VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods

Also allows the work previously done in Prepare to return a failure
status.
This commit is contained in:
Stenzek
2018-01-26 15:09:07 +10:00
parent 04027a7da7
commit d96e8c9d76
20 changed files with 58 additions and 160 deletions

View File

@ -76,6 +76,9 @@ void ShaderCache::Shutdown()
m_async_shader_compiler->StopWorkerThreads();
m_async_shader_compiler->RetrieveWorkItems();
}
if (g_ActiveConfig.bShaderCache && m_pipeline_cache != VK_NULL_HANDLE)
SavePipelineCache();
}
static bool IsStripPrimitiveTopology(VkPrimitiveTopology topology)