Change the audio sample rate setting to a numerical value. Fixes issue 4045. You may have to change the setting once after this commit to update your ini file from the string that was saved there before.

Update translation pot file to reflect recent gui changes, and update a few of the languages.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7059 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-02-04 04:54:25 +00:00
parent 9c1a182cca
commit d5f6d2bbae
25 changed files with 13718 additions and 13374 deletions

View File

@ -192,16 +192,11 @@ u16 DSPHLE::DSP_WriteControlRegister(unsigned short _Value)
{
if (!Temp.DSPHalt && Temp.DSPInit)
{
unsigned int AISampleRate, DACSampleRate, BackendSampleRate;
unsigned int AISampleRate, DACSampleRate;
AudioInterface::Callback_GetSampleRate(AISampleRate, DACSampleRate);
std::string frequency = ac_Config.sFrequency;
if (frequency == "48,000 Hz")
BackendSampleRate = 48000;
else
BackendSampleRate = 32000;
soundStream = AudioCommon::InitSoundStream(
new HLEMixer(this, AISampleRate, DACSampleRate, BackendSampleRate), m_hWnd);
new HLEMixer(this, AISampleRate, DACSampleRate, ac_Config.sFrequency), m_hWnd);
if(!soundStream) PanicAlert("Error starting up sound stream");
// Mixer is initialized
m_InitMixer = true;