DSPEmitter: Make most public variables private

Dispatchers and m_unresolved_jumps is utilized in code outside of the
emitter, so these are left as is for the time being.
This commit is contained in:
Lioncash 2017-01-26 19:53:04 -05:00
parent 970d969f63
commit be52fcf651

View File

@ -250,13 +250,8 @@ public:
const u8* m_reenter_dispatcher;
const u8* m_stub_entry_point;
const u8* m_return_dispatcher;
u16 m_compile_pc;
u16 m_start_address;
std::vector<Block> m_block_links;
std::vector<u16> m_block_size;
std::list<u16> m_unresolved_jumps[MAX_BLOCKS];
DSPJitRegCache m_gpr{*this};
std::list<u16> m_unresolved_jumps[MAX_BLOCKS];
private:
void WriteBranchExit();
@ -288,9 +283,16 @@ private:
void get_ax_h(int _reg, Gen::X64Reg acc = Gen::EAX);
void get_long_acc(int _reg, Gen::X64Reg acc = Gen::EAX);
std::vector<DSPCompiledCode> m_blocks;
Block m_block_link_entry;
DSPJitRegCache m_gpr{*this};
u16 m_compile_pc;
u16 m_compile_status_register;
u16 m_start_address;
std::vector<DSPCompiledCode> m_blocks;
std::vector<u16> m_block_size;
std::vector<Block> m_block_links;
Block m_block_link_entry;
// The index of the last stored ext value (compile time).
int m_store_index = -1;