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c16a12a20d
@ -54,9 +54,9 @@ TextureInfo::TextureInfo(const u8* ptr, const u8* tlut_ptr, u32 address,
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TextureFormat texture_format, TLUTFormat tlut_format, u32 width,
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u32 height, bool from_tmem, const u8* tmem_odd, const u8* tmem_even,
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std::optional<u32> mip_count)
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: m_ptr(ptr), m_tlut_ptr(tlut_ptr), m_address(address), m_texture_format(texture_format),
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m_tlut_format(tlut_format), m_raw_width(width), m_raw_height(height), m_from_tmem(from_tmem),
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m_tmem_odd(tmem_odd)
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: m_ptr(ptr), m_tlut_ptr(tlut_ptr), m_address(address), m_from_tmem(from_tmem),
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m_tmem_odd(tmem_odd), m_texture_format(texture_format), m_tlut_format(tlut_format),
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m_raw_width(width), m_raw_height(height)
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{
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const bool is_palette_texture = IsColorIndexed(m_texture_format);
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if (is_palette_texture)
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@ -80,8 +80,9 @@ public:
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protected:
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VertexLoaderBase(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
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: m_VtxDesc{vtx_desc}, m_VtxAttr{vtx_attr}, m_vertex_size{GetVertexSize(vtx_desc, vtx_attr)},
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m_native_components{GetVertexComponents(vtx_desc, vtx_attr)}
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: m_vertex_size{GetVertexSize(vtx_desc, vtx_attr)}, m_native_components{GetVertexComponents(
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vtx_desc, vtx_attr)},
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m_VtxAttr{vtx_attr}, m_VtxDesc{vtx_desc}
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{
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}
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