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InputCommon/SDL: Code style fixes.
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@ -103,7 +103,7 @@ private:
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class Motor : public Output
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{
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public:
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explicit Motor(SDL_GameController* gc) : m_gc(gc){};
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explicit Motor(SDL_GameController* gc) : m_gc(gc) {}
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std::string GetName() const override;
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void SetState(ControlState state) override;
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@ -114,7 +114,7 @@ private:
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class MotorL : public Output
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{
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public:
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explicit MotorL(SDL_GameController* gc) : m_gc(gc){};
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explicit MotorL(SDL_GameController* gc) : m_gc(gc) {}
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std::string GetName() const override;
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void SetState(ControlState state) override;
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@ -122,11 +122,10 @@ private:
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SDL_GameController* const m_gc;
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};
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// Rumble
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class MotorR : public Output
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{
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public:
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explicit MotorR(SDL_GameController* gc) : m_gc(gc){};
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explicit MotorR(SDL_GameController* gc) : m_gc(gc) {}
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std::string GetName() const override;
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void SetState(ControlState state) override;
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