VideoCommon: update pixel shader output to match old D3D code

This commit is contained in:
iwubcode 2022-05-22 14:28:35 -05:00
parent 0eb9352579
commit c2d3b7e7f5

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@ -440,7 +440,7 @@ void WritePixelShaderCommonHeader(ShaderCode& out, APIType api_type,
if (bounding_box)
{
out.Write("SSBO_BINDING(0) buffer BBox {{\n"
out.Write("SSBO_BINDING(0) coherent buffer BBox {{\n"
" int bbox_data[4];\n"
"}};");