Commited my new wiimote plugin work so far. Some code was copied from the current wiimote plugin. I have cleaned up most of the functions, but there are still a bunch of unused structs and stuff that I need to clean up.

Moved ControllerInterface to InputCommon. Moved GCPadNew GUI/Config code to a new project, InputPluginCommon. It is used by both GCPadNew and WiimoteNew. I hope that I included everyone's fixes to GCPadNew and ControllerInterface.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5355 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-04-13 05:15:38 +00:00
parent 9592da1a9b
commit d8906d2a0c
53 changed files with 4398 additions and 931 deletions

View File

@ -408,6 +408,74 @@
<References>
</References>
<Files>
<Filter
Name="ControllerInterface"
>
<File
RelativePath=".\Src\ControllerInterface\ControllerInterface.cpp"
>
</File>
<File
RelativePath=".\Src\ControllerInterface\ControllerInterface.h"
>
</File>
<Filter
Name="DirectInput"
>
<File
RelativePath=".\Src\ControllerInterface\DirectInput\DirectInput.cpp"
>
</File>
<File
RelativePath=".\Src\ControllerInterface\DirectInput\DirectInput.h"
>
</File>
<File
RelativePath=".\Src\ControllerInterface\DirectInput\DirectInputJoystick.cpp"
>
</File>
<File
RelativePath=".\Src\ControllerInterface\DirectInput\DirectInputJoystick.h"
>
</File>
<File
RelativePath=".\Src\ControllerInterface\DirectInput\DirectInputKeyboardMouse.cpp"
>
</File>
<File
RelativePath=".\Src\ControllerInterface\DirectInput\DirectInputKeyboardMouse.h"
>
</File>
<File
RelativePath=".\Src\ControllerInterface\DirectInput\NamedKeys.h"
>
</File>
</Filter>
<Filter
Name="SDL"
>
<File
RelativePath=".\Src\ControllerInterface\SDL\SDL.cpp"
>
</File>
<File
RelativePath=".\Src\ControllerInterface\SDL\SDL.h"
>
</File>
</Filter>
<Filter
Name="XInput"
>
<File
RelativePath=".\Src\ControllerInterface\XInput\XInput.cpp"
>
</File>
<File
RelativePath=".\Src\ControllerInterface\XInput\XInput.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath=".\Src\Configuration.cpp"
>