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Commited my new wiimote plugin work so far. Some code was copied from the current wiimote plugin. I have cleaned up most of the functions, but there are still a bunch of unused structs and stuff that I need to clean up.
Moved ControllerInterface to InputCommon. Moved GCPadNew GUI/Config code to a new project, InputPluginCommon. It is used by both GCPadNew and WiimoteNew. I hope that I included everyone's fixes to GCPadNew and ControllerInterface. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5355 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -408,6 +408,74 @@
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<References>
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</References>
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<Files>
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<Filter
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Name="ControllerInterface"
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<File
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RelativePath=".\Src\ControllerInterface\ControllerInterface.cpp"
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</File>
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<File
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RelativePath=".\Src\ControllerInterface\ControllerInterface.h"
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</File>
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<Filter
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Name="DirectInput"
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<File
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RelativePath=".\Src\ControllerInterface\DirectInput\DirectInput.cpp"
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</File>
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<File
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RelativePath=".\Src\ControllerInterface\DirectInput\DirectInput.h"
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</File>
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<File
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RelativePath=".\Src\ControllerInterface\DirectInput\DirectInputJoystick.cpp"
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</File>
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<File
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RelativePath=".\Src\ControllerInterface\DirectInput\DirectInputJoystick.h"
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</File>
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<File
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RelativePath=".\Src\ControllerInterface\DirectInput\DirectInputKeyboardMouse.cpp"
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</File>
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<File
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RelativePath=".\Src\ControllerInterface\DirectInput\DirectInputKeyboardMouse.h"
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</File>
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<File
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RelativePath=".\Src\ControllerInterface\DirectInput\NamedKeys.h"
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</File>
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</Filter>
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<Filter
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Name="SDL"
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<File
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RelativePath=".\Src\ControllerInterface\SDL\SDL.cpp"
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</File>
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<File
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RelativePath=".\Src\ControllerInterface\SDL\SDL.h"
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</File>
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</Filter>
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<Filter
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Name="XInput"
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<File
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RelativePath=".\Src\ControllerInterface\XInput\XInput.cpp"
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</File>
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<File
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RelativePath=".\Src\ControllerInterface\XInput\XInput.h"
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</File>
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</Filter>
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</Filter>
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<File
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RelativePath=".\Src\Configuration.cpp"
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>
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