Fix screenshot offset as well as screenshot aspect ratio, also use PNG instead of BMP thanks to issue 1186.

Fix for opening.bnr containing bad chars where the loop would stop when encountering one (fixes Rogue Leader description, which was using 0x0d and 0x0a)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3899 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-07-28 23:38:49 +00:00
parent c86d2e5129
commit caf152fdd0
10 changed files with 52 additions and 97 deletions

View File

@ -30,14 +30,14 @@
namespace DiscIO
{
bool IBannerLoader::CopyToStringAndCheck(std::string& _rDestination, const char* _src)
void IBannerLoader::CopyToStringAndCheck(std::string& _rDestination, const char* _src)
{
static bool bValidChars[256];
static bool bInitialized = false;
if (!bInitialized)
{
for (int i = 0; i < 256; i++)
for (int i = 0; i < 0x20; i++)
{
bValidChars[i] = false;
}
@ -55,7 +55,6 @@ bool IBannerLoader::CopyToStringAndCheck(std::string& _rDestination, const char*
bInitialized = true;
}
bool bResult = true;
char destBuffer[2048] = {0};
char* dest = destBuffer;
const char* src = _src;
@ -69,8 +68,8 @@ bool IBannerLoader::CopyToStringAndCheck(std::string& _rDestination, const char*
if (bValidChars[c] == false)
{
bResult = false;
break;
src++;
continue;
}
*dest = c;
@ -79,19 +78,9 @@ bool IBannerLoader::CopyToStringAndCheck(std::string& _rDestination, const char*
}
// finalize the string
if (bResult)
{
*dest = 0x00;
}
else
{
dest[0] = ' ';
dest[1] = 0x00;
}
*dest = 0x00;
_rDestination = destBuffer;
return(bResult);
}
bool IBannerLoader::CopyBeUnicodeToString( std::string& _rDestination, const u16* _src, int length )