A attempt for a fix for the Zelda TP Bloom hack

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3228 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid
2009-05-14 06:28:10 +00:00
parent 4f0fbacd78
commit d0653aa53a
7 changed files with 45 additions and 43 deletions

View File

@ -77,7 +77,7 @@ void VertexShaderManager::Shutdown()
// =======================================================================================
// Syncs the shader constant buffers with xfmem
// ----------------
void VertexShaderManager::SetConstants(bool Hack_hack1 ,float Hack_value1 ,bool Hack_hack2 ,float Hack_value2 ,bool freeLook)
void VertexShaderManager::SetConstants(bool proj_hax_1,bool Hack_hack1 ,float Hack_value1 ,bool Hack_hack2 ,float Hack_value2 ,bool freeLook)
{
//nTransformMatricesChanged[0] = 0; nTransformMatricesChanged[1] = 256;
//nNormalMatricesChanged[0] = 0; nNormalMatricesChanged[1] = 96;
@ -262,7 +262,7 @@ void VertexShaderManager::SetConstants(bool Hack_hack1 ,float Hack_value1 ,bool
g_fProjectionMatrix[8] = 0.0f;
g_fProjectionMatrix[9] = 0.0f;
g_fProjectionMatrix[10] = (Hack_hack1 ? -(Hack_value1 + xfregs.rawProjection[4]) : xfregs.rawProjection[4]);
g_fProjectionMatrix[11] = (Hack_hack2 ? -(Hack_value2 + xfregs.rawProjection[5]) : xfregs.rawProjection[5]);
g_fProjectionMatrix[11] = (Hack_hack2 ? -(Hack_value2 + xfregs.rawProjection[5]) : xfregs.rawProjection[5]) + (proj_hax_1 ? 0.1f : 0.0f);
g_fProjectionMatrix[12] = 0.0f;
g_fProjectionMatrix[13] = 0.0f;