CommonFuncs: Convert ROUND_UP_POW2 macro to a function

Also move it to MathUtils where it belongs with the rest of the
power-of-two functions. This gets rid of pollution of the current scope
of any translation unit with b<value> macros that aren't intended to be
used directly.
This commit is contained in:
Lioncash 2018-05-10 19:06:19 -04:00
parent 3cca051850
commit ba01f6dba3
7 changed files with 29 additions and 23 deletions

View File

@ -15,13 +15,6 @@ constexpr size_t ArraySize(T (&arr)[N])
return N;
}
#define b2(x) ((x) | ((x) >> 1))
#define b4(x) (b2(x) | (b2(x) >> 2))
#define b8(x) (b4(x) | (b4(x) >> 4))
#define b16(x) (b8(x) | (b8(x) >> 8))
#define b32(x) (b16(x) | (b16(x) >> 16))
#define ROUND_UP_POW2(x) (b32(x - 1) + 1)
#ifndef _WIN32
// go to debugger mode

View File

@ -29,6 +29,19 @@ constexpr bool IsPow2(T imm)
return imm > 0 && (imm & (imm - 1)) == 0;
}
constexpr u32 NextPowerOf2(u32 value)
{
--value;
value |= value >> 1;
value |= value >> 2;
value |= value >> 4;
value |= value >> 8;
value |= value >> 16;
++value;
return value;
}
template <class T>
struct Rectangle
{

View File

@ -7,8 +7,8 @@
#include <memory>
#include <string>
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Common/Swap.h"
#include "Core/PowerPC/PowerPC.h"
@ -44,7 +44,7 @@ enum
// Note: Writing to lowmem is done by IPL. If using retail IPL, it will
// always be set to 24MB.
REALRAM_SIZE = 0x01800000,
RAM_SIZE = ROUND_UP_POW2(REALRAM_SIZE),
RAM_SIZE = MathUtil::NextPowerOf2(REALRAM_SIZE),
RAM_MASK = RAM_SIZE - 1,
FAKEVMEM_SIZE = 0x02000000,
FAKEVMEM_MASK = FAKEVMEM_SIZE - 1,

View File

@ -5,8 +5,8 @@
#include "VideoBackends/OGL/StreamBuffer.h"
#include "Common/Align.h"
#include "Common/CommonFuncs.h"
#include "Common/GL/GLUtil.h"
#include "Common/MathUtil.h"
#include "Common/MemoryUtil.h"
#include "VideoBackends/OGL/Render.h"
@ -25,8 +25,8 @@ static u32 GenBuffer()
}
StreamBuffer::StreamBuffer(u32 type, u32 size)
: m_buffer(GenBuffer()), m_buffertype(type), m_size(ROUND_UP_POW2(size)),
m_bit_per_slot(IntLog2(ROUND_UP_POW2(size) / SYNC_POINTS))
: m_buffer(GenBuffer()), m_buffertype(type), m_size(MathUtil::NextPowerOf2(size)),
m_bit_per_slot(IntLog2(MathUtil::NextPowerOf2(size) / SYNC_POINTS))
{
m_iterator = 0;
m_used_iterator = 0;

View File

@ -7,8 +7,8 @@
#include <memory>
#include <vector>
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "VideoCommon/RenderState.h"
#include "VideoCommon/ShaderCache.h"
@ -37,10 +37,10 @@ private:
public:
static constexpr u32 MAXVBUFFERSIZE =
ROUND_UP_POW2(MAX_PRIMITIVES_PER_COMMAND * LARGEST_POSSIBLE_VERTEX);
MathUtil::NextPowerOf2(MAX_PRIMITIVES_PER_COMMAND * LARGEST_POSSIBLE_VERTEX);
// We may convert triangle-fans to triangle-lists, almost 3x as many indices.
static constexpr u32 MAXIBUFFERSIZE = ROUND_UP_POW2(MAX_PRIMITIVES_PER_COMMAND * 3);
static constexpr u32 MAXIBUFFERSIZE = MathUtil::NextPowerOf2(MAX_PRIMITIVES_PER_COMMAND * 3);
VertexManagerBase();
// needs to be virtual for DX11's dtor

View File

@ -18,14 +18,6 @@ TEST(CommonFuncs, ArraySizeFunction)
(void)test2;
}
TEST(CommonFuncs, RoundUpPow2Macro)
{
EXPECT_EQ(4, ROUND_UP_POW2(3));
EXPECT_EQ(4, ROUND_UP_POW2(4));
EXPECT_EQ(8, ROUND_UP_POW2(6));
EXPECT_EQ(0x40000000, ROUND_UP_POW2(0x23456789));
}
TEST(CommonFuncs, CrashMacro)
{
EXPECT_DEATH({ Crash(); }, "");

View File

@ -30,3 +30,11 @@ TEST(MathUtil, IntLog2)
EXPECT_EQ(3, IntLog2(15));
EXPECT_EQ(63, IntLog2(0xFFFFFFFFFFFFFFFFull));
}
TEST(MathUtil, NextPowerOf2)
{
EXPECT_EQ(4, MathUtil::NextPowerOf2(3));
EXPECT_EQ(4, MathUtil::NextPowerOf2(4));
EXPECT_EQ(8, MathUtil::NextPowerOf2(6));
EXPECT_EQ(0x40000000, MathUtil::NextPowerOf2(0x23456789));
}