Fix a few issues with the size of the logger pane.

Also some other general clean up issues.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7401 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-03-23 02:06:40 +00:00
parent ae9de182f3
commit c39e3c17e1
8 changed files with 66 additions and 49 deletions

View File

@ -80,7 +80,7 @@ void VideoConfig::Load(const char *main_ini_file, bool filecheck_passed, const c
SET_STATE(iniFile.Get("Settings", "AnaglyphStereo", &bAnaglyphStereo, false), bAnaglyphStereo);
SET_STATE(iniFile.Get("Settings", "AnaglyphStereoSeparation", &iAnaglyphStereoSeparation, 200), iAnaglyphStereoSeparation);
SET_STATE(iniFile.Get("Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle, 0), iAnaglyphFocalAngle);
SET_STATE(iniFile.Get("Settings", "EnablePixelLigting", &bEnablePixelLighting, false), bEnablePixelLighting);
SET_STATE(iniFile.Get("Settings", "EnablePixelLighting", &bEnablePixelLighting, false), bEnablePixelLighting);
SET_STATE(iniFile.Get("Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth, false), bEnablePerPixelDepth);
SET_STATE(iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, false), bShowShaderErrors);
@ -170,7 +170,7 @@ void VideoConfig::GameIniLoad(const char *ini_file)
SET_UISTATE(iniFile.GetIfExists("Video_Settings", "AnaglyphStereoSeparation", &iAnaglyphStereoSeparation), iAnaglyphStereoSeparation);
SET_UISTATE(iniFile.GetIfExists("Video_Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle), iAnaglyphFocalAngle);
SET_UISTATE(iniFile.GetIfExists("Video_Settings", "EnablePixelLigting", &bEnablePixelLighting), bEnablePixelLighting);
SET_UISTATE(iniFile.GetIfExists("Video_Settings", "EnablePixelLighting", &bEnablePixelLighting), bEnablePixelLighting);
SET_UISTATE(iniFile.GetIfExists("Video_Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth), bEnablePerPixelDepth);
SET_UISTATE(iniFile.GetIfExists("Video_Settings", "ShowShaderErrors", &bShowShaderErrors), bShowShaderErrors);
@ -263,7 +263,7 @@ void VideoConfig::Save(const char *ini_file)
iniFile.Set("Settings", "AnaglyphStereo", bAnaglyphStereo);
iniFile.Set("Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation);
iniFile.Set("Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle);
iniFile.Set("Settings", "EnablePixelLigting", bEnablePixelLighting);
iniFile.Set("Settings", "EnablePixelLighting", bEnablePixelLighting);
iniFile.Set("Settings", "EnablePerPixelDepth", bEnablePerPixelDepth);
@ -338,7 +338,7 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini)
CHECK_UISTATE("Video_Settings", "AnaglyphStereo", bAnaglyphStereo);
CHECK_UISTATE("Video_Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation);
CHECK_UISTATE("Video_Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle);
CHECK_UISTATE("Video_Settings", "EnablePixelLigting", bEnablePixelLighting);
CHECK_UISTATE("Video_Settings", "EnablePixelLighting", bEnablePixelLighting);
CHECK_UISTATE("Video_Settings", "EnablePerPixelDepth", bEnablePerPixelDepth);
CHECK_UISTATE("Video_Settings", "ShowShaderErrors", bShowShaderErrors);