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synced 2024-11-14 21:37:52 -07:00
Separated out the CPU and GPU thread path to avoid clobbering.
Removed the Eternal Darkness check as it is no longer required. Fixes issue 7835.
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@ -404,7 +404,33 @@ void SetCPStatusFromGPU()
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INFO_LOG(COMMANDPROCESSOR, "Cleared breakpoint at %i", fifo.CPReadPointer);
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fifo.bFF_Breakpoint = false;
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}
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SetCPStatusFromCPU();
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// overflow & underflow check
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fifo.bFF_HiWatermark = (fifo.CPReadWriteDistance > fifo.CPHiWatermark);
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fifo.bFF_LoWatermark = (fifo.CPReadWriteDistance < fifo.CPLoWatermark);
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bool bpInt = fifo.bFF_Breakpoint && fifo.bFF_BPInt;
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bool ovfInt = fifo.bFF_HiWatermark && fifo.bFF_HiWatermarkInt;
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bool undfInt = fifo.bFF_LoWatermark && fifo.bFF_LoWatermarkInt;
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bool interrupt = (bpInt || ovfInt || undfInt) && m_CPCtrlReg.GPReadEnable;
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if (interrupt != interruptSet && !interruptWaiting)
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{
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u64 userdata = interrupt ? 1 : 0;
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if (IsOnThread())
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{
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if (!interrupt || bpInt || undfInt || ovfInt)
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{
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// Schedule the interrupt asynchronously
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interruptWaiting = true;
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CommandProcessor::UpdateInterruptsFromVideoBackend(userdata);
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}
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}
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else
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{
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CommandProcessor::UpdateInterrupts(userdata);
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}
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}
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}
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void SetCPStatusFromCPU()
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@ -426,18 +452,9 @@ void SetCPStatusFromCPU()
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{
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if (!interrupt || bpInt || undfInt || ovfInt)
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{
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if (Core::IsGPUThread())
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{
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// Schedule the interrupt asynchronously
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interruptWaiting = true;
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CommandProcessor::UpdateInterruptsFromVideoBackend(userdata);
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}
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else
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{
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interruptSet = interrupt;
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INFO_LOG(COMMANDPROCESSOR,"Interrupt set");
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ProcessorInterface::SetInterrupt(INT_CAUSE_CP, interrupt);
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}
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interruptSet = interrupt;
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INFO_LOG(COMMANDPROCESSOR,"Interrupt set");
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ProcessorInterface::SetInterrupt(INT_CAUSE_CP, interrupt);
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}
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}
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else
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@ -451,7 +468,7 @@ void ProcessFifoAllDistance()
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{
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if (IsOnThread())
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{
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while (!CommandProcessor::interruptWaiting && fifo.bFF_GPReadEnable &&
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while (!interruptWaiting && fifo.bFF_GPReadEnable &&
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fifo.CPReadWriteDistance && !AtBreakpoint())
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Common::YieldCPU();
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}
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@ -489,13 +506,6 @@ void SetCpStatusRegister()
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void SetCpControlRegister()
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{
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// If the new fifo is being attached, force an exception check
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// This fixes the hang while booting Eternal Darkness
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if (!fifo.bFF_GPReadEnable && m_CPCtrlReg.GPReadEnable && !m_CPCtrlReg.BPEnable)
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{
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CoreTiming::ForceExceptionCheck(0);
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}
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fifo.bFF_BPInt = m_CPCtrlReg.BPInt;
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fifo.bFF_BPEnable = m_CPCtrlReg.BPEnable;
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fifo.bFF_HiWatermarkInt = m_CPCtrlReg.FifoOverflowIntEnable;
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