VideoCommon: Drop SetDitherMode()

It was a no-op on all backends apart from GL anyhow.
This commit is contained in:
Stenzek
2017-04-18 21:42:14 +10:00
parent 9dc7358395
commit ddc5275071
10 changed files with 1 additions and 28 deletions

View File

@ -1085,11 +1085,6 @@ void Renderer::SetLogicOpMode()
}
}
void Renderer::SetDitherMode()
{
// TODO: Set dither mode to bpmem.blendmode.dither
}
void Renderer::SetSamplerState(int stage, int texindex, bool custom_tex)
{
const FourTexUnits& tex = bpmem.tex[texindex];