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Framedumps: Add finish() function to limit memory lifetime.
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@ -150,6 +150,7 @@ protected:
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bool IsFrameDumping();
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void DumpFrameData(const u8* data, int w, int h, AVIDump::DumpFormat format,
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bool swap_upside_down = false);
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void FinishFrameData();
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static volatile bool s_bScreenshot;
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static std::mutex s_criticalScreenshot;
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