InputCommon/SDL: Code style fixes.

This commit is contained in:
Admiral H. Curtiss
2024-01-15 15:19:41 +01:00
parent 5e6e61c723
commit c7d7ae4912
2 changed files with 18 additions and 19 deletions

View File

@ -103,7 +103,7 @@ private:
class Motor : public Output
{
public:
explicit Motor(SDL_GameController* gc) : m_gc(gc){};
explicit Motor(SDL_GameController* gc) : m_gc(gc) {}
std::string GetName() const override;
void SetState(ControlState state) override;
@ -114,7 +114,7 @@ private:
class MotorL : public Output
{
public:
explicit MotorL(SDL_GameController* gc) : m_gc(gc){};
explicit MotorL(SDL_GameController* gc) : m_gc(gc) {}
std::string GetName() const override;
void SetState(ControlState state) override;
@ -122,11 +122,10 @@ private:
SDL_GameController* const m_gc;
};
// Rumble
class MotorR : public Output
{
public:
explicit MotorR(SDL_GameController* gc) : m_gc(gc){};
explicit MotorR(SDL_GameController* gc) : m_gc(gc) {}
std::string GetName() const override;
void SetState(ControlState state) override;