Wiimote: Fixed a few non-Windows compile problems, could not fix all

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2037 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-01-29 13:52:27 +00:00
parent a7025c1591
commit d3677a0247

View File

@ -185,11 +185,11 @@ void ConfigDialog::LoadFile()
// Movement name
std::string TmpMovementName; file.Get(SaveName.c_str(), "MovementName", &TmpMovementName, "");
m_RecordText[i]->SetValue(TmpMovementName.c_str());
m_RecordText[i]->SetValue(wxString::FromAscii(TmpMovementName.c_str()));
// Game name
std::string TmpGameName; file.Get(SaveName.c_str(), "GameName", &TmpGameName, "");
m_RecordGameText[i]->SetValue(TmpGameName.c_str());
m_RecordGameText[i]->SetValue(wxString::FromAscii(TmpGameName.c_str()));
// Recording speed
int TmpRecordSpeed; file.Get(SaveName.c_str(), "RecordingSpeed", &TmpRecordSpeed, -1);
@ -561,7 +561,7 @@ void ConfigDialog::Update(wxTimerEvent& WXUNUSED(event))
{
m_bWaitForRecording = false;
m_bRecording = false;
m_RecordButton[m_iRecordTo]->SetLabel("");
m_RecordButton[m_iRecordTo]->SetLabel(wxT(""));
UpdateGUI();
}
@ -583,11 +583,11 @@ void ConfigDialog::RecordMovement(wxCommandEvent& event)
{
if(!AskYesNo("Do you want to replace the current recording?")) return;
}
m_RecordButton[m_iRecordTo]->SetLabel("Hold A");
m_RecordButton[m_iRecordTo]->SetLabel(wxT("Hold A"));
}
else
{
m_RecordButton[m_iRecordTo]->SetLabel("Press +");
m_RecordButton[m_iRecordTo]->SetLabel(wxT("Press +"));
return;
}
@ -618,7 +618,7 @@ void ConfigDialog::DoRecordA(bool Pressed)
// Start recording, only run this once
if(m_bRecording && m_bWaitForRecording)
{
m_RecordButton[m_iRecordTo]->SetLabel("Recording...");
m_RecordButton[m_iRecordTo]->SetLabel(wxT("Recording..."));
m_vRecording.clear(); // Clear the list
m_TimeoutTimer->Stop();
m_bWaitForRecording = false;
@ -626,7 +626,7 @@ void ConfigDialog::DoRecordA(bool Pressed)
// The recording is done
else
{
m_RecordButton[m_iRecordTo]->SetLabel("Done");
m_RecordButton[m_iRecordTo]->SetLabel(wxT("Done"));
Console::Print("Done: %i %i\n", m_bWaitForRecording, m_bRecording);
//m_bAllowA = true;
ConvertToString();
@ -653,7 +653,7 @@ void ConfigDialog::DoRecordMovement(u8 _x, u8 _y, u8 _z)
if (m_vRecording.size() > (10*1024 / 7 - 2) )
{
m_bRecording = false;
m_RecordButton[m_iRecordTo]->SetLabel("Done");
m_RecordButton[m_iRecordTo]->SetLabel(wxT("Done"));
ConvertToString();
UpdateGUI();
}
@ -817,6 +817,9 @@ void ConfigDialog::UpdateGUI()
m_ConnectRealWiimote->Enable(!g_EmulatorRunning);
m_UseRealWiimote->Enable(g_RealWiiMotePresent && g_Config.bConnectRealWiimote);
// Linux has no FindItem()
#ifdef _WIN32
for(int i = IDB_RECORD + 1; i < (IDB_RECORD + RECORDING_ROWS + 1); i++)
if(ControlsCreated) m_Notebook->FindItem(i)->Enable(!(m_bWaitForRecording || m_bRecording));
#endif
}