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VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Also allows the work previously done in Prepare to return a failure status.
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@ -13,9 +13,6 @@ class SWRenderer : public Renderer
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public:
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SWRenderer();
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static void Init();
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static void Shutdown();
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std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override;
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std::unique_ptr<AbstractStagingTexture>
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CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override;
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