Qt: Implement GBA host and widget

This commit is contained in:
Bonta 2021-07-04 13:23:30 +02:00
parent 9b80fb7deb
commit d6f86e1754
8 changed files with 635 additions and 1 deletions

View File

@ -540,6 +540,15 @@ else()
install(TARGETS dolphin-emu RUNTIME DESTINATION ${bindir})
endif()
if(USE_MGBA)
target_sources(dolphin-emu PRIVATE
GBAHost.cpp
GBAHost.h
GBAWidget.cpp
GBAWidget.h
)
endif()
if(USE_DISCORD_PRESENCE)
target_compile_definitions(dolphin-emu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()

View File

@ -142,6 +142,8 @@
<ClCompile Include="GameList\GameTracker.cpp" />
<ClCompile Include="GameList\GridProxyModel.cpp" />
<ClCompile Include="GameList\ListProxyModel.cpp" />
<ClCompile Include="GBAHost.cpp" />
<ClCompile Include="GBAWidget.cpp" />
<ClCompile Include="GCMemcardCreateNewDialog.cpp" />
<ClCompile Include="GCMemcardManager.cpp" />
<ClCompile Include="Host.cpp" />
@ -208,6 +210,7 @@
<ClInclude Include="Config\NewPatchDialog.h" />
<ClInclude Include="Config\PatchesWidget.h" />
<ClInclude Include="Debugger\RegisterColumn.h" />
<ClInclude Include="GBAHost.h" />
<ClInclude Include="QtUtils\ActionHelper.h" />
<ClInclude Include="QtUtils\FlowLayout.h" />
<ClInclude Include="QtUtils\ImageConverter.h" />
@ -313,6 +316,7 @@
<QtMoc Include="GameList\GameTracker.h" />
<QtMoc Include="GameList\GridProxyModel.h" />
<QtMoc Include="GameList\ListProxyModel.h" />
<QtMoc Include="GBAWidget.h" />
<QtMoc Include="GCMemcardCreateNewDialog.h" />
<QtMoc Include="GCMemcardManager.h" />
<QtMoc Include="Host.h" />

View File

@ -0,0 +1,61 @@
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/GBAHost.h"
#include <QApplication>
#include "Core/HW/GBACore.h"
#include "DolphinQt/GBAWidget.h"
#include "DolphinQt/QtUtils/QueueOnObject.h"
GBAHost::GBAHost(std::weak_ptr<HW::GBA::Core> core)
{
m_widget_controller = new GBAWidgetController();
m_widget_controller->moveToThread(qApp->thread());
m_core = std::move(core);
auto core_ptr = m_core.lock();
int device_number = core_ptr->GetDeviceNumber();
std::string game_title = core_ptr->GetGameTitle();
u32 width, height;
core_ptr->GetVideoDimensions(&width, &height);
QueueOnObject(m_widget_controller, [widget_controller = m_widget_controller, core = m_core,
device_number, game_title, width, height] {
widget_controller->Create(core, device_number, game_title, width, height);
});
}
GBAHost::~GBAHost()
{
m_widget_controller->deleteLater();
}
void GBAHost::GameChanged()
{
auto core_ptr = m_core.lock();
if (!core_ptr || !core_ptr->IsStarted())
return;
std::string game_title = core_ptr->GetGameTitle();
u32 width, height;
core_ptr->GetVideoDimensions(&width, &height);
QueueOnObject(m_widget_controller,
[widget_controller = m_widget_controller, game_title, width, height] {
widget_controller->GameChanged(game_title, width, height);
});
}
void GBAHost::FrameEnded(const std::vector<u32>& video_buffer)
{
QueueOnObject(m_widget_controller, [widget_controller = m_widget_controller, video_buffer] {
widget_controller->FrameEnded(video_buffer);
});
}
std::unique_ptr<GBAHostInterface> Host_CreateGBAHost(std::weak_ptr<HW::GBA::Core> core)
{
return std::make_unique<GBAHost>(core);
}

View File

@ -0,0 +1,28 @@
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <vector>
#include "Core/Host.h"
namespace HW::GBA
{
class Core;
} // namespace HW::GBA
class GBAWidgetController;
class GBAHost : public GBAHostInterface
{
public:
explicit GBAHost(std::weak_ptr<HW::GBA::Core> core);
~GBAHost();
void GameChanged() override;
void FrameEnded(const std::vector<u32>& video_buffer) override;
private:
GBAWidgetController* m_widget_controller{};
std::weak_ptr<HW::GBA::Core> m_core;
};

View File

@ -0,0 +1,421 @@
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/GBAWidget.h"
#include <fmt/format.h>
#include <QAction>
#include <QCloseEvent>
#include <QContextMenuEvent>
#include <QDragEnterEvent>
#include <QDropEvent>
#include <QFileDialog>
#include <QIcon>
#include <QImage>
#include <QMenu>
#include <QMimeData>
#include <QPainter>
#include "AudioCommon/AudioCommon.h"
#include "Core/Config/MainSettings.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/GBACore.h"
#include "Core/HW/GBAPad.h"
#include "Core/HW/SI/SI.h"
#include "Core/HW/SI/SI_Device.h"
#include "Core/Movie.h"
#include "Core/NetPlayProto.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/Resources.h"
#include "DolphinQt/Settings.h"
#include "DolphinQt/Settings/GameCubePane.h"
static void RestartCore(const std::weak_ptr<HW::GBA::Core>& core, std::string_view rom_path = {})
{
Core::RunOnCPUThread(
[core, rom_path = std::string(rom_path)] {
if (auto core_ptr = core.lock())
{
auto& info = Config::MAIN_GBA_ROM_PATHS[core_ptr->GetDeviceNumber()];
core_ptr->Stop();
Config::SetCurrent(info, rom_path);
if (core_ptr->Start(CoreTiming::GetTicks()))
return;
Config::SetCurrent(info, Config::GetBase(info));
core_ptr->Start(CoreTiming::GetTicks());
}
},
false);
}
GBAWidget::GBAWidget(std::weak_ptr<HW::GBA::Core> core, int device_number,
std::string_view game_title, int width, int height, QWidget* parent,
Qt::WindowFlags flags)
: QWidget(parent, flags), m_core(std::move(core)), m_device_number(device_number),
m_local_pad(device_number), m_game_title(game_title), m_width(width), m_height(height),
m_is_local_pad(true), m_volume(0), m_muted(false), m_force_disconnect(false)
{
bool visible = true;
setWindowIcon(Resources::GetAppIcon());
setAcceptDrops(true);
resize(m_width, m_height);
setVisible(visible);
SetVolume(100);
if (!visible)
ToggleMute();
LoadGeometry();
UpdateTitle();
}
GBAWidget::~GBAWidget()
{
SaveGeometry();
}
void GBAWidget::GameChanged(std::string_view game_title, int width, int height)
{
m_game_title = game_title;
m_width = width;
m_height = height;
UpdateTitle();
update();
}
void GBAWidget::SetVideoBuffer(std::vector<u32> video_buffer)
{
m_video_buffer = std::move(video_buffer);
update();
}
void GBAWidget::SetVolume(int volume)
{
m_muted = false;
m_volume = std::clamp(volume, 0, 100);
UpdateVolume();
}
void GBAWidget::VolumeDown()
{
SetVolume(m_volume - 10);
}
void GBAWidget::VolumeUp()
{
SetVolume(m_volume + 10);
}
bool GBAWidget::IsMuted()
{
return m_muted;
}
void GBAWidget::ToggleMute()
{
m_muted = !m_muted;
UpdateVolume();
}
void GBAWidget::ToggleDisconnect()
{
if (!CanControlCore())
return;
m_force_disconnect = !m_force_disconnect;
Core::RunOnCPUThread(
[core = m_core, force_disconnect = m_force_disconnect] {
if (auto core_ptr = core.lock())
core_ptr->SetForceDisconnect(force_disconnect);
},
false);
}
void GBAWidget::LoadROM()
{
if (!CanControlCore())
return;
std::string rom_path = GameCubePane::GetOpenGBARom("");
if (rom_path.empty())
return;
RestartCore(m_core, rom_path);
}
void GBAWidget::UnloadROM()
{
if (!CanControlCore() || m_game_title.empty())
return;
RestartCore(m_core);
}
void GBAWidget::ResetCore()
{
if (!CanResetCore())
return;
Pad::SetGBAReset(m_local_pad, true);
}
void GBAWidget::DoState(bool export_state)
{
if (!CanControlCore() && !export_state)
return;
QString state_path = QDir::toNativeSeparators(
(export_state ? QFileDialog::getSaveFileName : QFileDialog::getOpenFileName)(
this, tr("Select a File"), QString(),
tr("mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *.ss9);;"
"All Files (*)"),
nullptr, QFileDialog::Options()));
if (state_path.isEmpty())
return;
Core::RunOnCPUThread(
[export_state, core = m_core, state_path = state_path.toStdString()] {
if (auto core_ptr = core.lock())
{
if (export_state)
core_ptr->ExportState(state_path);
else
core_ptr->ImportState(state_path);
}
},
false);
}
void GBAWidget::Resize(int scale)
{
resize(m_width * scale, m_height * scale);
}
void GBAWidget::UpdateTitle()
{
std::string title = fmt::format("GBA{}", m_device_number + 1);
if (!m_netplayer_name.empty())
title += " " + m_netplayer_name;
if (!m_game_title.empty())
title += " | " + m_game_title;
if (m_muted)
title += " | Muted";
else
title += fmt::format(" | Volume {}%", m_volume);
setWindowTitle(QString::fromStdString(title));
}
void GBAWidget::UpdateVolume()
{
int volume = m_muted ? 0 : m_volume * 256 / 100;
g_sound_stream->GetMixer()->SetGBAVolume(m_device_number, volume, volume);
UpdateTitle();
}
void GBAWidget::LoadGeometry()
{
const QSettings& settings = Settings::GetQSettings();
const QString key = QStringLiteral("gbawidget/geometry%1").arg(m_local_pad + 1);
if (settings.contains(key))
restoreGeometry(settings.value(key).toByteArray());
}
void GBAWidget::SaveGeometry()
{
QSettings& settings = Settings::GetQSettings();
const QString key = QStringLiteral("gbawidget/geometry%1").arg(m_local_pad + 1);
settings.setValue(key, saveGeometry());
}
bool GBAWidget::CanControlCore()
{
return !Movie::IsMovieActive() && !NetPlay::IsNetPlayRunning();
}
bool GBAWidget::CanResetCore()
{
return m_is_local_pad;
}
void GBAWidget::closeEvent(QCloseEvent* event)
{
event->ignore();
}
void GBAWidget::contextMenuEvent(QContextMenuEvent* event)
{
auto* menu = new QMenu(this);
connect(menu, &QMenu::triggered, menu, &QMenu::deleteLater);
auto* disconnect_action =
new QAction(m_force_disconnect ? tr("Dis&connected") : tr("&Connected"), menu);
disconnect_action->setEnabled(CanControlCore());
disconnect_action->setCheckable(true);
disconnect_action->setChecked(!m_force_disconnect);
connect(disconnect_action, &QAction::triggered, this, &GBAWidget::ToggleDisconnect);
auto* load_action = new QAction(tr("L&oad ROM"), menu);
load_action->setEnabled(CanControlCore());
connect(load_action, &QAction::triggered, this, &GBAWidget::LoadROM);
auto* unload_action = new QAction(tr("&Unload ROM"), menu);
unload_action->setEnabled(CanControlCore() && !m_game_title.empty());
connect(unload_action, &QAction::triggered, this, &GBAWidget::UnloadROM);
auto* reset_action = new QAction(tr("&Reset"), menu);
reset_action->setEnabled(CanResetCore());
connect(reset_action, &QAction::triggered, this, &GBAWidget::ResetCore);
auto* mute_action = new QAction(tr("&Mute"), menu);
mute_action->setCheckable(true);
mute_action->setChecked(m_muted);
connect(mute_action, &QAction::triggered, this, &GBAWidget::ToggleMute);
auto* size_menu = new QMenu(tr("Window Size"), menu);
auto* x1_action = new QAction(tr("&1x"), size_menu);
connect(x1_action, &QAction::triggered, this, [this] { Resize(1); });
auto* x2_action = new QAction(tr("&2x"), size_menu);
connect(x2_action, &QAction::triggered, this, [this] { Resize(2); });
auto* x3_action = new QAction(tr("&3x"), size_menu);
connect(x3_action, &QAction::triggered, this, [this] { Resize(3); });
auto* x4_action = new QAction(tr("&4x"), size_menu);
connect(x4_action, &QAction::triggered, this, [this] { Resize(4); });
size_menu->addAction(x1_action);
size_menu->addAction(x2_action);
size_menu->addAction(x3_action);
size_menu->addAction(x4_action);
auto* state_menu = new QMenu(tr("Save State"), menu);
auto* import_action = new QAction(tr("&Import State"), state_menu);
import_action->setEnabled(CanControlCore());
connect(import_action, &QAction::triggered, this, [this] { DoState(false); });
auto* export_state = new QAction(tr("&Export State"), state_menu);
connect(export_state, &QAction::triggered, this, [this] { DoState(true); });
state_menu->addAction(import_action);
state_menu->addAction(export_state);
menu->addAction(disconnect_action);
menu->addSeparator();
menu->addAction(load_action);
menu->addAction(unload_action);
menu->addAction(reset_action);
menu->addSeparator();
menu->addMenu(state_menu);
menu->addSeparator();
menu->addAction(mute_action);
menu->addSeparator();
menu->addMenu(size_menu);
menu->move(event->globalPos());
menu->show();
}
void GBAWidget::paintEvent(QPaintEvent* event)
{
QPainter painter(this);
painter.fillRect(QRect(QPoint(), size()), Qt::black);
if (m_video_buffer.size() == static_cast<size_t>(m_width * m_height))
{
QImage image(reinterpret_cast<const uchar*>(m_video_buffer.data()), m_width, m_height,
QImage::Format_ARGB32);
image = image.convertToFormat(QImage::Format_RGB32);
image = image.rgbSwapped();
QSize widget_size = size();
if (widget_size == QSize(m_width, m_height))
{
painter.drawImage(QPoint(), image, QRect(0, 0, m_width, m_height));
}
else if (static_cast<float>(m_width) / m_height >
static_cast<float>(widget_size.width()) / widget_size.height())
{
int new_height = widget_size.width() * m_height / m_width;
painter.drawImage(
QRect(0, (widget_size.height() - new_height) / 2, widget_size.width(), new_height), image,
QRect(0, 0, m_width, m_height));
}
else
{
int new_width = widget_size.height() * m_width / m_height;
painter.drawImage(
QRect((widget_size.width() - new_width) / 2, 0, new_width, widget_size.height()), image,
QRect(0, 0, m_width, m_height));
}
}
}
void GBAWidget::dragEnterEvent(QDragEnterEvent* event)
{
if (CanControlCore() && event->mimeData()->hasUrls())
event->acceptProposedAction();
}
void GBAWidget::dropEvent(QDropEvent* event)
{
if (!CanControlCore())
return;
for (const QUrl& url : event->mimeData()->urls())
{
QFileInfo file_info(url.toLocalFile());
QString path = file_info.filePath();
if (!file_info.isFile())
continue;
if (!file_info.exists() || !file_info.isReadable())
{
ModalMessageBox::critical(this, tr("Error"), tr("Failed to open '%1'").arg(path));
continue;
}
if (file_info.suffix() == QStringLiteral("raw"))
{
Core::RunOnCPUThread(
[core = m_core, card_path = path.toStdString()] {
if (auto core_ptr = core.lock())
core_ptr->EReaderQueueCard(card_path);
},
false);
}
else
{
RestartCore(m_core, path.toStdString());
}
}
}
GBAWidgetController::~GBAWidgetController()
{
m_widget->deleteLater();
}
void GBAWidgetController::Create(std::weak_ptr<HW::GBA::Core> core, int device_number,
std::string_view game_title, int width, int height)
{
m_widget = new GBAWidget(std::move(core), device_number, game_title, width, height);
}
void GBAWidgetController::GameChanged(std::string_view game_title, int width, int height)
{
m_widget->GameChanged(game_title, width, height);
}
void GBAWidgetController::FrameEnded(std::vector<u32> video_buffer)
{
m_widget->SetVideoBuffer(std::move(video_buffer));
}

View File

@ -0,0 +1,96 @@
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <string>
#include <string_view>
#include <vector>
#include <QWidget>
#include "Common/CommonTypes.h"
namespace HW::GBA
{
class Core;
} // namespace HW::GBA
class QCloseEvent;
class QContextMenuEvent;
class QDragEnterEvent;
class QDropEvent;
class QPaintEvent;
class GBAWidget : public QWidget
{
Q_OBJECT
public:
explicit GBAWidget(std::weak_ptr<HW::GBA::Core> core, int device_number,
std::string_view game_title, int width, int height, QWidget* parent = nullptr,
Qt::WindowFlags flags = {});
~GBAWidget();
void GameChanged(std::string_view game_title, int width, int height);
void SetVideoBuffer(std::vector<u32> video_buffer);
void SetVolume(int volume);
void VolumeDown();
void VolumeUp();
bool IsMuted();
void ToggleMute();
void ToggleDisconnect();
void LoadROM();
void UnloadROM();
void ResetCore();
void DoState(bool export_state);
void Resize(int scale);
private:
void UpdateTitle();
void UpdateVolume();
void LoadGeometry();
void SaveGeometry();
bool CanControlCore();
bool CanResetCore();
void closeEvent(QCloseEvent* event) override;
void contextMenuEvent(QContextMenuEvent* event) override;
void paintEvent(QPaintEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dropEvent(QDropEvent* event) override;
std::weak_ptr<HW::GBA::Core> m_core;
std::vector<u32> m_video_buffer;
int m_device_number;
int m_local_pad;
std::string m_game_title;
int m_width;
int m_height;
std::string m_netplayer_name;
bool m_is_local_pad;
int m_volume;
bool m_muted;
bool m_force_disconnect;
};
class GBAWidgetController : public QObject
{
Q_OBJECT
public:
explicit GBAWidgetController() = default;
~GBAWidgetController();
void Create(std::weak_ptr<HW::GBA::Core> core, int device_number, std::string_view game_title,
int width, int height);
void GameChanged(std::string_view game_title, int width, int height);
void FrameEnded(std::vector<u32> video_buffer);
private:
GBAWidget* m_widget{};
};

View File

@ -24,6 +24,9 @@
#include "Core/PowerPC/PowerPC.h"
#include "Core/State.h"
#ifdef HAS_LIBMGBA
#include "DolphinQt/GBAWidget.h"
#endif
#include "DolphinQt/QtUtils/QueueOnObject.h"
#include "DolphinQt/Settings.h"
@ -115,6 +118,15 @@ void Host::SetRenderFullFocus(bool focus)
m_render_full_focus = focus;
}
bool Host::GetGBAFocus()
{
#ifdef HAS_LIBMGBA
return qobject_cast<GBAWidget*>(QApplication::activeWindow()) != nullptr;
#else
return false;
#endif
}
bool Host::GetRenderFullscreen()
{
return m_render_fullscreen;
@ -167,7 +179,7 @@ void Host_UpdateTitle(const std::string& title)
bool Host_RendererHasFocus()
{
return Host::GetInstance()->GetRenderFocus();
return Host::GetInstance()->GetRenderFocus() || Host::GetInstance()->GetGBAFocus();
}
bool Host_RendererHasFullFocus()
@ -230,7 +242,9 @@ void Host_TitleChanged()
#endif
}
#ifndef HAS_LIBMGBA
std::unique_ptr<GBAHostInterface> Host_CreateGBAHost(std::weak_ptr<HW::GBA::Core> core)
{
return nullptr;
}
#endif

View File

@ -27,6 +27,7 @@ public:
bool GetRenderFocus();
bool GetRenderFullFocus();
bool GetRenderFullscreen();
bool GetGBAFocus();
void SetMainWindowHandle(void* handle);
void SetRenderHandle(void* handle);