VideoCommon: Drop SetDitherMode()

It was a no-op on all backends apart from GL anyhow.
This commit is contained in:
Stenzek 2017-04-18 21:42:14 +10:00
parent 9dc7358395
commit ddc5275071
10 changed files with 1 additions and 28 deletions

View File

@ -1085,11 +1085,6 @@ void Renderer::SetLogicOpMode()
}
}
void Renderer::SetDitherMode()
{
// TODO: Set dither mode to bpmem.blendmode.dither
}
void Renderer::SetSamplerState(int stage, int texindex, bool custom_tex)
{
const FourTexUnits& tex = bpmem.tex[texindex];

View File

@ -25,7 +25,6 @@ public:
void SetGenerationMode() override;
void SetDepthMode() override;
void SetLogicOpMode() override;
void SetDitherMode() override;
void SetSamplerState(int stage, int texindex, bool custom_tex) override;
void SetInterlacingMode() override;
void SetViewport() override;

View File

@ -1108,11 +1108,6 @@ void Renderer::SetLogicOpMode()
D3D::command_list_mgr->SetCommandListDirtyState(COMMAND_LIST_STATE_PSO, true);
}
void Renderer::SetDitherMode()
{
// EXISTINGD3D11TODO: Set dither mode to bpmem.blendmode.dither
}
void Renderer::SetSamplerState(int stage, int tex_index, bool custom_tex)
{
const FourTexUnits& tex = bpmem.tex[tex_index];

View File

@ -26,7 +26,6 @@ public:
void SetGenerationMode() override;
void SetDepthMode() override;
void SetLogicOpMode() override;
void SetDitherMode() override;
void SetSamplerState(int stage, int tex_index, bool custom_tex) override;
void SetInterlacingMode() override;
void SetViewport() override;

View File

@ -1383,10 +1383,6 @@ void Renderer::ResetSamplerStates()
g_object_cache->ClearSamplerCache();
}
void Renderer::SetDitherMode()
{
}
void Renderer::SetInterlacingMode()
{
}

View File

@ -60,7 +60,6 @@ public:
void SetScissorRect(const EFBRectangle& rc) override;
void SetGenerationMode() override;
void SetDepthMode() override;
void SetDitherMode() override;
void SetSamplerState(int stage, int texindex, bool custom_tex) override;
void SetInterlacingMode() override;
void SetViewport() override;

View File

@ -74,10 +74,7 @@ void SetBlendMode()
{
g_renderer->SetBlendMode(false);
}
void SetDitherMode()
{
g_renderer->SetDitherMode();
}
void SetLogicOpMode()
{
g_renderer->SetLogicOpMode();

View File

@ -19,7 +19,6 @@ void SetGenerationMode();
void SetScissor();
void SetDepthMode();
void SetBlendMode();
void SetDitherMode();
void SetLogicOpMode();
void SetColorMask();
void ClearScreen(const EFBRectangle& rc);

View File

@ -152,10 +152,6 @@ static void BPWritten(const BPCmd& bp)
if (bp.changes & 0xF002) // logicopenable | logicmode
SetLogicOpMode();
// Set Dithering Mode
if (bp.changes & 4) // dither
SetDitherMode();
// Set Color Mask
if (bp.changes & 0x18) // colorupdate | alphaupdate
SetColorMask();
@ -1383,7 +1379,6 @@ void BPReload()
SetScissor();
SetDepthMode();
SetLogicOpMode();
SetDitherMode();
SetBlendMode();
SetColorMask();
OnPixelFormatChange();

View File

@ -69,7 +69,6 @@ public:
virtual void SetGenerationMode() {}
virtual void SetDepthMode() {}
virtual void SetLogicOpMode() {}
virtual void SetDitherMode() {}
virtual void SetSamplerState(int stage, int texindex, bool custom_tex) {}
virtual void SetInterlacingMode() {}
virtual void SetViewport() {}