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Fix cocoaGL window resizing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6807 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -37,11 +37,9 @@ files = [
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if env['HAVE_WX']:
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files += [ 'VideoConfigDialog.cpp' ]
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if sys.platform == 'darwin' and not env['HAVE_WX']:
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files += [ 'cocoaGL.m' ]
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elif sys.platform == 'win32':
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if sys.platform == 'win32':
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files += [ 'Win32.cpp' ]
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libs = [ 'videocommon', 'GLEW', 'SOIL', 'common' ]
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env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)
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