Lua now has GUI and is fully functional! But it doesn't link if I don't ignore libcmt.lib so commented all the LuaInterface calls until someone fixes it...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4510 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2009-11-07 23:54:10 +00:00
parent a4ea3a3452
commit db372f0e32
9 changed files with 333 additions and 22 deletions

View File

@ -51,6 +51,7 @@ Core::GetWindowHandle().
#include "MemcardManager.h"
#include "CheatsWindow.h"
#include "InfoWindow.h"
#include "LuaWindow.h"
#include "AboutDolphin.h"
#include "GameListCtrl.h"
#include "BootManager.h"
@ -183,6 +184,7 @@ void CFrame::CreateMenu()
// Tools menu
wxMenu* toolsMenu = new wxMenu;
toolsMenu->Append(IDM_LUA, _T("New &Lua Console"));
toolsMenu->Append(IDM_MEMCARD, _T("&Memcard Manager"));
toolsMenu->Append(IDM_CHEATS, _T("Action &Replay Manager"));
toolsMenu->Append(IDM_INFO, _T("System Information"));
@ -766,6 +768,11 @@ m_bModalDialogOpen = true;
m_bModalDialogOpen = false;
}
void CFrame::OnOpenLuaWindow(wxCommandEvent& WXUNUSED (event))
{
new wxLuaWindow(this, wxDefaultPosition, wxSize(600, 390));
}
void CFrame::OnShow_CheatsWindow(wxCommandEvent& WXUNUSED (event))
{
CheatsWindow = new wxCheatsWindow(this, wxDefaultPosition, wxSize(600, 390));