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Swapped FFDShow's DPL2 decoder by FreeSurround
Added class in AudioCommon for the surround decoder
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@ -5,6 +5,7 @@ add_library(audiocommon
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CubebUtils.cpp
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DPL2Decoder.cpp
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Mixer.cpp
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SurroundDecoder.cpp
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NullSoundStream.cpp
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WaveFile.cpp
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)
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@ -69,4 +70,4 @@ if(WIN32)
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endif()
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endif()
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target_link_libraries(audiocommon PRIVATE cubeb SoundTouch)
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target_link_libraries(audiocommon PRIVATE cubeb SoundTouch FreeSurround)
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