GameFile: Use enums for custom/length parameters

This commit is contained in:
JosJuice
2019-09-25 11:36:45 +02:00
parent 59f27ae4e1
commit d8958fbdf7
6 changed files with 32 additions and 18 deletions

View File

@ -44,6 +44,13 @@ bool operator!=(const GameBanner& lhs, const GameBanner& rhs);
class GameFile final
{
public:
enum class Variant
{
LongAndPossiblyCustom,
LongAndNotCustom,
ShortAndNotCustom,
};
GameFile();
explicit GameFile(std::string path);
~GameFile();
@ -52,8 +59,8 @@ public:
const std::string& GetFilePath() const { return m_file_path; }
const std::string& GetFileName() const { return m_file_name; }
const std::string& GetName(const Core::TitleDatabase& title_database) const;
const std::string& GetName(bool allow_custom_name, bool long_name = true) const;
const std::string& GetMaker(bool allow_custom_maker, bool long_maker = true) const;
const std::string& GetName(Variant variant) const;
const std::string& GetMaker(Variant variant) const;
const std::string& GetShortName(DiscIO::Language l) const { return Lookup(l, m_short_names); }
const std::string& GetShortName() const { return LookupUsingConfigLanguage(m_short_names); }
const std::string& GetLongName(DiscIO::Language l) const { return Lookup(l, m_long_names); }
@ -63,7 +70,7 @@ public:
const std::string& GetLongMaker(DiscIO::Language l) const { return Lookup(l, m_long_makers); }
const std::string& GetLongMaker() const { return LookupUsingConfigLanguage(m_long_makers); }
const std::string& GetDescription(DiscIO::Language l) const { return Lookup(l, m_descriptions); }
const std::string& GetDescription(bool allow_custom_description) const;
const std::string& GetDescription(Variant variant) const;
std::vector<DiscIO::Language> GetLanguages() const;
const std::string& GetInternalName() const { return m_internal_name; }
const std::string& GetGameID() const { return m_game_id; }