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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #5711 from LAGonauta/latency-setting-only-on-windows
Hide audio latency setting when no backend supports it
This commit is contained in:
commit
d9d4bd7eef
@ -24,6 +24,7 @@
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AudioPane::AudioPane()
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{
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CheckNeedForLatencyControl();
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CreateWidgets();
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LoadSettings();
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ConnectWidgets();
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@ -69,20 +70,24 @@ void AudioPane::CreateWidgets()
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backend_box->setLayout(backend_layout);
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m_backend_label = new QLabel(tr("Audio Backend:"));
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m_backend_combo = new QComboBox();
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m_latency_label = new QLabel(tr("Latency:"));
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m_dolby_pro_logic = new QCheckBox(tr("Dolby Pro Logic II Decoder"));
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m_latency_spin = new QSpinBox();
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m_latency_spin->setMinimum(0);
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m_latency_spin->setMaximum(30);
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m_latency_spin->setToolTip(tr("Sets the latency (in ms). Higher values may reduce audio "
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"crackling. Certain backends only."));
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if (m_latency_control_supported)
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{
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m_latency_label = new QLabel(tr("Latency:"));
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m_latency_spin = new QSpinBox();
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m_latency_spin->setMinimum(0);
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m_latency_spin->setMaximum(200);
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m_latency_spin->setToolTip(tr("Sets the latency (in ms). Higher values may reduce audio "
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"crackling. Certain backends only."));
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}
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m_dolby_pro_logic->setToolTip(
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tr("Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends only."));
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backend_layout->addRow(m_backend_label, m_backend_combo);
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backend_layout->addRow(m_latency_label, m_latency_spin);
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if (m_latency_control_supported)
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backend_layout->addRow(m_latency_label, m_latency_spin);
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backend_layout->addRow(m_dolby_pro_logic);
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auto* stretching_box = new QGroupBox(tr("Audio Stretching Settings"));
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@ -122,8 +127,11 @@ void AudioPane::ConnectWidgets()
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connect(m_backend_combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
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this, &AudioPane::SaveSettings);
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connect(m_volume_slider, &QSlider::valueChanged, this, &AudioPane::SaveSettings);
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connect(m_latency_spin, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), this,
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&AudioPane::SaveSettings);
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if (m_latency_control_supported)
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{
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connect(m_latency_spin, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), this,
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&AudioPane::SaveSettings);
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}
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connect(m_stretching_buffer_slider, &QSlider::valueChanged, this, &AudioPane::SaveSettings);
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connect(m_dolby_pro_logic, &QCheckBox::toggled, this, &AudioPane::SaveSettings);
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connect(m_stretching_enable, &QCheckBox::toggled, this, &AudioPane::SaveSettings);
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@ -165,7 +173,8 @@ void AudioPane::LoadSettings()
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m_dolby_pro_logic->setChecked(SConfig::GetInstance().bDPL2Decoder);
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// Latency
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m_latency_spin->setValue(SConfig::GetInstance().iLatency);
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if (m_latency_control_supported)
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m_latency_spin->setValue(SConfig::GetInstance().iLatency);
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// Stretch
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m_stretching_enable->setChecked(SConfig::GetInstance().m_audio_stretch);
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@ -204,7 +213,8 @@ void AudioPane::SaveSettings()
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SConfig::GetInstance().bDPL2Decoder = m_dolby_pro_logic->isChecked();
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// Latency
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SConfig::GetInstance().iLatency = m_latency_spin->value();
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if (m_latency_control_supported)
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SConfig::GetInstance().iLatency = m_latency_spin->value();
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// Stretch
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SConfig::GetInstance().m_audio_stretch = m_stretching_enable->isChecked();
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@ -223,8 +233,11 @@ void AudioPane::OnBackendChanged()
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const auto backend = SConfig::GetInstance().sBackend;
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m_dolby_pro_logic->setEnabled(AudioCommon::SupportsDPL2Decoder(backend));
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m_latency_label->setEnabled(AudioCommon::SupportsLatencyControl(backend));
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m_latency_spin->setEnabled(AudioCommon::SupportsLatencyControl(backend));
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if (m_latency_control_supported)
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{
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m_latency_label->setEnabled(AudioCommon::SupportsLatencyControl(backend));
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m_latency_spin->setEnabled(AudioCommon::SupportsLatencyControl(backend));
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}
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m_volume_slider->setEnabled(AudioCommon::SupportsVolumeChanges(backend));
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m_volume_indicator->setEnabled(AudioCommon::SupportsVolumeChanges(backend));
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}
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@ -237,8 +250,11 @@ void AudioPane::OnEmulationStateChanged(bool running)
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m_dolby_pro_logic->setEnabled(!running);
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m_backend_label->setEnabled(!running);
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m_backend_combo->setEnabled(!running);
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m_latency_label->setEnabled(!running);
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m_latency_spin->setEnabled(!running);
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if (m_latency_control_supported)
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{
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m_latency_label->setEnabled(!running);
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m_latency_spin->setEnabled(!running);
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}
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}
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void AudioPane::OnVolumeChanged(int volume)
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@ -246,3 +262,10 @@ void AudioPane::OnVolumeChanged(int volume)
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m_volume_slider->setValue(volume);
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m_volume_indicator->setText(tr("%1 %").arg(volume));
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}
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void AudioPane::CheckNeedForLatencyControl()
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{
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std::vector<std::string> backends = AudioCommon::GetSoundBackends();
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m_latency_control_supported =
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std::any_of(backends.cbegin(), backends.cend(), AudioCommon::SupportsLatencyControl);
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}
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@ -32,6 +32,9 @@ private:
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void OnBackendChanged();
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void OnVolumeChanged(int volume);
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void CheckNeedForLatencyControl();
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bool m_latency_control_supported;
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QGridLayout* m_main_layout;
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// DSP Engine
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@ -24,6 +24,7 @@
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AudioConfigPane::AudioConfigPane(wxWindow* parent, wxWindowID id) : wxPanel(parent, id)
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{
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CheckNeedForLatencyControl();
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InitializeGUI();
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LoadGUIValues();
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BindEvents();
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@ -44,9 +45,12 @@ void AudioConfigPane::InitializeGUI()
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m_volume_text = new wxStaticText(this, wxID_ANY, "");
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m_audio_backend_choice =
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new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_audio_backend_strings);
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m_audio_latency_spinctrl =
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new wxSpinCtrl(this, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxSP_ARROW_KEYS, 0, 200);
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m_audio_latency_label = new wxStaticText(this, wxID_ANY, _("Latency (ms):"));
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if (m_latency_control_supported)
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{
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m_audio_latency_spinctrl = new wxSpinCtrl(this, wxID_ANY, "", wxDefaultPosition, wxDefaultSize,
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wxSP_ARROW_KEYS, 0, 200);
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m_audio_latency_label = new wxStaticText(this, wxID_ANY, _("Latency (ms):"));
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}
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m_stretch_checkbox = new wxCheckBox(this, wxID_ANY, _("Enable Audio Stretching"));
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m_stretch_label = new wxStaticText(this, wxID_ANY, _("Buffer Size:"));
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@ -54,8 +58,12 @@ void AudioConfigPane::InitializeGUI()
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new DolphinSlider(this, wxID_ANY, 80, 5, 300, wxDefaultPosition, wxDefaultSize);
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m_stretch_text = new wxStaticText(this, wxID_ANY, "");
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m_audio_latency_spinctrl->SetToolTip(_("Sets the latency (in ms). Higher values may reduce audio "
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"crackling. Certain backends only."));
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if (m_latency_control_supported)
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{
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m_audio_latency_spinctrl->SetToolTip(
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_("Sets the latency (in ms). Higher values may reduce audio "
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"crackling. Certain backends only."));
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}
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m_dpl2_decoder_checkbox->SetToolTip(
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_("Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends only."));
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m_stretch_checkbox->SetToolTip(_("Enables stretching of the audio to match emulation speed."));
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@ -76,10 +84,13 @@ void AudioConfigPane::InitializeGUI()
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wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_dpl2_decoder_checkbox, wxGBPosition(1, 0), wxGBSpan(1, 2),
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wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_audio_latency_label, wxGBPosition(2, 0), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_audio_latency_spinctrl, wxGBPosition(2, 1), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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if (m_latency_control_supported)
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{
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backend_grid_sizer->Add(m_audio_latency_label, wxGBPosition(2, 0), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_audio_latency_spinctrl, wxGBPosition(2, 1), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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}
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wxStaticBoxSizer* const backend_static_box_sizer =
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new wxStaticBoxSizer(wxVERTICAL, this, _("Backend Settings"));
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@ -139,7 +150,10 @@ void AudioConfigPane::LoadGUIValues()
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m_volume_slider->SetValue(SConfig::GetInstance().m_Volume);
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m_volume_text->SetLabel(wxString::Format("%d %%", SConfig::GetInstance().m_Volume));
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m_dpl2_decoder_checkbox->SetValue(startup_params.bDPL2Decoder);
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m_audio_latency_spinctrl->SetValue(startup_params.iLatency);
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if (m_latency_control_supported)
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{
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m_audio_latency_spinctrl->SetValue(startup_params.iLatency);
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}
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m_stretch_checkbox->SetValue(startup_params.m_audio_stretch);
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m_stretch_slider->Enable(startup_params.m_audio_stretch);
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m_stretch_slider->SetValue(startup_params.m_audio_stretch_max_latency);
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@ -152,9 +166,12 @@ void AudioConfigPane::ToggleBackendSpecificControls(const std::string& backend)
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{
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m_dpl2_decoder_checkbox->Enable(AudioCommon::SupportsDPL2Decoder(backend));
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bool supports_latency_control = AudioCommon::SupportsLatencyControl(backend);
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m_audio_latency_spinctrl->Enable(supports_latency_control);
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m_audio_latency_label->Enable(supports_latency_control);
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if (m_latency_control_supported)
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{
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bool supports_latency_control = AudioCommon::SupportsLatencyControl(backend);
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m_audio_latency_spinctrl->Enable(supports_latency_control);
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m_audio_latency_label->Enable(supports_latency_control);
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}
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bool supports_volume_changes = AudioCommon::SupportsVolumeChanges(backend);
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m_volume_slider->Enable(supports_volume_changes);
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@ -175,8 +192,12 @@ void AudioConfigPane::BindEvents()
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m_audio_backend_choice->Bind(wxEVT_CHOICE, &AudioConfigPane::OnAudioBackendChanged, this);
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m_audio_backend_choice->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
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m_audio_latency_spinctrl->Bind(wxEVT_SPINCTRL, &AudioConfigPane::OnLatencySpinCtrlChanged, this);
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m_audio_latency_spinctrl->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
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if (m_latency_control_supported)
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{
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m_audio_latency_spinctrl->Bind(wxEVT_SPINCTRL, &AudioConfigPane::OnLatencySpinCtrlChanged,
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this);
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m_audio_latency_spinctrl->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
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}
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m_stretch_checkbox->Bind(wxEVT_CHECKBOX, &AudioConfigPane::OnStretchCheckBoxChanged, this);
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m_stretch_slider->Bind(wxEVT_SLIDER, &AudioConfigPane::OnStretchSliderChanged, this);
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@ -241,3 +262,10 @@ void AudioConfigPane::PopulateBackendChoiceBox()
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int num = m_audio_backend_choice->FindString(StrToWxStr(SConfig::GetInstance().sBackend));
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m_audio_backend_choice->SetSelection(num);
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}
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void AudioConfigPane::CheckNeedForLatencyControl()
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{
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std::vector<std::string> backends = AudioCommon::GetSoundBackends();
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m_latency_control_supported =
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std::any_of(backends.cbegin(), backends.cend(), AudioCommon::SupportsLatencyControl);
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}
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@ -26,6 +26,7 @@ private:
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void BindEvents();
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void PopulateBackendChoiceBox();
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void CheckNeedForLatencyControl();
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void ToggleBackendSpecificControls(const std::string& backend);
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void OnDSPEngineRadioBoxChanged(wxCommandEvent&);
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@ -50,4 +51,6 @@ private:
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wxStaticText* m_stretch_label;
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DolphinSlider* m_stretch_slider;
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wxStaticText* m_stretch_text;
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bool m_latency_control_supported;
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};
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