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VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Also allows the work previously done in Prepare to return a failure status.
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@ -84,7 +84,7 @@ public:
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~Renderer() override;
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void Init();
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void Shutdown();
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void Shutdown() override;
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std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override;
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std::unique_ptr<AbstractStagingTexture>
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