Woops, better not forget the ing

This commit is contained in:
Ryan Houdek
2011-12-26 04:09:36 -06:00
committed by Sonicadvance1
parent 4cd748bbec
commit e3854ded73
2 changed files with 2 additions and 2 deletions

View File

@ -170,7 +170,7 @@ void VertexManager::vFlush()
&& bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24;
// Makes sure we can actually do Dual source blending
bool dualSourcePossible = g_ActiveConfig.bUseGLSL && g_ActiveConfig.backend_info.bSupportsGLSLBind;
bool dualSourcePossible = g_ActiveConfig.bUseGLSL && g_ActiveConfig.backend_info.bSupportsGLSLBinding;
// finally bind
FRAGMENTSHADER* ps;