VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods

Also allows the work previously done in Prepare to return a failure
status.
This commit is contained in:
Stenzek
2018-01-26 15:09:07 +10:00
parent 04027a7da7
commit d96e8c9d76
20 changed files with 58 additions and 160 deletions

View File

@ -45,12 +45,8 @@ public:
void ShowConfig(void*);
virtual void InitBackendInfo() = 0;
virtual void Video_Prepare() = 0;
void Video_ExitLoop();
void Video_CleanupShared(); // called from gl/d3d thread
virtual void Video_Cleanup() = 0;
void Video_BeginField(u32, u32, u32, u32, u64);
u32 Video_AccessEFB(EFBAccessType, u32, u32, u32);
@ -70,7 +66,6 @@ public:
protected:
void InitializeShared();
void ShutdownShared();
void CleanupShared();
bool m_initialized = false;
bool m_invalid = false;