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Merge pull request #10772 from shuffle2/morepch
msbuild: add pch for dolphinqt
This commit is contained in:
commit
dc61f87fe4
@ -30,6 +30,12 @@
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<AdditionalIncludeDirectories>$(ProjectDir)Settings;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)TAS;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<!--Jump through some hoops to generate a pch file local to this project-->
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<AdditionalIncludeDirectories>$(SourceDir)PCH;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch_qt.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>pch_qt.h</ForcedIncludeFiles>
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</ClCompile>
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<Manifest>
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<AdditionalManifestFiles>DolphinQt.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
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@ -52,10 +58,10 @@
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<ClCompile Include="Config\FilesystemWidget.cpp" />
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<ClCompile Include="Config\FreeLookWidget.cpp" />
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<ClCompile Include="Config\FreeLookWindow.cpp" />
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<ClCompile Include="Config\GamecubeControllersWidget.cpp" />
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<ClCompile Include="Config\GameConfigEdit.cpp" />
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<ClCompile Include="Config\GameConfigHighlighter.cpp" />
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<ClCompile Include="Config\GameConfigWidget.cpp" />
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<ClCompile Include="Config\GamecubeControllersWidget.cpp" />
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<ClCompile Include="Config\GeckoCodeWidget.cpp" />
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<ClCompile Include="Config\Graphics\AdvancedWidget.cpp" />
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<ClCompile Include="Config\Graphics\BalloonTip.cpp" />
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@ -83,8 +89,8 @@
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<ClCompile Include="Config\Mapping\Hotkey3D.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyControllerProfile.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyDebugging.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyGeneral.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyGBA.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyGeneral.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyGraphics.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyStates.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyStatesOther.cpp" />
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@ -155,6 +161,9 @@
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<ClCompile Include="NetPlay\NetPlaySetupDialog.cpp" />
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<ClCompile Include="NetPlay\PadMappingDialog.cpp" />
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<ClCompile Include="NKitWarningDialog.cpp" />
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<ClCompile Include="pch_qt.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="QtUtils\AspectRatioWidget.cpp" />
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<ClCompile Include="QtUtils\BlockUserInputFilter.cpp" />
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<ClCompile Include="QtUtils\DolphinFileDialog.cpp" />
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@ -390,8 +399,8 @@
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<Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project>
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</ProjectReference>
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<!--
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This project doesn't use PCH during compile (because RTTI setting differs),
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but we still must link it for the dependants (DolphinLib)
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This project doesn't uses its own PCH during compile (because RTTI setting differs),
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but we must also link the "main" pch for the dependants (DolphinLib)
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-->
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<ProjectReference Include="$(SourceDir)PCH\pch.vcxproj">
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<Project>{76563A7F-1011-4EAD-B667-7BB18D09568E}</Project>
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1
Source/Core/DolphinQt/pch_qt.cpp
Normal file
1
Source/Core/DolphinQt/pch_qt.cpp
Normal file
@ -0,0 +1 @@
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#include "pch_qt.h"
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14
Source/Core/DolphinQt/pch_qt.h
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14
Source/Core/DolphinQt/pch_qt.h
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@ -0,0 +1,14 @@
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#pragma once
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#include "pch.h"
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#include <QComboBox>
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#include <QGridLayout>
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#include <QHeaderView>
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#include <QLabel>
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#include <QList>
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#include <QListWidget>
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#include <QObject>
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#include <QString>
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#include <QTableWidget>
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#include <QWidget>
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