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Merge pull request #1936 from lioncash/kb
Minor keyboard-related cleanups.
This commit is contained in:
commit
db690a1862
@ -409,12 +409,6 @@
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<ClCompile Include="HW\Sram.cpp">
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<Filter>HW %28Flipper/Hollywood%29\EXI - Expansion Interface</Filter>
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</ClCompile>
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<ClCompile Include="HW\GCKeyboard.cpp">
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<Filter>HW %28Flipper/Hollywood%29\GCPad</Filter>
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</ClCompile>
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<ClCompile Include="HW\GCKeyboardEmu.cpp">
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<Filter>HW %28Flipper/Hollywood%29\GCPad</Filter>
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</ClCompile>
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<ClCompile Include="HW\GCMemcard.cpp">
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<Filter>HW %28Flipper/Hollywood%29\GCMemcard</Filter>
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</ClCompile>
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@ -718,6 +712,14 @@
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<ClCompile Include="PowerPC\JitILCommon\IR.cpp">
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<Filter>PowerPC\JitILCommon</Filter>
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</ClCompile>
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<ClCompile Include="HW\SI_GCAdapter.cpp" />
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<ClCompile Include="PowerPC\JitCommon\JitBackpatch.cpp" />
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<ClCompile Include="HW\GCKeyboardEmu.cpp">
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<Filter>HW %28Flipper/Hollywood%29\GCKeyboard</Filter>
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</ClCompile>
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<ClCompile Include="HW\GCKeyboard.cpp">
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<Filter>HW %28Flipper/Hollywood%29\GCKeyboard</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="BootManager.h" />
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@ -727,7 +729,6 @@
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<ClInclude Include="CoreTiming.h" />
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<ClInclude Include="ec_wii.h" />
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<ClInclude Include="Host.h" />
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<ClCompile Include="MachineContext.h" />
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<ClInclude Include="MemTools.h" />
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<ClInclude Include="Movie.h" />
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<ClInclude Include="NetPlayClient.h" />
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@ -937,12 +938,6 @@
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<ClInclude Include="HW\Sram.h">
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<Filter>HW %28Flipper/Hollywood%29\EXI - Expansion Interface</Filter>
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</ClInclude>
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<ClInclude Include="HW\GCKeyboard.h">
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<Filter>HW %28Flipper/Hollywood%29\GCPad</Filter>
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</ClInclude>
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<ClInclude Include="HW\GCKeyboardEmu.h">
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<Filter>HW %28Flipper/Hollywood%29\GCPad</Filter>
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</ClInclude>
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<ClInclude Include="HW\GCMemcard.h">
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<Filter>HW %28Flipper/Hollywood%29\GCMemcard</Filter>
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</ClInclude>
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@ -1222,8 +1217,16 @@
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<ClInclude Include="PowerPC\JitILCommon\IR.h">
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<Filter>PowerPC\JitILCommon</Filter>
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</ClInclude>
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<ClInclude Include="HW\SI_GCAdapter.h" />
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<ClInclude Include="MachineContext.h" />
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<ClInclude Include="HW\GCKeyboardEmu.h">
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<Filter>HW %28Flipper/Hollywood%29\GCKeyboard</Filter>
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</ClInclude>
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<ClInclude Include="HW\GCKeyboard.h">
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<Filter>HW %28Flipper/Hollywood%29\GCKeyboard</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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</Project>
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@ -217,28 +217,28 @@ GCKeyboard::GCKeyboard(const unsigned int index) : m_index(index)
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{
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// buttons
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groups.emplace_back(m_keys0x = new Buttons(_trans("Keys")));
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for (unsigned int i = 0; i < sizeof(named_keys0) / sizeof(*named_keys0); ++i)
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m_keys0x->controls.emplace_back(new ControlGroup::Input(named_keys0[i]));
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for (const char* key : named_keys0)
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m_keys0x->controls.emplace_back(new ControlGroup::Input(key));
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groups.emplace_back(m_keys1x = new Buttons(_trans("Keys")));
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for (unsigned int i = 0; i < sizeof(named_keys1) / sizeof(*named_keys1); ++i)
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m_keys1x->controls.emplace_back(new ControlGroup::Input(named_keys1[i]));
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for (const char* key : named_keys1)
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m_keys1x->controls.emplace_back(new ControlGroup::Input(key));
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groups.emplace_back(m_keys2x = new Buttons(_trans("Keys")));
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for (unsigned int i = 0; i < sizeof(named_keys2) / sizeof(*named_keys2); ++i)
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m_keys2x->controls.emplace_back(new ControlGroup::Input(named_keys2[i]));
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for (const char* key : named_keys2)
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m_keys2x->controls.emplace_back(new ControlGroup::Input(key));
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groups.emplace_back(m_keys3x = new Buttons(_trans("Keys")));
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for (unsigned int i = 0; i < sizeof(named_keys3) / sizeof(*named_keys3); ++i)
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m_keys3x->controls.emplace_back(new ControlGroup::Input(named_keys3[i]));
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for (const char* key : named_keys3)
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m_keys3x->controls.emplace_back(new ControlGroup::Input(key));
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groups.emplace_back(m_keys4x = new Buttons(_trans("Keys")));
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for (unsigned int i = 0; i < sizeof(named_keys4) / sizeof(*named_keys4); ++i)
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m_keys4x->controls.emplace_back(new ControlGroup::Input(named_keys4[i]));
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for (const char* key : named_keys4)
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m_keys4x->controls.emplace_back(new ControlGroup::Input(key));
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groups.emplace_back(m_keys5x = new Buttons(_trans("Keys")));
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for (unsigned int i = 0; i < sizeof(named_keys5) / sizeof(*named_keys5); ++i)
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m_keys5x->controls.emplace_back(new ControlGroup::Input(named_keys5[i]));
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for (const char* key : named_keys5)
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m_keys5x->controls.emplace_back(new ControlGroup::Input(key));
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// options
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@ -51,8 +51,7 @@ int CSIDevice_Keyboard::RunBuffer(u8* _pBuffer, int _iLength)
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KeyboardStatus CSIDevice_Keyboard::GetKeyboardStatus()
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{
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KeyboardStatus KeyStatus;
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memset(&KeyStatus, 0, sizeof(KeyStatus));
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KeyboardStatus KeyStatus = {};
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Keyboard::GetStatus(ISIDevice::m_iDeviceNumber, &KeyStatus);
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return KeyStatus;
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}
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@ -50,17 +50,17 @@ public:
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CSIDevice_Keyboard(SIDevices device, int _iDeviceNumber);
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// Run the SI Buffer
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virtual int RunBuffer(u8* _pBuffer, int _iLength) override;
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int RunBuffer(u8* _pBuffer, int _iLength) override;
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// Return true on new data
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virtual bool GetData(u32& _Hi, u32& _Low) override;
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bool GetData(u32& _Hi, u32& _Low) override;
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virtual KeyboardStatus GetKeyboardStatus();
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virtual void MapKeys(KeyboardStatus& KeyStatus, u8* key);
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KeyboardStatus GetKeyboardStatus();
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void MapKeys(KeyboardStatus& KeyStatus, u8* key);
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// Send a command directly
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virtual void SendCommand(u32 _Cmd, u8 _Poll) override;
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void SendCommand(u32 _Cmd, u8 _Poll) override;
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// Savestate support
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virtual void DoState(PointerWrap& p) override;
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void DoState(PointerWrap& p) override;
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};
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