storage GL_EXT_direct_state_access"),
|
||||
GLFUNC_REQUIRES(glBufferStorage, "GL_ARB_buffer_storage !VERSION_4_4"),
|
||||
GLFUNC_REQUIRES(glNamedBufferStorage, "GL_ARB_buffer_storage GL_EXT_direct_state_access !VERSION_4_5"),
|
||||
|
||||
// EXT_buffer_storage
|
||||
GLFUNC_SUFFIX(glBufferStorage, EXT, "GL_EXT_buffer_storage !GL_ARB_buffer_storage"),
|
||||
GLFUNC_SUFFIX(glBufferStorage, EXT, "GL_EXT_buffer_storage !GL_ARB_buffer_storage !VERSION_4_4"),
|
||||
|
||||
// EXT_geometry_shader
|
||||
GLFUNC_SUFFIX(glFramebufferTexture, EXT, "GL_EXT_geometry_shader !VERSION_3_2"),
|
||||
@ -1684,10 +2028,10 @@ const GLFunc gl_function_array[] =
|
||||
GLFUNC_REQUIRES(glGetOcclusionQueryuivNV, "GL_NV_occlusion_query_samples"),
|
||||
|
||||
// ARB_clip_control
|
||||
GLFUNC_REQUIRES(glClipControl, "GL_ARB_clip_control"),
|
||||
GLFUNC_REQUIRES(glClipControl, "GL_ARB_clip_control !VERSION_4_5"),
|
||||
|
||||
// ARB_copy_image
|
||||
GLFUNC_REQUIRES(glCopyImageSubData, "GL_ARB_copy_image |VERSION_GLES_3_2"),
|
||||
GLFUNC_REQUIRES(glCopyImageSubData, "GL_ARB_copy_image !VERSION_4_3 |VERSION_GLES_3_2"),
|
||||
|
||||
// NV_copy_image
|
||||
GLFUNC_SUFFIX(glCopyImageSubData, NV, "GL_NV_copy_image !GL_ARB_copy_image !VERSION_GLES_3_2"),
|
||||
@ -1709,7 +2053,7 @@ const GLFunc gl_function_array[] =
|
||||
GLFUNC_SUFFIX(glGetFragDataIndex, EXT, "GL_EXT_blend_func_extended"),
|
||||
|
||||
// ARB_shader_storage_buffer_object
|
||||
GLFUNC_REQUIRES(glShaderStorageBlockBinding, "ARB_shader_storage_buffer_object"),
|
||||
GLFUNC_REQUIRES(glShaderStorageBlockBinding, "ARB_shader_storage_buffer_object !VERSION_4_3"),
|
||||
};
|
||||
|
||||
namespace GLExtensions
|
||||
|
@ -40,6 +40,9 @@
|
||||
#include "Common/GL/GLExtensions/gl_3_1.h"
|
||||
#include "Common/GL/GLExtensions/gl_3_2.h"
|
||||
#include "Common/GL/GLExtensions/gl_4_2.h"
|
||||
#include "Common/GL/GLExtensions/gl_4_3.h"
|
||||
#include "Common/GL/GLExtensions/gl_4_4.h"
|
||||
#include "Common/GL/GLExtensions/gl_4_5.h"
|
||||
#include "Common/GL/GLExtensions/HP_occlusion_test.h"
|
||||
#include "Common/GL/GLExtensions/KHR_debug.h"
|
||||
#include "Common/GL/GLExtensions/NV_occlusion_query_samples.h"
|
||||
|
@ -136,28 +136,41 @@
|
||||
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
|
||||
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
|
||||
|
||||
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
|
||||
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
|
||||
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
|
||||
typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
|
||||
typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
|
||||
typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
|
||||
typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
|
||||
typedef void (APIENTRYP PFNDOLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
|
||||
typedef void (APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
|
||||
typedef void (APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
|
||||
typedef void (APIENTRYP PFNDOLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
|
||||
typedef void (APIENTRYP PFNDOLMEMORYBARRIERPROC) (GLbitfield barriers);
|
||||
typedef void (APIENTRYP PFNDOLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
typedef void (APIENTRYP PFNDOLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNDOLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
typedef void (APIENTRYP PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
|
||||
typedef void (APIENTRYP PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
|
||||
|
||||
extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glDrawArraysInstancedBaseInstance;
|
||||
extern PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glDrawElementsInstancedBaseInstance;
|
||||
extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glDrawElementsInstancedBaseVertexBaseInstance;
|
||||
extern PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ;
|
||||
extern PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glGetActiveAtomicCounterBufferiv;
|
||||
extern PFNGLBINDIMAGETEXTUREPROC glBindImageTexture;
|
||||
extern PFNGLMEMORYBARRIERPROC glMemoryBarrier;
|
||||
extern PFNGLTEXSTORAGE1DPROC glTexStorage1D;
|
||||
extern PFNGLTEXSTORAGE2DPROC glTexStorage2D;
|
||||
extern PFNGLTEXSTORAGE3DPROC glTexStorage3D;
|
||||
extern PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glDrawTransformFeedbackInstanced;
|
||||
extern PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glDrawTransformFeedbackStreamInstanced;
|
||||
extern PFNDOLDRAWARRAYSINSTANCEDBASEINSTANCEPROC dolDrawArraysInstancedBaseInstance;
|
||||
extern PFNDOLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC dolDrawElementsInstancedBaseInstance;
|
||||
extern PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC dolDrawElementsInstancedBaseVertexBaseInstance;
|
||||
extern PFNDOLGETINTERNALFORMATIVPROC dolGetInternalformativ;
|
||||
extern PFNDOLGETACTIVEATOMICCOUNTERBUFFERIVPROC dolGetActiveAtomicCounterBufferiv;
|
||||
extern PFNDOLBINDIMAGETEXTUREPROC dolBindImageTexture;
|
||||
extern PFNDOLMEMORYBARRIERPROC dolMemoryBarrier;
|
||||
extern PFNDOLTEXSTORAGE1DPROC dolTexStorage1D;
|
||||
extern PFNDOLTEXSTORAGE2DPROC dolTexStorage2D;
|
||||
extern PFNDOLTEXSTORAGE3DPROC dolTexStorage3D;
|
||||
extern PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC dolDrawTransformFeedbackInstanced;
|
||||
extern PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC dolDrawTransformFeedbackStreamInstanced;
|
||||
|
||||
#define glDrawArraysInstancedBaseInstance dolDrawArraysInstancedBaseInstance
|
||||
#define glDrawElementsInstancedBaseInstance dolDrawElementsInstancedBaseInstance
|
||||
#define glDrawElementsInstancedBaseVertexBaseInstance dolDrawElementsInstancedBaseVertexBaseInstance
|
||||
#define glGetInternalformativ dolGetInternalformativ
|
||||
#define glGetActiveAtomicCounterBufferiv dolGetActiveAtomicCounterBufferiv
|
||||
#define glBindImageTexture dolBindImageTexture
|
||||
#define glMemoryBarrier dolMemoryBarrier
|
||||
#define glTexStorage1D dolTexStorage1D
|
||||
#define glTexStorage2D dolTexStorage2D
|
||||
#define glTexStorage3D dolTexStorage3D
|
||||
#define glDrawTransformFeedbackInstanced dolDrawTransformFeedbackInstanced
|
||||
#define glDrawTransformFeedbackStreamInstanced dolDrawTransformFeedbackStreamInstanced
|
||||
|
373
Source/Core/Common/GL/GLExtensions/gl_4_3.h
Normal file
373
Source/Core/Common/GL/GLExtensions/gl_4_3.h
Normal file
@ -0,0 +1,373 @@
|
||||
/*
|
||||
** Copyright (c) 2013-2015 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#include "Common/GL/GLExtensions/gl_common.h"
|
||||
|
||||
#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
|
||||
#define GL_COMPRESSED_RGB8_ETC2 0x9274
|
||||
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
|
||||
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
|
||||
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
|
||||
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
|
||||
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
|
||||
#define GL_COMPRESSED_R11_EAC 0x9270
|
||||
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
|
||||
#define GL_COMPRESSED_RG11_EAC 0x9272
|
||||
#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
|
||||
#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
|
||||
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
|
||||
#define GL_MAX_ELEMENT_INDEX 0x8D6B
|
||||
#define GL_COMPUTE_SHADER 0x91B9
|
||||
#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
|
||||
#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
|
||||
#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
|
||||
#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
|
||||
#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
|
||||
#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
|
||||
#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
|
||||
#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
|
||||
#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
|
||||
#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
|
||||
#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
|
||||
#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
|
||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
|
||||
#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
|
||||
#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
|
||||
#define GL_COMPUTE_SHADER_BIT 0x00000020
|
||||
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
|
||||
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
|
||||
#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
|
||||
#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
|
||||
#define GL_DEBUG_SOURCE_API 0x8246
|
||||
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
|
||||
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
|
||||
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
|
||||
#define GL_DEBUG_SOURCE_APPLICATION 0x824A
|
||||
#define GL_DEBUG_SOURCE_OTHER 0x824B
|
||||
#define GL_DEBUG_TYPE_ERROR 0x824C
|
||||
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
|
||||
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
|
||||
#define GL_DEBUG_TYPE_PORTABILITY 0x824F
|
||||
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
|
||||
#define GL_DEBUG_TYPE_OTHER 0x8251
|
||||
#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
|
||||
#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
|
||||
#define GL_DEBUG_LOGGED_MESSAGES 0x9145
|
||||
#define GL_DEBUG_SEVERITY_HIGH 0x9146
|
||||
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
|
||||
#define GL_DEBUG_SEVERITY_LOW 0x9148
|
||||
#define GL_DEBUG_TYPE_MARKER 0x8268
|
||||
#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
|
||||
#define GL_DEBUG_TYPE_POP_GROUP 0x826A
|
||||
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
|
||||
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
|
||||
#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
|
||||
#define GL_BUFFER 0x82E0
|
||||
#define GL_SHADER 0x82E1
|
||||
#define GL_PROGRAM 0x82E2
|
||||
#define GL_QUERY 0x82E3
|
||||
#define GL_PROGRAM_PIPELINE 0x82E4
|
||||
#define GL_SAMPLER 0x82E6
|
||||
#define GL_MAX_LABEL_LENGTH 0x82E8
|
||||
#define GL_DEBUG_OUTPUT 0x92E0
|
||||
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
|
||||
#define GL_MAX_UNIFORM_LOCATIONS 0x826E
|
||||
#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
|
||||
#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
|
||||
#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
|
||||
#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
|
||||
#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
|
||||
#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
|
||||
#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
|
||||
#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
|
||||
#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
|
||||
#define GL_INTERNALFORMAT_SUPPORTED 0x826F
|
||||
#define GL_INTERNALFORMAT_PREFERRED 0x8270
|
||||
#define GL_INTERNALFORMAT_RED_SIZE 0x8271
|
||||
#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
|
||||
#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
|
||||
#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
|
||||
#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
|
||||
#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
|
||||
#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
|
||||
#define GL_INTERNALFORMAT_RED_TYPE 0x8278
|
||||
#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
|
||||
#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
|
||||
#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
|
||||
#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
|
||||
#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
|
||||
#define GL_MAX_WIDTH 0x827E
|
||||
#define GL_MAX_HEIGHT 0x827F
|
||||
#define GL_MAX_DEPTH 0x8280
|
||||
#define GL_MAX_LAYERS 0x8281
|
||||
#define GL_MAX_COMBINED_DIMENSIONS 0x8282
|
||||
#define GL_COLOR_COMPONENTS 0x8283
|
||||
#define GL_DEPTH_COMPONENTS 0x8284
|
||||
#define GL_STENCIL_COMPONENTS 0x8285
|
||||
#define GL_COLOR_RENDERABLE 0x8286
|
||||
#define GL_DEPTH_RENDERABLE 0x8287
|
||||
#define GL_STENCIL_RENDERABLE 0x8288
|
||||
#define GL_FRAMEBUFFER_RENDERABLE 0x8289
|
||||
#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
|
||||
#define GL_FRAMEBUFFER_BLEND 0x828B
|
||||
#define GL_READ_PIXELS 0x828C
|
||||
#define GL_READ_PIXELS_FORMAT 0x828D
|
||||
#define GL_READ_PIXELS_TYPE 0x828E
|
||||
#define GL_TEXTURE_IMAGE_FORMAT 0x828F
|
||||
#define GL_TEXTURE_IMAGE_TYPE 0x8290
|
||||
#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
|
||||
#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
|
||||
#define GL_MIPMAP 0x8293
|
||||
#define GL_MANUAL_GENERATE_MIPMAP 0x8294
|
||||
#define GL_AUTO_GENERATE_MIPMAP 0x8295
|
||||
#define GL_COLOR_ENCODING 0x8296
|
||||
#define GL_SRGB_READ 0x8297
|
||||
#define GL_SRGB_WRITE 0x8298
|
||||
#define GL_FILTER 0x829A
|
||||
#define GL_VERTEX_TEXTURE 0x829B
|
||||
#define GL_TESS_CONTROL_TEXTURE 0x829C
|
||||
#define GL_TESS_EVALUATION_TEXTURE 0x829D
|
||||
#define GL_GEOMETRY_TEXTURE 0x829E
|
||||
#define GL_FRAGMENT_TEXTURE 0x829F
|
||||
#define GL_COMPUTE_TEXTURE 0x82A0
|
||||
#define GL_TEXTURE_SHADOW 0x82A1
|
||||
#define GL_TEXTURE_GATHER 0x82A2
|
||||
#define GL_TEXTURE_GATHER_SHADOW 0x82A3
|
||||
#define GL_SHADER_IMAGE_LOAD 0x82A4
|
||||
#define GL_SHADER_IMAGE_STORE 0x82A5
|
||||
#define GL_SHADER_IMAGE_ATOMIC 0x82A6
|
||||
#define GL_IMAGE_TEXEL_SIZE 0x82A7
|
||||
#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
|
||||
#define GL_IMAGE_PIXEL_FORMAT 0x82A9
|
||||
#define GL_IMAGE_PIXEL_TYPE 0x82AA
|
||||
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
|
||||
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
|
||||
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
|
||||
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
|
||||
#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
|
||||
#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
|
||||
#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
|
||||
#define GL_CLEAR_BUFFER 0x82B4
|
||||
#define GL_TEXTURE_VIEW 0x82B5
|
||||
#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
|
||||
#define GL_FULL_SUPPORT 0x82B7
|
||||
#define GL_CAVEAT_SUPPORT 0x82B8
|
||||
#define GL_IMAGE_CLASS_4_X_32 0x82B9
|
||||
#define GL_IMAGE_CLASS_2_X_32 0x82BA
|
||||
#define GL_IMAGE_CLASS_1_X_32 0x82BB
|
||||
#define GL_IMAGE_CLASS_4_X_16 0x82BC
|
||||
#define GL_IMAGE_CLASS_2_X_16 0x82BD
|
||||
#define GL_IMAGE_CLASS_1_X_16 0x82BE
|
||||
#define GL_IMAGE_CLASS_4_X_8 0x82BF
|
||||
#define GL_IMAGE_CLASS_2_X_8 0x82C0
|
||||
#define GL_IMAGE_CLASS_1_X_8 0x82C1
|
||||
#define GL_IMAGE_CLASS_11_11_10 0x82C2
|
||||
#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
|
||||
#define GL_VIEW_CLASS_128_BITS 0x82C4
|
||||
#define GL_VIEW_CLASS_96_BITS 0x82C5
|
||||
#define GL_VIEW_CLASS_64_BITS 0x82C6
|
||||
#define GL_VIEW_CLASS_48_BITS 0x82C7
|
||||
#define GL_VIEW_CLASS_32_BITS 0x82C8
|
||||
#define GL_VIEW_CLASS_24_BITS 0x82C9
|
||||
#define GL_VIEW_CLASS_16_BITS 0x82CA
|
||||
#define GL_VIEW_CLASS_8_BITS 0x82CB
|
||||
#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
|
||||
#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
|
||||
#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
|
||||
#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
|
||||
#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
|
||||
#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
|
||||
#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
|
||||
#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
|
||||
#define GL_UNIFORM 0x92E1
|
||||
#define GL_UNIFORM_BLOCK 0x92E2
|
||||
#define GL_PROGRAM_INPUT 0x92E3
|
||||
#define GL_PROGRAM_OUTPUT 0x92E4
|
||||
#define GL_BUFFER_VARIABLE 0x92E5
|
||||
#define GL_SHADER_STORAGE_BLOCK 0x92E6
|
||||
#define GL_VERTEX_SUBROUTINE 0x92E8
|
||||
#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
|
||||
#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
|
||||
#define GL_GEOMETRY_SUBROUTINE 0x92EB
|
||||
#define GL_FRAGMENT_SUBROUTINE 0x92EC
|
||||
#define GL_COMPUTE_SUBROUTINE 0x92ED
|
||||
#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
|
||||
#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
|
||||
#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
|
||||
#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
|
||||
#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
|
||||
#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
|
||||
#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
|
||||
#define GL_ACTIVE_RESOURCES 0x92F5
|
||||
#define GL_MAX_NAME_LENGTH 0x92F6
|
||||
#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
|
||||
#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
|
||||
#define GL_NAME_LENGTH 0x92F9
|
||||
#define GL_TYPE 0x92FA
|
||||
#define GL_ARRAY_SIZE 0x92FB
|
||||
#define GL_OFFSET 0x92FC
|
||||
#define GL_BLOCK_INDEX 0x92FD
|
||||
#define GL_ARRAY_STRIDE 0x92FE
|
||||
#define GL_MATRIX_STRIDE 0x92FF
|
||||
#define GL_IS_ROW_MAJOR 0x9300
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
|
||||
#define GL_BUFFER_BINDING 0x9302
|
||||
#define GL_BUFFER_DATA_SIZE 0x9303
|
||||
#define GL_NUM_ACTIVE_VARIABLES 0x9304
|
||||
#define GL_ACTIVE_VARIABLES 0x9305
|
||||
#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
|
||||
#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
|
||||
#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
|
||||
#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
|
||||
#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
|
||||
#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
|
||||
#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
|
||||
#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
|
||||
#define GL_LOCATION 0x930E
|
||||
#define GL_LOCATION_INDEX 0x930F
|
||||
#define GL_IS_PER_PATCH 0x92E7
|
||||
#define GL_SHADER_STORAGE_BUFFER 0x90D2
|
||||
#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
|
||||
#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
|
||||
#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
|
||||
#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
|
||||
#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
|
||||
#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
|
||||
#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
|
||||
#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
|
||||
#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
|
||||
#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
|
||||
#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
|
||||
#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
|
||||
#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
|
||||
#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
|
||||
#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
|
||||
#define GL_TEXTURE_BUFFER_OFFSET 0x919D
|
||||
#define GL_TEXTURE_BUFFER_SIZE 0x919E
|
||||
#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
|
||||
#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
|
||||
#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
|
||||
#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
|
||||
#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
|
||||
#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
|
||||
#define GL_VERTEX_ATTRIB_BINDING 0x82D4
|
||||
#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
|
||||
#define GL_VERTEX_BINDING_DIVISOR 0x82D6
|
||||
#define GL_VERTEX_BINDING_OFFSET 0x82D7
|
||||
#define GL_VERTEX_BINDING_STRIDE 0x82D8
|
||||
#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
|
||||
#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
|
||||
#define GL_VERTEX_BINDING_BUFFER 0x8F4F
|
||||
#define GL_DISPLAY_LIST 0x82E7
|
||||
|
||||
typedef void (APIENTRYP PFNDOLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
|
||||
typedef void (APIENTRYP PFNDOLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
|
||||
typedef void (APIENTRYP PFNDOLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
|
||||
typedef void (APIENTRYP PFNDOLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
|
||||
typedef void (APIENTRYP PFNDOLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (APIENTRYP PFNDOLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
|
||||
typedef void (APIENTRYP PFNDOLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
|
||||
typedef void (APIENTRYP PFNDOLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
|
||||
typedef void (APIENTRYP PFNDOLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
|
||||
typedef void (APIENTRYP PFNDOLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
|
||||
typedef void (APIENTRYP PFNDOLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
||||
typedef void (APIENTRYP PFNDOLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNDOLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
|
||||
typedef void (APIENTRYP PFNDOLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
|
||||
typedef void (APIENTRYP PFNDOLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
|
||||
typedef GLuint (APIENTRYP PFNDOLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
|
||||
typedef void (APIENTRYP PFNDOLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
|
||||
typedef void (APIENTRYP PFNDOLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef GLint (APIENTRYP PFNDOLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
|
||||
typedef GLint (APIENTRYP PFNDOLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
|
||||
typedef void (APIENTRYP PFNDOLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
||||
typedef void (APIENTRYP PFNDOLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
|
||||
typedef void (APIENTRYP PFNDOLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
|
||||
|
||||
extern PFNDOLCLEARBUFFERDATAPROC dolClearBufferData;
|
||||
extern PFNDOLCLEARBUFFERSUBDATAPROC dolClearBufferSubData;
|
||||
extern PFNDOLDISPATCHCOMPUTEPROC dolDispatchCompute;
|
||||
extern PFNDOLDISPATCHCOMPUTEINDIRECTPROC dolDispatchComputeIndirect;
|
||||
extern PFNDOLFRAMEBUFFERPARAMETERIPROC dolFramebufferParameteri;
|
||||
extern PFNDOLGETFRAMEBUFFERPARAMETERIVPROC dolGetFramebufferParameteriv;
|
||||
extern PFNDOLGETINTERNALFORMATI64VPROC dolGetInternalformati64v;
|
||||
extern PFNDOLINVALIDATETEXSUBIMAGEPROC dolInvalidateTexSubImage;
|
||||
extern PFNDOLINVALIDATETEXIMAGEPROC dolInvalidateTexImage;
|
||||
extern PFNDOLINVALIDATEBUFFERSUBDATAPROC dolInvalidateBufferSubData;
|
||||
extern PFNDOLINVALIDATEBUFFERDATAPROC dolInvalidateBufferData;
|
||||
extern PFNDOLINVALIDATEFRAMEBUFFERPROC dolInvalidateFramebuffer;
|
||||
extern PFNDOLINVALIDATESUBFRAMEBUFFERPROC dolInvalidateSubFramebuffer;
|
||||
extern PFNDOLMULTIDRAWARRAYSINDIRECTPROC dolMultiDrawArraysIndirect;
|
||||
extern PFNDOLMULTIDRAWELEMENTSINDIRECTPROC dolMultiDrawElementsIndirect;
|
||||
extern PFNDOLGETPROGRAMINTERFACEIVPROC dolGetProgramInterfaceiv;
|
||||
extern PFNDOLGETPROGRAMRESOURCEINDEXPROC dolGetProgramResourceIndex;
|
||||
extern PFNDOLGETPROGRAMRESOURCENAMEPROC dolGetProgramResourceName;
|
||||
extern PFNDOLGETPROGRAMRESOURCEIVPROC dolGetProgramResourceiv;
|
||||
extern PFNDOLGETPROGRAMRESOURCELOCATIONPROC dolGetProgramResourceLocation;
|
||||
extern PFNDOLGETPROGRAMRESOURCELOCATIONINDEXPROC dolGetProgramResourceLocationIndex;
|
||||
extern PFNDOLTEXBUFFERRANGEPROC dolTexBufferRange;
|
||||
extern PFNDOLTEXTUREVIEWPROC dolTextureView;
|
||||
extern PFNDOLBINDVERTEXBUFFERPROC dolBindVertexBuffer;
|
||||
extern PFNDOLVERTEXATTRIBFORMATPROC dolVertexAttribFormat;
|
||||
extern PFNDOLVERTEXATTRIBIFORMATPROC dolVertexAttribIFormat;
|
||||
extern PFNDOLVERTEXATTRIBLFORMATPROC dolVertexAttribLFormat;
|
||||
extern PFNDOLVERTEXATTRIBBINDINGPROC dolVertexAttribBinding;
|
||||
extern PFNDOLVERTEXBINDINGDIVISORPROC dolVertexBindingDivisor;
|
||||
|
||||
#define glClearBufferData dolClearBufferData
|
||||
#define glClearBufferSubData dolClearBufferSubData
|
||||
#define glDispatchCompute dolDispatchCompute
|
||||
#define glDispatchComputeIndirect dolDispatchComputeIndirect
|
||||
#define glFramebufferParameteri dolFramebufferParameteri
|
||||
#define glGetFramebufferParameteriv dolGetFramebufferParameteriv
|
||||
#define glGetInternalformati64v dolGetInternalformati64v
|
||||
#define glInvalidateTexSubImage dolInvalidateTexSubImage
|
||||
#define glInvalidateTexImage dolInvalidateTexImage
|
||||
#define glInvalidateBufferSubData dolInvalidateBufferSubData
|
||||
#define glInvalidateBufferData dolInvalidateBufferData
|
||||
#define glInvalidateFramebuffer dolInvalidateFramebuffer
|
||||
#define glInvalidateSubFramebuffer dolInvalidateSubFramebuffer
|
||||
#define glMultiDrawArraysIndirect dolMultiDrawArraysIndirect
|
||||
#define glMultiDrawElementsIndirect dolMultiDrawElementsIndirect
|
||||
#define glGetProgramInterfaceiv dolGetProgramInterfaceiv
|
||||
#define glGetProgramResourceIndex dolGetProgramResourceIndex
|
||||
#define glGetProgramResourceName dolGetProgramResourceName
|
||||
#define glGetProgramResourceiv dolGetProgramResourceiv
|
||||
#define glGetProgramResourceLocation dolGetProgramResourceLocation
|
||||
#define glGetProgramResourceLocationIndex dolGetProgramResourceLocationIndex
|
||||
#define glTexBufferRange dolTexBufferRange
|
||||
#define glTextureView dolTextureView
|
||||
#define glBindVertexBuffer dolBindVertexBuffer
|
||||
#define glVertexAttribFormat dolVertexAttribFormat
|
||||
#define glVertexAttribIFormat dolVertexAttribIFormat
|
||||
#define glVertexAttribLFormat dolVertexAttribLFormat
|
||||
#define glVertexAttribBinding dolVertexAttribBinding
|
||||
#define glVertexBindingDivisor dolVertexBindingDivisor
|
70
Source/Core/Common/GL/GLExtensions/gl_4_4.h
Normal file
70
Source/Core/Common/GL/GLExtensions/gl_4_4.h
Normal file
@ -0,0 +1,70 @@
|
||||
/*
|
||||
** Copyright (c) 2013-2015 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#include "Common/GL/GLExtensions/gl_common.h"
|
||||
|
||||
#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
|
||||
#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
|
||||
#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
|
||||
#define GL_DYNAMIC_STORAGE_BIT 0x0100
|
||||
#define GL_CLIENT_STORAGE_BIT 0x0200
|
||||
#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
|
||||
#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
|
||||
#define GL_BUFFER_STORAGE_FLAGS 0x8220
|
||||
#define GL_CLEAR_TEXTURE 0x9365
|
||||
#define GL_LOCATION_COMPONENT 0x934A
|
||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
|
||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
|
||||
#define GL_QUERY_BUFFER 0x9192
|
||||
#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
|
||||
#define GL_QUERY_BUFFER_BINDING 0x9193
|
||||
#define GL_QUERY_RESULT_NO_WAIT 0x9194
|
||||
#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
|
||||
|
||||
typedef void (APIENTRYP PFNDOLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
|
||||
typedef void (APIENTRYP PFNDOLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
|
||||
typedef void (APIENTRYP PFNDOLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
|
||||
typedef void (APIENTRYP PFNDOLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
|
||||
typedef void (APIENTRYP PFNDOLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
|
||||
typedef void (APIENTRYP PFNDOLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
|
||||
typedef void (APIENTRYP PFNDOLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers);
|
||||
typedef void (APIENTRYP PFNDOLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
|
||||
typedef void (APIENTRYP PFNDOLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
|
||||
|
||||
extern PFNDOLCLEARTEXIMAGEPROC dolClearTexImage;
|
||||
extern PFNDOLCLEARTEXSUBIMAGEPROC dolClearTexSubImage;
|
||||
extern PFNDOLBINDBUFFERSBASEPROC dolBindBuffersBase;
|
||||
extern PFNDOLBINDBUFFERSRANGEPROC dolBindBuffersRange;
|
||||
extern PFNDOLBINDTEXTURESPROC dolBindTextures;
|
||||
extern PFNDOLBINDSAMPLERSPROC dolBindSamplers;
|
||||
extern PFNDOLBINDIMAGETEXTURESPROC dolBindImageTextures;
|
||||
extern PFNDOLBINDVERTEXBUFFERSPROC dolBindVertexBuffers;
|
||||
|
||||
#define glClearTexImage dolClearTexImage
|
||||
#define glClearTexSubImage dolClearTexSubImage
|
||||
#define glBindBuffersBase dolBindBuffersBase
|
||||
#define glBindBuffersRange dolBindBuffersRange
|
||||
#define glBindTextures dolBindTextures
|
||||
#define glBindSamplers dolBindSamplers
|
||||
#define glBindImageTextures dolBindImageTextures
|
||||
#define glBindVertexBuffers dolBindVertexBuffers
|
416
Source/Core/Common/GL/GLExtensions/gl_4_5.h
Normal file
416
Source/Core/Common/GL/GLExtensions/gl_4_5.h
Normal file
@ -0,0 +1,416 @@
|
||||
/*
|
||||
** Copyright (c) 2013-2015 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#include "Common/GL/GLExtensions/gl_common.h"
|
||||
|
||||
#define GL_CONTEXT_LOST 0x0507
|
||||
#define GL_NEGATIVE_ONE_TO_ONE 0x935E
|
||||
#define GL_ZERO_TO_ONE 0x935F
|
||||
#define GL_CLIP_ORIGIN 0x935C
|
||||
#define GL_CLIP_DEPTH_MODE 0x935D
|
||||
#define GL_QUERY_WAIT_INVERTED 0x8E17
|
||||
#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
|
||||
#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
|
||||
#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
|
||||
#define GL_MAX_CULL_DISTANCES 0x82F9
|
||||
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
|
||||
#define GL_TEXTURE_TARGET 0x1006
|
||||
#define GL_QUERY_TARGET 0x82EA
|
||||
#define GL_GUILTY_CONTEXT_RESET 0x8253
|
||||
#define GL_INNOCENT_CONTEXT_RESET 0x8254
|
||||
#define GL_UNKNOWN_CONTEXT_RESET 0x8255
|
||||
#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
|
||||
#define GL_LOSE_CONTEXT_ON_RESET 0x8252
|
||||
#define GL_NO_RESET_NOTIFICATION 0x8261
|
||||
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
|
||||
#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
|
||||
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
|
||||
|
||||
typedef void (APIENTRYP PFNDOLCLIPCONTROLPROC) (GLenum origin, GLenum depth);
|
||||
typedef void (APIENTRYP PFNDOLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
|
||||
typedef void (APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer);
|
||||
typedef void (APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
||||
typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param);
|
||||
typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
|
||||
typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
|
||||
typedef void (APIENTRYP PFNDOLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
typedef void (APIENTRYP PFNDOLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
typedef void (APIENTRYP PFNDOLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
|
||||
typedef void (APIENTRYP PFNDOLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
|
||||
typedef void *(APIENTRYP PFNDOLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access);
|
||||
typedef void *(APIENTRYP PFNDOLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
||||
typedef GLboolean (APIENTRYP PFNDOLUNMAPNAMEDBUFFERPROC) (GLuint buffer);
|
||||
typedef void (APIENTRYP PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
|
||||
typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params);
|
||||
typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params);
|
||||
typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
|
||||
typedef void (APIENTRYP PFNDOLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src);
|
||||
typedef void (APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
|
||||
typedef void (APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
|
||||
typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
|
||||
typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
|
||||
typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil);
|
||||
typedef void (APIENTRYP PFNDOLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
typedef GLenum (APIENTRYP PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target);
|
||||
typedef void (APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param);
|
||||
typedef void (APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures);
|
||||
typedef void (APIENTRYP PFNDOLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer);
|
||||
typedef void (APIENTRYP PFNDOLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
||||
typedef void (APIENTRYP PFNDOLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
typedef void (APIENTRYP PFNDOLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNDOLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
typedef void (APIENTRYP PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
|
||||
typedef void (APIENTRYP PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
|
||||
typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
|
||||
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
|
||||
typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
||||
typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param);
|
||||
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param);
|
||||
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param);
|
||||
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params);
|
||||
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param);
|
||||
typedef void (APIENTRYP PFNDOLGENERATETEXTUREMIPMAPPROC) (GLuint texture);
|
||||
typedef void (APIENTRYP PFNDOLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture);
|
||||
typedef void (APIENTRYP PFNDOLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
|
||||
typedef void (APIENTRYP PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels);
|
||||
typedef void (APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params);
|
||||
typedef void (APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params);
|
||||
typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params);
|
||||
typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
|
||||
typedef void (APIENTRYP PFNDOLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
|
||||
typedef void (APIENTRYP PFNDOLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
|
||||
typedef void (APIENTRYP PFNDOLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
|
||||
typedef void (APIENTRYP PFNDOLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param);
|
||||
typedef void (APIENTRYP PFNDOLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
|
||||
typedef void (APIENTRYP PFNDOLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
|
||||
typedef void (APIENTRYP PFNDOLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers);
|
||||
typedef void (APIENTRYP PFNDOLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
|
||||
typedef void (APIENTRYP PFNDOLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids);
|
||||
typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
|
||||
typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
|
||||
typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
|
||||
typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
|
||||
typedef void (APIENTRYP PFNDOLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
|
||||
typedef void (APIENTRYP PFNDOLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
|
||||
typedef void (APIENTRYP PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
|
||||
typedef GLenum (APIENTRYP PFNDOLGETGRAPHICSRESETSTATUSPROC) (void);
|
||||
typedef void (APIENTRYP PFNDOLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels);
|
||||
typedef void (APIENTRYP PFNDOLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
|
||||
typedef void (APIENTRYP PFNDOLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
|
||||
typedef void (APIENTRYP PFNDOLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
|
||||
typedef void (APIENTRYP PFNDOLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
||||
typedef void (APIENTRYP PFNDOLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
|
||||
typedef void (APIENTRYP PFNDOLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
||||
typedef void (APIENTRYP PFNDOLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
|
||||
typedef void (APIENTRYP PFNDOLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
|
||||
typedef void (APIENTRYP PFNDOLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
|
||||
typedef void (APIENTRYP PFNDOLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
|
||||
typedef void (APIENTRYP PFNDOLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint *values);
|
||||
typedef void (APIENTRYP PFNDOLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort *values);
|
||||
typedef void (APIENTRYP PFNDOLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte *pattern);
|
||||
typedef void (APIENTRYP PFNDOLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table);
|
||||
typedef void (APIENTRYP PFNDOLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image);
|
||||
typedef void (APIENTRYP PFNDOLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span);
|
||||
typedef void (APIENTRYP PFNDOLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
|
||||
typedef void (APIENTRYP PFNDOLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
|
||||
typedef void (APIENTRYP PFNDOLTEXTUREBARRIERPROC) (void);
|
||||
|
||||
extern PFNDOLCREATETRANSFORMFEEDBACKSPROC dolCreateTransformFeedbacks;
|
||||
extern PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC dolTransformFeedbackBufferBase;
|
||||
extern PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC dolTransformFeedbackBufferRange;
|
||||
extern PFNDOLGETTRANSFORMFEEDBACKIVPROC dolGetTransformFeedbackiv;
|
||||
extern PFNDOLGETTRANSFORMFEEDBACKI_VPROC dolGetTransformFeedbacki_v;
|
||||
extern PFNDOLGETTRANSFORMFEEDBACKI64_VPROC dolGetTransformFeedbacki64_v;
|
||||
extern PFNDOLCREATEBUFFERSPROC dolCreateBuffers;
|
||||
extern PFNDOLNAMEDBUFFERSTORAGEPROC dolNamedBufferStorage;
|
||||
extern PFNDOLNAMEDBUFFERDATAPROC dolNamedBufferData;
|
||||
extern PFNDOLNAMEDBUFFERSUBDATAPROC dolNamedBufferSubData;
|
||||
extern PFNDOLCOPYNAMEDBUFFERSUBDATAPROC dolCopyNamedBufferSubData;
|
||||
extern PFNDOLCLEARNAMEDBUFFERDATAPROC dolClearNamedBufferData;
|
||||
extern PFNDOLCLEARNAMEDBUFFERSUBDATAPROC dolClearNamedBufferSubData;
|
||||
extern PFNDOLMAPNAMEDBUFFERPROC dolMapNamedBuffer;
|
||||
extern PFNDOLMAPNAMEDBUFFERRANGEPROC dolMapNamedBufferRange;
|
||||
extern PFNDOLUNMAPNAMEDBUFFERPROC dolUnmapNamedBuffer;
|
||||
extern PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC dolFlushMappedNamedBufferRange;
|
||||
extern PFNDOLGETNAMEDBUFFERPARAMETERIVPROC dolGetNamedBufferParameteriv;
|
||||
extern PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC dolGetNamedBufferParameteri64v;
|
||||
extern PFNDOLGETNAMEDBUFFERPOINTERVPROC dolGetNamedBufferPointerv;
|
||||
extern PFNDOLGETNAMEDBUFFERSUBDATAPROC dolGetNamedBufferSubData;
|
||||
extern PFNDOLCREATEFRAMEBUFFERSPROC dolCreateFramebuffers;
|
||||
extern PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC dolNamedFramebufferRenderbuffer;
|
||||
extern PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC dolNamedFramebufferParameteri;
|
||||
extern PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC dolNamedFramebufferTexture;
|
||||
extern PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC dolNamedFramebufferTextureLayer;
|
||||
extern PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC dolNamedFramebufferDrawBuffer;
|
||||
extern PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC dolNamedFramebufferDrawBuffers;
|
||||
extern PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC dolNamedFramebufferReadBuffer;
|
||||
extern PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC dolInvalidateNamedFramebufferData;
|
||||
extern PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC dolInvalidateNamedFramebufferSubData;
|
||||
extern PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC dolClearNamedFramebufferiv;
|
||||
extern PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC dolClearNamedFramebufferuiv;
|
||||
extern PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC dolClearNamedFramebufferfv;
|
||||
extern PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC dolClearNamedFramebufferfi;
|
||||
extern PFNDOLBLITNAMEDFRAMEBUFFERPROC dolBlitNamedFramebuffer;
|
||||
extern PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC dolCheckNamedFramebufferStatus;
|
||||
extern PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC dolGetNamedFramebufferParameteriv;
|
||||
extern PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC dolGetNamedFramebufferAttachmentParameteriv;
|
||||
extern PFNDOLCREATERENDERBUFFERSPROC dolCreateRenderbuffers;
|
||||
extern PFNDOLNAMEDRENDERBUFFERSTORAGEPROC dolNamedRenderbufferStorage;
|
||||
extern PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC dolNamedRenderbufferStorageMultisample;
|
||||
extern PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC dolGetNamedRenderbufferParameteriv;
|
||||
extern PFNDOLCREATETEXTURESPROC dolCreateTextures;
|
||||
extern PFNDOLTEXTUREBUFFERPROC dolTextureBuffer;
|
||||
extern PFNDOLTEXTUREBUFFERRANGEPROC dolTextureBufferRange;
|
||||
extern PFNDOLTEXTURESTORAGE1DPROC dolTextureStorage1D;
|
||||
extern PFNDOLTEXTURESTORAGE2DPROC dolTextureStorage2D;
|
||||
extern PFNDOLTEXTURESTORAGE3DPROC dolTextureStorage3D;
|
||||
extern PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC dolTextureStorage2DMultisample;
|
||||
extern PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC dolTextureStorage3DMultisample;
|
||||
extern PFNDOLTEXTURESUBIMAGE1DPROC dolTextureSubImage1D;
|
||||
extern PFNDOLTEXTURESUBIMAGE2DPROC dolTextureSubImage2D;
|
||||
extern PFNDOLTEXTURESUBIMAGE3DPROC dolTextureSubImage3D;
|
||||
extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC dolCompressedTextureSubImage1D;
|
||||
extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC dolCompressedTextureSubImage2D;
|
||||
extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC dolCompressedTextureSubImage3D;
|
||||
extern PFNDOLCOPYTEXTURESUBIMAGE1DPROC dolCopyTextureSubImage1D;
|
||||
extern PFNDOLCOPYTEXTURESUBIMAGE2DPROC dolCopyTextureSubImage2D;
|
||||
extern PFNDOLCOPYTEXTURESUBIMAGE3DPROC dolCopyTextureSubImage3D;
|
||||
extern PFNDOLTEXTUREPARAMETERFPROC dolTextureParameterf;
|
||||
extern PFNDOLTEXTUREPARAMETERFVPROC dolTextureParameterfv;
|
||||
extern PFNDOLTEXTUREPARAMETERIPROC dolTextureParameteri;
|
||||
extern PFNDOLTEXTUREPARAMETERIIVPROC dolTextureParameterIiv;
|
||||
extern PFNDOLTEXTUREPARAMETERIUIVPROC dolTextureParameterIuiv;
|
||||
extern PFNDOLTEXTUREPARAMETERIVPROC dolTextureParameteriv;
|
||||
extern PFNDOLGENERATETEXTUREMIPMAPPROC dolGenerateTextureMipmap;
|
||||
extern PFNDOLBINDTEXTUREUNITPROC dolBindTextureUnit;
|
||||
extern PFNDOLGETTEXTUREIMAGEPROC dolGetTextureImage;
|
||||
extern PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC dolGetCompressedTextureImage;
|
||||
extern PFNDOLGETTEXTURELEVELPARAMETERFVPROC dolGetTextureLevelParameterfv;
|
||||
extern PFNDOLGETTEXTURELEVELPARAMETERIVPROC dolGetTextureLevelParameteriv;
|
||||
extern PFNDOLGETTEXTUREPARAMETERFVPROC dolGetTextureParameterfv;
|
||||
extern PFNDOLGETTEXTUREPARAMETERIIVPROC dolGetTextureParameterIiv;
|
||||
extern PFNDOLGETTEXTUREPARAMETERIUIVPROC dolGetTextureParameterIuiv;
|
||||
extern PFNDOLGETTEXTUREPARAMETERIVPROC dolGetTextureParameteriv;
|
||||
extern PFNDOLCREATEVERTEXARRAYSPROC dolCreateVertexArrays;
|
||||
extern PFNDOLDISABLEVERTEXARRAYATTRIBPROC dolDisableVertexArrayAttrib;
|
||||
extern PFNDOLENABLEVERTEXARRAYATTRIBPROC dolEnableVertexArrayAttrib;
|
||||
extern PFNDOLVERTEXARRAYELEMENTBUFFERPROC dolVertexArrayElementBuffer;
|
||||
extern PFNDOLVERTEXARRAYVERTEXBUFFERPROC dolVertexArrayVertexBuffer;
|
||||
extern PFNDOLVERTEXARRAYVERTEXBUFFERSPROC dolVertexArrayVertexBuffers;
|
||||
extern PFNDOLVERTEXARRAYATTRIBBINDINGPROC dolVertexArrayAttribBinding;
|
||||
extern PFNDOLVERTEXARRAYATTRIBFORMATPROC dolVertexArrayAttribFormat;
|
||||
extern PFNDOLVERTEXARRAYATTRIBIFORMATPROC dolVertexArrayAttribIFormat;
|
||||
extern PFNDOLVERTEXARRAYATTRIBLFORMATPROC dolVertexArrayAttribLFormat;
|
||||
extern PFNDOLVERTEXARRAYBINDINGDIVISORPROC dolVertexArrayBindingDivisor;
|
||||
extern PFNDOLGETVERTEXARRAYIVPROC dolGetVertexArrayiv;
|
||||
extern PFNDOLGETVERTEXARRAYINDEXEDIVPROC dolGetVertexArrayIndexediv;
|
||||
extern PFNDOLGETVERTEXARRAYINDEXED64IVPROC dolGetVertexArrayIndexed64iv;
|
||||
extern PFNDOLCREATESAMPLERSPROC dolCreateSamplers;
|
||||
extern PFNDOLCREATEPROGRAMPIPELINESPROC dolCreateProgramPipelines;
|
||||
extern PFNDOLCREATEQUERIESPROC dolCreateQueries;
|
||||
extern PFNDOLGETQUERYBUFFEROBJECTI64VPROC dolGetQueryBufferObjecti64v;
|
||||
extern PFNDOLGETQUERYBUFFEROBJECTIVPROC dolGetQueryBufferObjectiv;
|
||||
extern PFNDOLGETQUERYBUFFEROBJECTUI64VPROC dolGetQueryBufferObjectui64v;
|
||||
extern PFNDOLGETQUERYBUFFEROBJECTUIVPROC dolGetQueryBufferObjectuiv;
|
||||
extern PFNDOLMEMORYBARRIERBYREGIONPROC dolMemoryBarrierByRegion;
|
||||
extern PFNDOLGETTEXTURESUBIMAGEPROC dolGetTextureSubImage;
|
||||
extern PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC dolGetCompressedTextureSubImage;
|
||||
extern PFNDOLGETGRAPHICSRESETSTATUSPROC dolGetGraphicsResetStatus;
|
||||
extern PFNDOLGETNCOMPRESSEDTEXIMAGEPROC dolGetnCompressedTexImage;
|
||||
extern PFNDOLGETNTEXIMAGEPROC dolGetnTexImage;
|
||||
extern PFNDOLGETNUNIFORMDVPROC dolGetnUniformdv;
|
||||
extern PFNDOLGETNUNIFORMFVPROC dolGetnUniformfv;
|
||||
extern PFNDOLGETNUNIFORMIVPROC dolGetnUniformiv;
|
||||
extern PFNDOLGETNUNIFORMUIVPROC dolGetnUniformuiv;
|
||||
extern PFNDOLREADNPIXELSPROC dolReadnPixels;
|
||||
extern PFNDOLGETNMAPDVPROC dolGetnMapdv;
|
||||
extern PFNDOLGETNMAPFVPROC dolGetnMapfv;
|
||||
extern PFNDOLGETNMAPIVPROC dolGetnMapiv;
|
||||
extern PFNDOLGETNPIXELMAPFVPROC dolGetnPixelMapfv;
|
||||
extern PFNDOLGETNPIXELMAPUIVPROC dolGetnPixelMapuiv;
|
||||
extern PFNDOLGETNPIXELMAPUSVPROC dolGetnPixelMapusv;
|
||||
extern PFNDOLGETNPOLYGONSTIPPLEPROC dolGetnPolygonStipple;
|
||||
extern PFNDOLGETNCOLORTABLEPROC dolGetnColorTable;
|
||||
extern PFNDOLGETNCONVOLUTIONFILTERPROC dolGetnConvolutionFilter;
|
||||
extern PFNDOLGETNSEPARABLEFILTERPROC dolGetnSeparableFilter;
|
||||
extern PFNDOLGETNHISTOGRAMPROC dolGetnHistogram;
|
||||
extern PFNDOLGETNMINMAXPROC dolGetnMinmax;
|
||||
extern PFNDOLTEXTUREBARRIERPROC dolTextureBarrier;
|
||||
|
||||
#define glCreateTransformFeedbacks dolCreateTransformFeedbacks
|
||||
#define glTransformFeedbackBufferBase dolTransformFeedbackBufferBase
|
||||
#define glTransformFeedbackBufferRange dolTransformFeedbackBufferRange
|
||||
#define glGetTransformFeedbackiv dolGetTransformFeedbackiv
|
||||
#define glGetTransformFeedbacki_v dolGetTransformFeedbacki_v
|
||||
#define glGetTransformFeedbacki64_v dolGetTransformFeedbacki64_v
|
||||
#define glCreateBuffers dolCreateBuffers
|
||||
#define glNamedBufferStorage dolNamedBufferStorage
|
||||
#define glNamedBufferData dolNamedBufferData
|
||||
#define glNamedBufferSubData dolNamedBufferSubData
|
||||
#define glCopyNamedBufferSubData dolCopyNamedBufferSubData
|
||||
#define glClearNamedBufferData dolClearNamedBufferData
|
||||
#define glClearNamedBufferSubData dolClearNamedBufferSubData
|
||||
#define glMapNamedBuffer dolMapNamedBuffer
|
||||
#define glMapNamedBufferRange dolMapNamedBufferRange
|
||||
#define glUnmapNamedBuffer dolUnmapNamedBuffer
|
||||
#define glFlushMappedNamedBufferRange dolFlushMappedNamedBufferRange
|
||||
#define glGetNamedBufferParameteriv dolGetNamedBufferParameteriv
|
||||
#define glGetNamedBufferParameteri64v dolGetNamedBufferParameteri64v
|
||||
#define glGetNamedBufferPointerv dolGetNamedBufferPointerv
|
||||
#define glGetNamedBufferSubData dolGetNamedBufferSubData
|
||||
#define glCreateFramebuffers dolCreateFramebuffers
|
||||
#define glNamedFramebufferRenderbuffer dolNamedFramebufferRenderbuffer
|
||||
#define glNamedFramebufferParameteri dolNamedFramebufferParameteri
|
||||
#define glNamedFramebufferTexture dolNamedFramebufferTexture
|
||||
#define glNamedFramebufferTextureLayer dolNamedFramebufferTextureLayer
|
||||
#define glNamedFramebufferDrawBuffer dolNamedFramebufferDrawBuffer
|
||||
#define glNamedFramebufferDrawBuffers dolNamedFramebufferDrawBuffers
|
||||
#define glNamedFramebufferReadBuffer dolNamedFramebufferReadBuffer
|
||||
#define glInvalidateNamedFramebufferData dolInvalidateNamedFramebufferData
|
||||
#define glInvalidateNamedFramebufferSubData dolInvalidateNamedFramebufferSubData
|
||||
#define glClearNamedFramebufferiv dolClearNamedFramebufferiv
|
||||
#define glClearNamedFramebufferuiv dolClearNamedFramebufferuiv
|
||||
#define glClearNamedFramebufferfv dolClearNamedFramebufferfv
|
||||
#define glClearNamedFramebufferfi dolClearNamedFramebufferfi
|
||||
#define glBlitNamedFramebuffer dolBlitNamedFramebuffer
|
||||
#define glCheckNamedFramebufferStatus dolCheckNamedFramebufferStatus
|
||||
#define glGetNamedFramebufferParameteriv dolGetNamedFramebufferParameteriv
|
||||
#define glGetNamedFramebufferAttachmentParameteriv dolGetNamedFramebufferAttachmentParameteriv
|
||||
#define glCreateRenderbuffers dolCreateRenderbuffers
|
||||
#define glNamedRenderbufferStorage dolNamedRenderbufferStorage
|
||||
#define glNamedRenderbufferStorageMultisample dolNamedRenderbufferStorageMultisample
|
||||
#define glGetNamedRenderbufferParameteriv dolGetNamedRenderbufferParameteriv
|
||||
#define glCreateTextures dolCreateTextures
|
||||
#define glTextureBuffer dolTextureBuffer
|
||||
#define glTextureBufferRange dolTextureBufferRange
|
||||
#define glTextureStorage1D dolTextureStorage1D
|
||||
#define glTextureStorage2D dolTextureStorage2D
|
||||
#define glTextureStorage3D dolTextureStorage3D
|
||||
#define glTextureStorage2DMultisample dolTextureStorage2DMultisample
|
||||
#define glTextureStorage3DMultisample dolTextureStorage3DMultisample
|
||||
#define glTextureSubImage1D dolTextureSubImage1D
|
||||
#define glTextureSubImage2D dolTextureSubImage2D
|
||||
#define glTextureSubImage3D dolTextureSubImage3D
|
||||
#define glCompressedTextureSubImage1D dolCompressedTextureSubImage1D
|
||||
#define glCompressedTextureSubImage2D dolCompressedTextureSubImage2D
|
||||
#define glCompressedTextureSubImage3D dolCompressedTextureSubImage3D
|
||||
#define glCopyTextureSubImage1D dolCopyTextureSubImage1D
|
||||
#define glCopyTextureSubImage2D dolCopyTextureSubImage2D
|
||||
#define glCopyTextureSubImage3D dolCopyTextureSubImage3D
|
||||
#define glTextureParameterf dolTextureParameterf
|
||||
#define glTextureParameterfv dolTextureParameterfv
|
||||
#define glTextureParameteri dolTextureParameteri
|
||||
#define glTextureParameterIiv dolTextureParameterIiv
|
||||
#define glTextureParameterIuiv dolTextureParameterIuiv
|
||||
#define glTextureParameteriv dolTextureParameteriv
|
||||
#define glGenerateTextureMipmap dolGenerateTextureMipmap
|
||||
#define glBindTextureUnit dolBindTextureUnit
|
||||
#define glGetTextureImage dolGetTextureImage
|
||||
#define glGetCompressedTextureImage dolGetCompressedTextureImage
|
||||
#define glGetTextureLevelParameterfv dolGetTextureLevelParameterfv
|
||||
#define glGetTextureLevelParameteriv dolGetTextureLevelParameteriv
|
||||
#define glGetTextureParameterfv dolGetTextureParameterfv
|
||||
#define glGetTextureParameterIiv dolGetTextureParameterIiv
|
||||
#define glGetTextureParameterIuiv dolGetTextureParameterIuiv
|
||||
#define glGetTextureParameteriv dolGetTextureParameteriv
|
||||
#define glCreateVertexArrays dolCreateVertexArrays
|
||||
#define glDisableVertexArrayAttrib dolDisableVertexArrayAttrib
|
||||
#define glEnableVertexArrayAttrib dolEnableVertexArrayAttrib
|
||||
#define glVertexArrayElementBuffer dolVertexArrayElementBuffer
|
||||
#define glVertexArrayVertexBuffer dolVertexArrayVertexBuffer
|
||||
#define glVertexArrayVertexBuffers dolVertexArrayVertexBuffers
|
||||
#define glVertexArrayAttribBinding dolVertexArrayAttribBinding
|
||||
#define glVertexArrayAttribFormat dolVertexArrayAttribFormat
|
||||
#define glVertexArrayAttribIFormat dolVertexArrayAttribIFormat
|
||||
#define glVertexArrayAttribLFormat dolVertexArrayAttribLFormat
|
||||
#define glVertexArrayBindingDivisor dolVertexArrayBindingDivisor
|
||||
#define glGetVertexArrayiv dolGetVertexArrayiv
|
||||
#define glGetVertexArrayIndexediv dolGetVertexArrayIndexediv
|
||||
#define glGetVertexArrayIndexed64iv dolGetVertexArrayIndexed64iv
|
||||
#define glCreateSamplers dolCreateSamplers
|
||||
#define glCreateProgramPipelines dolCreateProgramPipelines
|
||||
#define glCreateQueries dolCreateQueries
|
||||
#define glGetQueryBufferObjecti64v dolGetQueryBufferObjecti64v
|
||||
#define glGetQueryBufferObjectiv dolGetQueryBufferObjectiv
|
||||
#define glGetQueryBufferObjectui64v dolGetQueryBufferObjectui64v
|
||||
#define glGetQueryBufferObjectuiv dolGetQueryBufferObjectuiv
|
||||
#define glMemoryBarrierByRegion dolMemoryBarrierByRegion
|
||||
#define glGetTextureSubImage dolGetTextureSubImage
|
||||
#define glGetCompressedTextureSubImage dolGetCompressedTextureSubImage
|
||||
#define glGetGraphicsResetStatus dolGetGraphicsResetStatus
|
||||
#define glGetnCompressedTexImage dolGetnCompressedTexImage
|
||||
#define glGetnTexImage dolGetnTexImage
|
||||
#define glGetnUniformdv dolGetnUniformdv
|
||||
#define glGetnUniformfv dolGetnUniformfv
|
||||
#define glGetnUniformiv dolGetnUniformiv
|
||||
#define glGetnUniformuiv dolGetnUniformuiv
|
||||
#define glReadnPixels dolReadnPixels
|
||||
#define glGetnMapdv dolGetnMapdv
|
||||
#define glGetnMapfv dolGetnMapfv
|
||||
#define glGetnMapiv dolGetnMapiv
|
||||
#define glGetnPixelMapfv dolGetnPixelMapfv
|
||||
#define glGetnPixelMapuiv dolGetnPixelMapuiv
|
||||
#define glGetnPixelMapusv dolGetnPixelMapusv
|
||||
#define glGetnPolygonStipple dolGetnPolygonStipple
|
||||
#define glGetnColorTable dolGetnColorTable
|
||||
#define glGetnConvolutionFilter dolGetnConvolutionFilter
|
||||
#define glGetnSeparableFilter dolGetnSeparableFilter
|
||||
#define glGetnHistogram dolGetnHistogram
|
||||
#define glGetnMinmax dolGetnMinmax
|
||||
#define glTextureBarrier dolTextureBarrier
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user