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Change "Installation' headers to say 'Building' in Readme.md
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@ -21,7 +21,7 @@ Please read the [FAQ](https://dolphin-emu.org/docs/faq/) before using Dolphin.
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* A reasonably modern graphics card (Direct3D 10.0 / OpenGL 3.0).
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* A graphics card that supports Direct3D 11 / OpenGL 4.4 is recommended.
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## Installation on Windows
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## Building for Windows
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Use the solution file `Source/dolphin-emu.sln` to build Dolphin on Windows.
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Visual Studio 2013 is a hard requirement since previous versions don't support
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many C++ features that we use. Other compilers might be able to build Dolphin
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@ -33,7 +33,7 @@ Nullsoft Scriptable Install System (NSIS) to be installed. Creating an
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installer is not necessary to run Dolphin since the Build directory contains
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a working Dolphin distribution.
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## Installation on Linux and OS X
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## Building for Linux and OS X
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Dolphin requires [CMake](http://www.cmake.org/) for systems other than Windows. Many libraries are
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bundled with Dolphin and used if they're not installed on your system. CMake
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will inform you if a bundled library is used or if you need to install any
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@ -49,7 +49,7 @@ On OS X, an application bundle will be created in `./Binaries`.
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On Linux, it's strongly recommended to perform a global installation via `sudo make install`.
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## Installation on Android
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## Building for Android
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These instructions assume familiarity with Android development. If you do not have an
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Android dev environment set up, see [AndroidSetup.md](AndroidSetup.md).
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