Interpreter_FloatingPoint: Fix build in frspx()

Github didn't detect conflicts here, however, since the float handling
functions were moved into the Common namespace, this would cause a build
failure.
This commit is contained in:
Lioncash 2018-05-17 04:55:44 -04:00
parent c485efdfe1
commit abefbf032e

View File

@ -281,7 +281,7 @@ void Interpreter::frspx(UGeckoInstruction inst) // round to single
if (std::isnan(b))
{
const bool is_snan = MathUtil::IsSNAN(b);
const bool is_snan = Common::IsSNAN(b);
if (is_snan)
SetFPException(FPSCR_VXSNAN);