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Improve Japanese check in TitleDatabase
We should check the language of a game rather than the region. RegionSwitchGC counts W as NTSC-J, and W games aren't in Japanese.
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@ -94,12 +94,12 @@ static bool IsWiiTitle(const std::string& game_id)
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static bool IsJapaneseGCTitle(const std::string& game_id)
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{
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return IsGCTitle(game_id) && DiscIO::RegionSwitchGC(game_id[3]) == DiscIO::Region::NTSC_J;
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return IsGCTitle(game_id) && DiscIO::CountrySwitch(game_id[3]) == DiscIO::Country::COUNTRY_JAPAN;
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}
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static bool IsNonJapaneseGCTitle(const std::string& game_id)
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{
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return IsGCTitle(game_id) && DiscIO::RegionSwitchGC(game_id[3]) != DiscIO::Region::NTSC_J;
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return IsGCTitle(game_id) && DiscIO::CountrySwitch(game_id[3]) != DiscIO::Country::COUNTRY_JAPAN;
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}
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// Note that this function will not overwrite entries that already are in the maps
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