DolphinQt: Call FIFOPlayerWindow::UpdateControls for Starting/Stopping

Follow-up for
https://github.com/dolphin-emu/dolphin/pull/12918#discussion_r1785153070.
This commit is contained in:
JosJuice 2024-10-20 13:38:24 +02:00
parent da530a2eb9
commit d48e6e25ad

View File

@ -59,10 +59,18 @@ FIFOPlayerWindow::FIFOPlayerWindow(FifoPlayer& fifo_player, FifoRecorder& fifo_r
});
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
// We don't want to trigger OnEmulationStarted when going from Paused to Running,
// and nothing in UpdateControls treats Paused and Running differently
if (state == Core::State::Paused)
state = Core::State::Running;
// Skip redundant updates
if (state == m_emu_state)
return;
if (state == Core::State::Running && m_emu_state != Core::State::Paused)
UpdateControls();
if (state == Core::State::Running)
OnEmulationStarted();
else if (state == Core::State::Uninitialized)
OnEmulationStopped();
@ -266,8 +274,6 @@ void FIFOPlayerWindow::StopRecording()
void FIFOPlayerWindow::OnEmulationStarted()
{
UpdateControls();
if (m_fifo_player.GetFile())
OnFIFOLoaded();
}
@ -278,7 +284,6 @@ void FIFOPlayerWindow::OnEmulationStopped()
if (m_fifo_recorder.IsRecording())
StopRecording();
UpdateControls();
// When emulation stops, switch away from the analyzer tab, as it no longer shows anything useful
m_tab_widget->setCurrentWidget(m_main_widget);
m_analyzer->Update();