fix byte order in osd rasterfont

This commit is contained in:
degasus 2012-12-26 23:48:33 +01:00
parent 01cdcc83a3
commit db5f4c8c20

View File

@ -270,7 +270,7 @@ void RasterFont::printMultilineText(const char *text, double start_x, double sta
glUseProgram(shader_program);
if(color != cached_color) {
glUniform4f(uniform_color_id, ((color>>0)&0xff)/255.f,((color>>8)&0xff)/255.f,((color>>16)&0xff)/255.f,((color>>24)&0xff)/255.f);
glUniform4f(uniform_color_id, ((color>>16)&0xff)/255.f,((color>>8)&0xff)/255.f,((color>>0)&0xff)/255.f,((color>>24)&0xff)/255.f);
cached_color = color;
}