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VideoCommon: Fix some warnings.
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@ -182,7 +182,7 @@ ShaderCode GenerateGeometryShaderCode(API_TYPE ApiType, const geometry_shader_ui
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}
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else
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{
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out.Write("\tVS_OUTPUT center = o[0];\n", uid_data->numTexGens, uid_data->pixel_lighting);
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out.Write("\tVS_OUTPUT center = o[0];\n");
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}
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// Offset from center to upper right vertex
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