mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Merge pull request #5377 from spycrab/qt_controller
Qt: Add controller (overview) window
This commit is contained in:
commit
d21f1b24f8
@ -17,6 +17,7 @@ set(SRCS
|
||||
Resources.cpp
|
||||
Settings.cpp
|
||||
ToolBar.cpp
|
||||
Config/ControllersWindow.cpp
|
||||
Config/FilesystemWidget.cpp
|
||||
Config/InfoWidget.cpp
|
||||
Config/PathDialog.cpp
|
||||
|
487
Source/Core/DolphinQt2/Config/ControllersWindow.cpp
Normal file
487
Source/Core/DolphinQt2/Config/ControllersWindow.cpp
Normal file
@ -0,0 +1,487 @@
|
||||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QBoxLayout>
|
||||
#include <QCheckBox>
|
||||
#include <QComboBox>
|
||||
#include <QDialog>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QFormLayout>
|
||||
#include <QGroupBox>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QMessageBox>
|
||||
#include <QPixmap>
|
||||
#include <QPushButton>
|
||||
#include <QRadioButton>
|
||||
#include <QSpacerItem>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
#include <unordered_map>
|
||||
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/HW/SI/SI.h"
|
||||
#include "Core/HW/Wiimote.h"
|
||||
#include "Core/HW/WiimoteReal/WiimoteReal.h"
|
||||
#include "Core/IOS/IOS.h"
|
||||
#include "Core/IOS/USB/Bluetooth/BTReal.h"
|
||||
#include "Core/NetPlayProto.h"
|
||||
#include "DolphinQt2/Settings.h"
|
||||
#include "UICommon/UICommon.h"
|
||||
|
||||
#include "DolphinQt2/Config/ControllersWindow.h"
|
||||
|
||||
static const std::unordered_map<SerialInterface::SIDevices, int> s_gc_types = {
|
||||
{SerialInterface::SIDEVICE_NONE, 0}, {SerialInterface::SIDEVICE_GC_CONTROLLER, 1},
|
||||
{SerialInterface::SIDEVICE_WIIU_ADAPTER, 2}, {SerialInterface::SIDEVICE_GC_STEERING, 3},
|
||||
{SerialInterface::SIDEVICE_DANCEMAT, 4}, {SerialInterface::SIDEVICE_GC_TARUKONGA, 5},
|
||||
{SerialInterface::SIDEVICE_GC_GBA, 6}, {SerialInterface::SIDEVICE_GC_KEYBOARD, 7}};
|
||||
|
||||
static const std::unordered_map<int, int> s_wiimote_types = {
|
||||
{WIIMOTE_SRC_NONE, 0}, {WIIMOTE_SRC_EMU, 1}, {WIIMOTE_SRC_REAL, 2}, {WIIMOTE_SRC_HYBRID, 3}};
|
||||
|
||||
static int ToGCMenuIndex(const SerialInterface::SIDevices sidevice)
|
||||
{
|
||||
return s_gc_types.at(sidevice);
|
||||
}
|
||||
|
||||
static SerialInterface::SIDevices FromGCMenuIndex(const int menudevice)
|
||||
{
|
||||
auto it = std::find_if(s_gc_types.begin(), s_gc_types.end(),
|
||||
[=](auto pair) { return pair.second == menudevice; });
|
||||
return it->first;
|
||||
}
|
||||
|
||||
static int ToWiimoteMenuIndex(const int device)
|
||||
{
|
||||
return s_wiimote_types.at(device);
|
||||
}
|
||||
|
||||
static int FromWiimoteMenuIndex(const int menudevice)
|
||||
{
|
||||
auto it = std::find_if(s_wiimote_types.begin(), s_wiimote_types.end(),
|
||||
[=](auto pair) { return pair.second == menudevice; });
|
||||
return it->first;
|
||||
}
|
||||
|
||||
ControllersWindow::ControllersWindow(QWidget* parent)
|
||||
: QDialog(parent),
|
||||
m_configure_icon(Settings().GetThemeDir().append(QStringLiteral("config.png"))),
|
||||
m_gamecube_icon(Settings().GetResourcesDir().append(QStringLiteral("Platform_Gamecube.png"))),
|
||||
m_wii_icon(Settings().GetResourcesDir().append(QStringLiteral("Platform_Wii.png")))
|
||||
{
|
||||
setWindowTitle(tr("Controller Settings"));
|
||||
|
||||
CreateGamecubeLayout();
|
||||
CreateWiimoteLayout();
|
||||
CreateAdvancedLayout();
|
||||
CreateMainLayout();
|
||||
LoadSettings();
|
||||
ConnectWidgets();
|
||||
}
|
||||
|
||||
void ControllersWindow::CreateGamecubeLayout()
|
||||
{
|
||||
m_gc_box = new QGroupBox(m_gc_label);
|
||||
m_gc_layout = new QFormLayout();
|
||||
m_gc_label = new QLabel();
|
||||
m_gc_label->setPixmap(QPixmap(m_gamecube_icon));
|
||||
m_gc_label->setAlignment(Qt::AlignCenter);
|
||||
m_gc_layout->addRow(m_gc_label);
|
||||
|
||||
for (size_t i = 0; i < m_gc_groups.size(); i++)
|
||||
{
|
||||
auto* gc_box = m_gc_controller_boxes[i] = new QComboBox();
|
||||
auto* gc_button = m_gc_buttons[i] = new QPushButton(QIcon(m_configure_icon), QString());
|
||||
auto* gc_group = m_gc_groups[i] = new QHBoxLayout();
|
||||
|
||||
gc_box->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
|
||||
gc_button->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
|
||||
|
||||
for (const auto& item :
|
||||
{tr("None"), tr("Standard Controller"), tr("GameCube Adapter for Wii U"),
|
||||
tr("Steering Wheel"), tr("Dance Mat"), tr("DK Bongos"), tr("GBA"), tr("Keyboard")})
|
||||
{
|
||||
gc_box->addItem(item);
|
||||
}
|
||||
|
||||
gc_group->addItem(new QSpacerItem(42, 1));
|
||||
gc_group->addWidget(gc_box);
|
||||
gc_group->addWidget(gc_button);
|
||||
|
||||
m_gc_layout->addRow(tr("Controller %1").arg(i + 1), gc_group);
|
||||
}
|
||||
m_gc_box->setLayout(m_gc_layout);
|
||||
}
|
||||
|
||||
static QHBoxLayout* CreateSubItem(QLabel* label, QWidget* widget)
|
||||
{
|
||||
QHBoxLayout* hbox = new QHBoxLayout();
|
||||
hbox->addItem(new QSpacerItem(25, 1));
|
||||
|
||||
if (label != nullptr)
|
||||
hbox->addWidget(label);
|
||||
|
||||
hbox->addWidget(widget);
|
||||
|
||||
return hbox;
|
||||
}
|
||||
|
||||
static QHBoxLayout* CreateSubItem(const QString& text, QWidget* widget)
|
||||
{
|
||||
QLabel* label = text.isEmpty() ? nullptr : new QLabel(text);
|
||||
return CreateSubItem(label, widget);
|
||||
}
|
||||
|
||||
void ControllersWindow::CreateWiimoteLayout()
|
||||
{
|
||||
m_wiimote_box = new QGroupBox();
|
||||
m_wiimote_layout = new QFormLayout();
|
||||
m_wiimote_passthrough = new QRadioButton(tr("Use Bluetooth Passthrough"));
|
||||
m_wiimote_sync = new QPushButton(tr("Sync"));
|
||||
m_wiimote_reset = new QPushButton(tr("Reset"));
|
||||
m_wiimote_pt_labels[0] = new QLabel(tr("Sync real Wii Remotes and pair them"));
|
||||
m_wiimote_pt_labels[1] = new QLabel(tr("Reset all saved Wii Remote pairings"));
|
||||
m_wiimote_emu = new QRadioButton(tr("Emulate the Wii Bluetooth Adapter"));
|
||||
m_wiimote_continuous_scanning = new QCheckBox(tr("Continuous Scanning"));
|
||||
m_wiimote_real_balance_board = new QCheckBox(tr("Real Balance Board"));
|
||||
m_wiimote_speaker_data = new QCheckBox(tr("Enable Speaker Data"));
|
||||
|
||||
m_wiimote_layout->setLabelAlignment(Qt::AlignLeft);
|
||||
|
||||
m_wii_label = new QLabel();
|
||||
m_wii_label->setPixmap(QPixmap(m_wii_icon));
|
||||
m_wii_label->setAlignment(Qt::AlignCenter);
|
||||
m_wiimote_layout->addRow(m_wii_label);
|
||||
|
||||
// Passthrough BT
|
||||
|
||||
m_wiimote_layout->addRow(m_wiimote_passthrough);
|
||||
|
||||
m_wiimote_sync->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
|
||||
m_wiimote_reset->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
|
||||
|
||||
m_wiimote_layout->addRow(CreateSubItem(m_wiimote_pt_labels[0], m_wiimote_sync));
|
||||
m_wiimote_layout->addRow(CreateSubItem(m_wiimote_pt_labels[1], m_wiimote_reset));
|
||||
|
||||
// Emulated BT
|
||||
m_wiimote_layout->addRow(m_wiimote_emu);
|
||||
|
||||
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
||||
{
|
||||
auto* wm_label = m_wiimote_labels[i] = new QLabel(tr("Wii Remote %1").arg(i + 1));
|
||||
auto* wm_box = m_wiimote_boxes[i] = new QComboBox();
|
||||
auto* wm_button = m_wiimote_buttons[i] = new QPushButton(QIcon(m_configure_icon), QString());
|
||||
auto* wm_group = m_wiimote_groups[i] = new QHBoxLayout();
|
||||
|
||||
for (const auto& item :
|
||||
{tr("None"), tr("Emulated Wii Remote"), tr("Real Wii Remote"), tr("Hybrid Wii Remote")})
|
||||
{
|
||||
wm_box->addItem(item);
|
||||
}
|
||||
|
||||
wm_button->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
|
||||
wm_box->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
|
||||
|
||||
wm_group->addItem(new QSpacerItem(25, 1));
|
||||
wm_group->addWidget(wm_label);
|
||||
wm_group->addItem(new QSpacerItem(10, 1));
|
||||
wm_group->addWidget(wm_box);
|
||||
wm_group->addWidget(wm_button);
|
||||
|
||||
m_wiimote_layout->addRow(wm_group);
|
||||
}
|
||||
|
||||
m_wiimote_layout->addRow(CreateSubItem(QStringLiteral(""), m_wiimote_continuous_scanning));
|
||||
m_wiimote_layout->addRow(CreateSubItem(QStringLiteral(""), m_wiimote_real_balance_board));
|
||||
m_wiimote_layout->addRow(CreateSubItem(QStringLiteral(""), m_wiimote_speaker_data));
|
||||
|
||||
m_wiimote_box->setLayout(m_wiimote_layout);
|
||||
}
|
||||
|
||||
void ControllersWindow::CreateAdvancedLayout()
|
||||
{
|
||||
m_advanced_box = new QGroupBox(tr("Advanced"));
|
||||
m_advanced_layout = new QHBoxLayout();
|
||||
m_advanced_bg_input = new QCheckBox(tr("Background Input"));
|
||||
|
||||
m_advanced_layout->addWidget(m_advanced_bg_input);
|
||||
|
||||
m_advanced_box->setLayout(m_advanced_layout);
|
||||
}
|
||||
|
||||
void ControllersWindow::CreateMainLayout()
|
||||
{
|
||||
m_main_layout = new QVBoxLayout();
|
||||
m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok);
|
||||
|
||||
m_main_layout->addWidget(m_gc_box);
|
||||
m_main_layout->addWidget(m_wiimote_box);
|
||||
m_main_layout->addWidget(m_advanced_box);
|
||||
m_main_layout->addWidget(m_button_box);
|
||||
|
||||
setLayout(m_main_layout);
|
||||
}
|
||||
|
||||
void ControllersWindow::ConnectWidgets()
|
||||
{
|
||||
connect(m_wiimote_passthrough, &QRadioButton::toggled, this,
|
||||
&ControllersWindow::OnWiimoteModeChanged);
|
||||
|
||||
connect(m_advanced_bg_input, &QCheckBox::toggled, this, &ControllersWindow::SaveSettings);
|
||||
connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this,
|
||||
&ControllersWindow::SaveSettings);
|
||||
connect(m_wiimote_real_balance_board, &QCheckBox::toggled, this,
|
||||
&ControllersWindow::SaveSettings);
|
||||
connect(m_wiimote_speaker_data, &QCheckBox::toggled, this, &ControllersWindow::SaveSettings);
|
||||
connect(m_wiimote_sync, &QPushButton::clicked, this,
|
||||
&ControllersWindow::OnBluetoothPassthroughSyncPressed);
|
||||
connect(m_wiimote_reset, &QPushButton::clicked, this,
|
||||
&ControllersWindow::OnBluetoothPassthroughResetPressed);
|
||||
connect(m_button_box, &QDialogButtonBox::accepted, this, &ControllersWindow::accept);
|
||||
|
||||
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
||||
{
|
||||
connect(m_wiimote_boxes[i],
|
||||
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
||||
&ControllersWindow::SaveSettings);
|
||||
connect(m_wiimote_boxes[i],
|
||||
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
||||
&ControllersWindow::OnWiimoteTypeChanged);
|
||||
connect(m_wiimote_buttons[i], &QPushButton::clicked, this,
|
||||
&ControllersWindow::OnWiimoteConfigure);
|
||||
|
||||
connect(m_gc_controller_boxes[i],
|
||||
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
||||
&ControllersWindow::SaveSettings);
|
||||
connect(m_gc_controller_boxes[i],
|
||||
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
||||
&ControllersWindow::OnGCTypeChanged);
|
||||
connect(m_gc_buttons[i], &QPushButton::clicked, this, &ControllersWindow::OnGCPadConfigure);
|
||||
}
|
||||
}
|
||||
|
||||
void ControllersWindow::OnWiimoteModeChanged(bool passthrough)
|
||||
{
|
||||
SaveSettings();
|
||||
|
||||
m_wiimote_sync->setEnabled(passthrough);
|
||||
m_wiimote_reset->setEnabled(passthrough);
|
||||
|
||||
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
||||
{
|
||||
const int index = m_wiimote_boxes[i]->currentIndex();
|
||||
|
||||
if (i < 2)
|
||||
m_wiimote_pt_labels[i]->setEnabled(passthrough);
|
||||
|
||||
m_wiimote_labels[i]->setEnabled(!passthrough);
|
||||
m_wiimote_boxes[i]->setEnabled(!passthrough);
|
||||
m_wiimote_buttons[i]->setEnabled(!passthrough && index != 0 && index != 2);
|
||||
}
|
||||
|
||||
m_wiimote_real_balance_board->setEnabled(!passthrough);
|
||||
m_wiimote_speaker_data->setEnabled(!passthrough);
|
||||
m_wiimote_continuous_scanning->setEnabled(!passthrough);
|
||||
}
|
||||
|
||||
void ControllersWindow::OnWiimoteTypeChanged(int type)
|
||||
{
|
||||
const auto* box = static_cast<QComboBox*>(QObject::sender());
|
||||
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
||||
{
|
||||
if (m_wiimote_boxes[i] == box)
|
||||
{
|
||||
const int index = box->currentIndex();
|
||||
m_wiimote_buttons[i]->setEnabled(index != 0 && index != 2);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ControllersWindow::OnGCTypeChanged(int type)
|
||||
{
|
||||
const auto* box = static_cast<QComboBox*>(QObject::sender());
|
||||
|
||||
for (size_t i = 0; i < m_gc_groups.size(); i++)
|
||||
{
|
||||
if (m_gc_controller_boxes[i] == box)
|
||||
{
|
||||
const int index = box->currentIndex();
|
||||
m_gc_buttons[i]->setEnabled(index != 0 && index != 6);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ControllersWindow::OnBluetoothPassthroughResetPressed()
|
||||
{
|
||||
const auto ios = IOS::HLE::GetIOS();
|
||||
|
||||
if (!ios)
|
||||
{
|
||||
QMessageBox error(this);
|
||||
error.setIcon(QMessageBox::Warning);
|
||||
error.setText(tr("Saved Wii Remote pairings can only be reset when a Wii game is running."));
|
||||
error.exec();
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = ios->GetDeviceByName("/dev/usb/oh1/57e/305");
|
||||
if (device != nullptr)
|
||||
{
|
||||
std::static_pointer_cast<IOS::HLE::Device::BluetoothBase>(device)->TriggerSyncButtonHeldEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void ControllersWindow::OnBluetoothPassthroughSyncPressed()
|
||||
{
|
||||
const auto ios = IOS::HLE::GetIOS();
|
||||
|
||||
if (!ios)
|
||||
{
|
||||
QMessageBox error(this);
|
||||
error.setIcon(QMessageBox::Warning);
|
||||
error.setText(tr("A sync can only be triggered when a Wii game is running"));
|
||||
error.exec();
|
||||
return;
|
||||
}
|
||||
|
||||
auto device = ios->GetDeviceByName("/dev/usb/oh1/57e/305");
|
||||
|
||||
if (device != nullptr)
|
||||
{
|
||||
std::static_pointer_cast<IOS::HLE::Device::BluetoothBase>(device)
|
||||
->TriggerSyncButtonPressedEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void ControllersWindow::OnEmulationStateChanged(bool running)
|
||||
{
|
||||
if (!Settings().IsWiiGameRunning() || NetPlay::IsNetPlayRunning())
|
||||
{
|
||||
m_wiimote_sync->setEnabled(!running);
|
||||
m_wiimote_reset->setEnabled(!running);
|
||||
|
||||
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
||||
m_wiimote_boxes[i]->setEnabled(!running);
|
||||
}
|
||||
|
||||
m_wiimote_emu->setEnabled(!running);
|
||||
m_wiimote_passthrough->setEnabled(!running);
|
||||
|
||||
if (!Settings().IsWiiGameRunning())
|
||||
{
|
||||
m_wiimote_real_balance_board->setEnabled(!running);
|
||||
m_wiimote_continuous_scanning->setEnabled(!running);
|
||||
m_wiimote_speaker_data->setEnabled(!running);
|
||||
}
|
||||
}
|
||||
|
||||
void ControllersWindow::OnGCPadConfigure()
|
||||
{
|
||||
size_t index;
|
||||
for (index = 0; index < m_gc_groups.size(); index++)
|
||||
{
|
||||
if (m_gc_buttons[index] == QObject::sender())
|
||||
break;
|
||||
}
|
||||
|
||||
switch (m_gc_controller_boxes[index]->currentIndex())
|
||||
{
|
||||
case 0: // None
|
||||
case 6: // GBA
|
||||
return;
|
||||
case 1: // Standard Controller
|
||||
case 2: // GameCube Adapter for Wii U
|
||||
case 3: // Steering Wheel
|
||||
case 4: // Dance Mat
|
||||
case 5: // DK Bongos
|
||||
case 7: // Keyboard
|
||||
UnimplementedButton();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void ControllersWindow::OnWiimoteConfigure()
|
||||
{
|
||||
size_t index;
|
||||
for (index = 0; index < m_wiimote_groups.size(); index++)
|
||||
{
|
||||
if (m_wiimote_buttons[index] == QObject::sender())
|
||||
break;
|
||||
}
|
||||
|
||||
switch (m_wiimote_boxes[index]->currentIndex())
|
||||
{
|
||||
case 0: // None
|
||||
case 2: // Real Wii Remote
|
||||
return;
|
||||
case 1: // Emulated Wii Remote
|
||||
case 3: // Hybrid Wii Remote
|
||||
UnimplementedButton();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void ControllersWindow::UnimplementedButton()
|
||||
{
|
||||
QMessageBox error_dialog(this);
|
||||
|
||||
error_dialog.setIcon(QMessageBox::Warning);
|
||||
error_dialog.setText(tr("Not implemented yet."));
|
||||
error_dialog.exec();
|
||||
}
|
||||
|
||||
void ControllersWindow::LoadSettings()
|
||||
{
|
||||
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
||||
{
|
||||
m_gc_controller_boxes[i]->setCurrentIndex(ToGCMenuIndex(Settings().GetSIDevice(i)));
|
||||
m_wiimote_boxes[i]->setCurrentIndex(ToWiimoteMenuIndex(g_wiimote_sources[i]));
|
||||
}
|
||||
m_wiimote_real_balance_board->setChecked(g_wiimote_sources[WIIMOTE_BALANCE_BOARD] ==
|
||||
WIIMOTE_SRC_REAL);
|
||||
m_wiimote_speaker_data->setChecked(Settings().IsWiimoteSpeakerEnabled());
|
||||
m_wiimote_continuous_scanning->setChecked(Settings().IsContinuousScanningEnabled());
|
||||
|
||||
m_advanced_bg_input->setChecked(Settings().IsBackgroundInputEnabled());
|
||||
|
||||
if (Settings().IsBluetoothPassthroughEnabled())
|
||||
m_wiimote_passthrough->setChecked(true);
|
||||
else
|
||||
m_wiimote_emu->setChecked(true);
|
||||
|
||||
OnWiimoteModeChanged(Settings().IsBluetoothPassthroughEnabled());
|
||||
}
|
||||
|
||||
void ControllersWindow::SaveSettings()
|
||||
{
|
||||
Settings().SetWiimoteSpeakerEnabled(m_wiimote_speaker_data->isChecked());
|
||||
Settings().SetContinuousScanningEnabled(m_wiimote_continuous_scanning->isChecked());
|
||||
|
||||
Settings().SetBluetoothPassthroughEnabled(m_wiimote_passthrough->isChecked());
|
||||
Settings().SetBackgroundInputEnabled(m_advanced_bg_input->isChecked());
|
||||
|
||||
WiimoteReal::ChangeWiimoteSource(WIIMOTE_BALANCE_BOARD,
|
||||
m_wiimote_real_balance_board->isChecked() ? WIIMOTE_SRC_REAL :
|
||||
WIIMOTE_SRC_NONE);
|
||||
|
||||
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
||||
{
|
||||
const int index = m_wiimote_boxes[i]->currentIndex();
|
||||
g_wiimote_sources[i] = FromWiimoteMenuIndex(index);
|
||||
m_wiimote_buttons[i]->setEnabled(index != 0 && index != 2);
|
||||
}
|
||||
|
||||
UICommon::SaveWiimoteSources();
|
||||
|
||||
for (size_t i = 0; i < m_gc_groups.size(); i++)
|
||||
{
|
||||
const int index = m_gc_controller_boxes[i]->currentIndex();
|
||||
Settings().SetSIDevice(i, FromGCMenuIndex(index));
|
||||
m_gc_buttons[i]->setEnabled(index != 0 && index != 6);
|
||||
}
|
||||
Settings().Save();
|
||||
}
|
87
Source/Core/DolphinQt2/Config/ControllersWindow.h
Normal file
87
Source/Core/DolphinQt2/Config/ControllersWindow.h
Normal file
@ -0,0 +1,87 @@
|
||||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
#include <array>
|
||||
|
||||
class QDialogButtonBox;
|
||||
class QCheckBox;
|
||||
class QComboBox;
|
||||
class QHBoxLayout;
|
||||
class QFormLayout;
|
||||
class QGroupBox;
|
||||
class QLabel;
|
||||
class QVBoxLayout;
|
||||
class QPushButton;
|
||||
class QRadioButton;
|
||||
class QSpacerItem;
|
||||
|
||||
class ControllersWindow final : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ControllersWindow(QWidget* parent);
|
||||
void OnEmulationStateChanged(bool running);
|
||||
|
||||
private:
|
||||
void OnWiimoteModeChanged(bool passthrough);
|
||||
void OnWiimoteTypeChanged(int state);
|
||||
void OnGCTypeChanged(int state);
|
||||
void SaveSettings();
|
||||
void UnimplementedButton();
|
||||
void OnBluetoothPassthroughSyncPressed();
|
||||
void OnBluetoothPassthroughResetPressed();
|
||||
void OnGCPadConfigure();
|
||||
void OnWiimoteConfigure();
|
||||
|
||||
void CreateGamecubeLayout();
|
||||
void CreateWiimoteLayout();
|
||||
void CreateAdvancedLayout();
|
||||
void CreateMainLayout();
|
||||
void ConnectWidgets();
|
||||
void LoadSettings();
|
||||
|
||||
// Icons
|
||||
QString m_configure_icon;
|
||||
QString m_gamecube_icon;
|
||||
QString m_wii_icon;
|
||||
|
||||
// Main
|
||||
QVBoxLayout* m_main_layout;
|
||||
QDialogButtonBox* m_button_box;
|
||||
|
||||
// Gamecube
|
||||
QGroupBox* m_gc_box;
|
||||
QLabel* m_gc_label;
|
||||
QFormLayout* m_gc_layout;
|
||||
std::array<QComboBox*, 4> m_gc_controller_boxes;
|
||||
std::array<QPushButton*, 4> m_gc_buttons;
|
||||
std::array<QHBoxLayout*, 4> m_gc_groups;
|
||||
|
||||
// Wii Remote
|
||||
QGroupBox* m_wiimote_box;
|
||||
QLabel* m_wii_label;
|
||||
QFormLayout* m_wiimote_layout;
|
||||
std::array<QLabel*, 4> m_wiimote_labels;
|
||||
std::array<QComboBox*, 4> m_wiimote_boxes;
|
||||
std::array<QPushButton*, 4> m_wiimote_buttons;
|
||||
std::array<QHBoxLayout*, 4> m_wiimote_groups;
|
||||
std::array<QLabel*, 2> m_wiimote_pt_labels;
|
||||
|
||||
QRadioButton* m_wiimote_emu;
|
||||
QRadioButton* m_wiimote_passthrough;
|
||||
QPushButton* m_wiimote_sync;
|
||||
QPushButton* m_wiimote_reset;
|
||||
QCheckBox* m_wiimote_continuous_scanning;
|
||||
QCheckBox* m_wiimote_real_balance_board;
|
||||
QCheckBox* m_wiimote_speaker_data;
|
||||
|
||||
// Advanced
|
||||
QGroupBox* m_advanced_box;
|
||||
QHBoxLayout* m_advanced_layout;
|
||||
QCheckBox* m_advanced_bg_input;
|
||||
};
|
@ -81,6 +81,7 @@
|
||||
<!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!-->
|
||||
<ItemGroup>
|
||||
<QtMoc Include="AboutDialog.h" />
|
||||
<QtMoc Include="Config\ControllersWindow.h" />
|
||||
<QtMoc Include="Config\FilesystemWidget.h" />
|
||||
<QtMoc Include="Config\InfoWidget.h" />
|
||||
<QtMoc Include="Config\PathDialog.h" />
|
||||
@ -103,6 +104,7 @@
|
||||
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
|
||||
<ItemGroup>
|
||||
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)ControllersWindow.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GameList.cpp" />
|
||||
@ -122,6 +124,7 @@
|
||||
<ClCompile Include="$(QtMocOutPrefix)TableDelegate.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
|
||||
<ClCompile Include="AboutDialog.cpp" />
|
||||
<ClCompile Include="Config\ControllersWindow.cpp" />
|
||||
<ClCompile Include="Config\FilesystemWidget.cpp" />
|
||||
<ClCompile Include="Config\InfoWidget.cpp" />
|
||||
<ClCompile Include="Config\PathDialog.cpp" />
|
||||
|
@ -12,9 +12,11 @@
|
||||
#include "Core/Core.h"
|
||||
#include "Core/HW/ProcessorInterface.h"
|
||||
#include "Core/Movie.h"
|
||||
#include "Core/NetPlayProto.h"
|
||||
#include "Core/State.h"
|
||||
|
||||
#include "DolphinQt2/AboutDialog.h"
|
||||
#include "DolphinQt2/Config/ControllersWindow.h"
|
||||
#include "DolphinQt2/Config/PathDialog.h"
|
||||
#include "DolphinQt2/Config/SettingsWindow.h"
|
||||
#include "DolphinQt2/Host.h"
|
||||
@ -51,6 +53,7 @@ void MainWindow::CreateComponents()
|
||||
m_render_widget = new RenderWidget;
|
||||
m_stack = new QStackedWidget(this);
|
||||
m_paths_dialog = new PathDialog(this);
|
||||
m_controllers_window = new ControllersWindow(this);
|
||||
m_settings_window = new SettingsWindow(this);
|
||||
}
|
||||
|
||||
@ -90,6 +93,11 @@ void MainWindow::ConnectMenuBar()
|
||||
connect(this, &MainWindow::EmulationStarted, m_menu_bar, &MenuBar::EmulationStarted);
|
||||
connect(this, &MainWindow::EmulationPaused, m_menu_bar, &MenuBar::EmulationPaused);
|
||||
connect(this, &MainWindow::EmulationStopped, m_menu_bar, &MenuBar::EmulationStopped);
|
||||
|
||||
connect(this, &MainWindow::EmulationStarted, this,
|
||||
[=]() { m_controllers_window->OnEmulationStateChanged(true); });
|
||||
connect(this, &MainWindow::EmulationStopped, this,
|
||||
[=]() { m_controllers_window->OnEmulationStateChanged(false); });
|
||||
}
|
||||
|
||||
void MainWindow::ConnectToolBar()
|
||||
@ -103,6 +111,7 @@ void MainWindow::ConnectToolBar()
|
||||
connect(m_tool_bar, &ToolBar::ScreenShotPressed, this, &MainWindow::ScreenShot);
|
||||
connect(m_tool_bar, &ToolBar::PathsPressed, this, &MainWindow::ShowPathsDialog);
|
||||
connect(m_tool_bar, &ToolBar::SettingsPressed, this, &MainWindow::ShowSettingsWindow);
|
||||
connect(m_tool_bar, &ToolBar::ControllersPressed, this, &MainWindow::ShowControllersWindow);
|
||||
|
||||
connect(this, &MainWindow::EmulationStarted, m_tool_bar, &ToolBar::EmulationStarted);
|
||||
connect(this, &MainWindow::EmulationPaused, m_tool_bar, &ToolBar::EmulationPaused);
|
||||
@ -324,6 +333,13 @@ void MainWindow::ShowPathsDialog()
|
||||
m_paths_dialog->activateWindow();
|
||||
}
|
||||
|
||||
void MainWindow::ShowControllersWindow()
|
||||
{
|
||||
m_controllers_window->show();
|
||||
m_controllers_window->raise();
|
||||
m_controllers_window->activateWindow();
|
||||
}
|
||||
|
||||
void MainWindow::ShowSettingsWindow()
|
||||
{
|
||||
m_settings_window->show();
|
||||
|
@ -16,6 +16,7 @@
|
||||
|
||||
class PathDialog;
|
||||
class SettingsWindow;
|
||||
class ControllersWindow;
|
||||
|
||||
class MainWindow final : public QMainWindow
|
||||
{
|
||||
@ -70,6 +71,7 @@ private:
|
||||
|
||||
void ShowPathsDialog();
|
||||
void ShowSettingsWindow();
|
||||
void ShowControllersWindow();
|
||||
void ShowAboutDialog();
|
||||
|
||||
QStackedWidget* m_stack;
|
||||
@ -81,5 +83,6 @@ private:
|
||||
int m_state_slot = 1;
|
||||
|
||||
PathDialog* m_paths_dialog;
|
||||
ControllersWindow* m_controllers_window;
|
||||
SettingsWindow* m_settings_window;
|
||||
};
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QDir>
|
||||
#include <QSize>
|
||||
|
||||
#include "Common/FileUtil.h"
|
||||
@ -23,6 +24,12 @@ QString Settings::GetThemeDir() const
|
||||
return QString::fromStdString(File::GetThemeDir(theme_name.toStdString()));
|
||||
}
|
||||
|
||||
QString Settings::GetResourcesDir() const
|
||||
{
|
||||
return QString::fromStdString(File::GetSysDirectory().append("Resources"))
|
||||
.append(QDir::separator());
|
||||
}
|
||||
|
||||
bool Settings::IsInDevelopmentWarningEnabled() const
|
||||
{
|
||||
// There's intentionally no way to set this from the UI.
|
||||
@ -201,6 +208,61 @@ bool& Settings::StateVisible() const
|
||||
return SConfig::GetInstance().m_showStateColumn;
|
||||
}
|
||||
|
||||
bool Settings::IsBluetoothPassthroughEnabled() const
|
||||
{
|
||||
return SConfig::GetInstance().m_bt_passthrough_enabled;
|
||||
}
|
||||
|
||||
void Settings::SetBluetoothPassthroughEnabled(bool enabled)
|
||||
{
|
||||
SConfig::GetInstance().m_bt_passthrough_enabled = enabled;
|
||||
}
|
||||
|
||||
bool Settings::IsContinuousScanningEnabled() const
|
||||
{
|
||||
return SConfig::GetInstance().m_WiimoteContinuousScanning;
|
||||
}
|
||||
|
||||
void Settings::SetContinuousScanningEnabled(bool enabled)
|
||||
{
|
||||
SConfig::GetInstance().m_WiimoteContinuousScanning = enabled;
|
||||
}
|
||||
|
||||
bool Settings::IsBackgroundInputEnabled() const
|
||||
{
|
||||
return SConfig::GetInstance().m_BackgroundInput;
|
||||
}
|
||||
|
||||
void Settings::SetBackgroundInputEnabled(bool enabled)
|
||||
{
|
||||
SConfig::GetInstance().m_BackgroundInput = enabled;
|
||||
}
|
||||
|
||||
bool Settings::IsWiimoteSpeakerEnabled() const
|
||||
{
|
||||
return SConfig::GetInstance().m_WiimoteEnableSpeaker;
|
||||
}
|
||||
|
||||
void Settings::SetWiimoteSpeakerEnabled(bool enabled)
|
||||
{
|
||||
SConfig::GetInstance().m_WiimoteEnableSpeaker = enabled;
|
||||
}
|
||||
|
||||
SerialInterface::SIDevices Settings::GetSIDevice(size_t i) const
|
||||
{
|
||||
return SConfig::GetInstance().m_SIDevice[i];
|
||||
}
|
||||
|
||||
void Settings::SetSIDevice(size_t i, SerialInterface::SIDevices device)
|
||||
{
|
||||
SConfig::GetInstance().m_SIDevice[i] = device;
|
||||
}
|
||||
|
||||
bool Settings::IsWiiGameRunning() const
|
||||
{
|
||||
return SConfig::GetInstance().bWii;
|
||||
}
|
||||
|
||||
void Settings::Save()
|
||||
{
|
||||
return SConfig::GetInstance().SaveSettings();
|
||||
|
@ -6,6 +6,8 @@
|
||||
|
||||
#include <QSettings>
|
||||
|
||||
#include "Core/HW/SI/SI.h"
|
||||
|
||||
namespace DiscIO
|
||||
{
|
||||
enum class Language;
|
||||
@ -21,6 +23,7 @@ public:
|
||||
|
||||
// UI
|
||||
QString GetThemeDir() const;
|
||||
QString GetResourcesDir() const;
|
||||
bool IsInDevelopmentWarningEnabled() const;
|
||||
|
||||
// GameList
|
||||
@ -44,6 +47,7 @@ public:
|
||||
|
||||
// Emulation
|
||||
bool GetConfirmStop() const;
|
||||
bool IsWiiGameRunning() const;
|
||||
int GetStateSlot() const;
|
||||
void SetStateSlot(int);
|
||||
|
||||
@ -64,5 +68,21 @@ public:
|
||||
bool& StateVisible() const;
|
||||
bool& TitleVisible() const;
|
||||
|
||||
// Input
|
||||
bool IsWiimoteSpeakerEnabled() const;
|
||||
void SetWiimoteSpeakerEnabled(bool enabled);
|
||||
|
||||
bool IsBackgroundInputEnabled() const;
|
||||
void SetBackgroundInputEnabled(bool enabled);
|
||||
|
||||
bool IsBluetoothPassthroughEnabled() const;
|
||||
void SetBluetoothPassthroughEnabled(bool enabled);
|
||||
|
||||
SerialInterface::SIDevices GetSIDevice(size_t i) const;
|
||||
void SetSIDevice(size_t i, SerialInterface::SIDevices device);
|
||||
|
||||
bool IsContinuousScanningEnabled() const;
|
||||
void SetContinuousScanningEnabled(bool enabled);
|
||||
|
||||
void Save();
|
||||
};
|
||||
|
@ -84,9 +84,9 @@ void ToolBar::MakeActions()
|
||||
m_config_action = addAction(tr("Settings"), this, SIGNAL(SettingsPressed()));
|
||||
widgetForAction(m_config_action)->setMinimumWidth(button_width);
|
||||
|
||||
m_controllers_action = addAction(tr("Controllers"));
|
||||
m_controllers_action = addAction(tr("Controllers"), this, SIGNAL(ControllersPressed()));
|
||||
widgetForAction(m_controllers_action)->setMinimumWidth(button_width);
|
||||
m_controllers_action->setEnabled(false);
|
||||
m_controllers_action->setEnabled(true);
|
||||
}
|
||||
|
||||
void ToolBar::UpdateIcons()
|
||||
|
@ -30,6 +30,7 @@ signals:
|
||||
|
||||
void PathsPressed();
|
||||
void SettingsPressed();
|
||||
void ControllersPressed();
|
||||
|
||||
private:
|
||||
void MakeActions();
|
||||
|
@ -39,6 +39,7 @@
|
||||
#include "DolphinWX/Input/WiimoteInputConfigDiag.h"
|
||||
#include "DolphinWX/WxUtils.h"
|
||||
#include "InputCommon/GCAdapter.h"
|
||||
#include "UICommon/UICommon.h"
|
||||
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
#include "UICommon/X11Utils.h"
|
||||
@ -394,7 +395,7 @@ void ControllerConfigDiag::OnClose(wxCloseEvent& event)
|
||||
{
|
||||
// Save all settings
|
||||
SConfig::GetInstance().SaveSettings();
|
||||
SaveWiimoteSource();
|
||||
UICommon::SaveWiimoteSources();
|
||||
EndModal(wxID_OK);
|
||||
}
|
||||
|
||||
@ -591,26 +592,3 @@ void ControllerConfigDiag::OnEnableSpeaker(wxCommandEvent& event)
|
||||
{
|
||||
SConfig::GetInstance().m_WiimoteEnableSpeaker = event.IsChecked();
|
||||
}
|
||||
|
||||
void ControllerConfigDiag::SaveWiimoteSource()
|
||||
{
|
||||
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + WIIMOTE_INI_NAME ".ini";
|
||||
|
||||
IniFile inifile;
|
||||
inifile.Load(ini_filename);
|
||||
|
||||
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
|
||||
{
|
||||
std::string secname("Wiimote");
|
||||
secname += (char)('1' + i);
|
||||
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
|
||||
|
||||
sec.Set("Source", (int)g_wiimote_sources[i]);
|
||||
}
|
||||
|
||||
std::string secname("BalanceBoard");
|
||||
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
|
||||
sec.Set("Source", (int)g_wiimote_sources[WIIMOTE_BALANCE_BOARD]);
|
||||
|
||||
inifile.Save(ini_filename);
|
||||
}
|
||||
|
@ -38,7 +38,6 @@ private:
|
||||
void OnWiimoteSourceChanged(wxCommandEvent& event);
|
||||
void OnWiimoteConfigButton(wxCommandEvent& event);
|
||||
void OnWiimoteRefreshButton(wxCommandEvent& event);
|
||||
void SaveWiimoteSource();
|
||||
|
||||
void OnGameCubePortChanged(wxCommandEvent& event);
|
||||
void OnGameCubeConfigButton(wxCommandEvent& event);
|
||||
|
@ -197,4 +197,27 @@ void SetUserDirectory(const std::string& custom_path)
|
||||
File::SetUserPath(D_USER_IDX, user_path);
|
||||
}
|
||||
|
||||
void SaveWiimoteSources()
|
||||
{
|
||||
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + WIIMOTE_INI_NAME ".ini";
|
||||
|
||||
IniFile inifile;
|
||||
inifile.Load(ini_filename);
|
||||
|
||||
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
|
||||
{
|
||||
std::string secname("Wiimote");
|
||||
secname += (char)('1' + i);
|
||||
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
|
||||
|
||||
sec.Set("Source", (int)g_wiimote_sources[i]);
|
||||
}
|
||||
|
||||
std::string secname("BalanceBoard");
|
||||
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
|
||||
sec.Set("Source", (int)g_wiimote_sources[WIIMOTE_BALANCE_BOARD]);
|
||||
|
||||
inifile.Save(ini_filename);
|
||||
}
|
||||
|
||||
} // namespace UICommon
|
||||
|
@ -12,4 +12,5 @@ void Shutdown();
|
||||
void CreateDirectories();
|
||||
void SetUserDirectory(const std::string& custom_path);
|
||||
|
||||
void SaveWiimoteSources();
|
||||
} // namespace UICommon
|
||||
|
Loading…
Reference in New Issue
Block a user