mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Update Netplay Main Page Warnings
We now support automatically syncing most things. Add Dual Core Netplay Warning. Update Wii Remote Netplay string since it now kinda works.
This commit is contained in:
parent
5b97ea8b40
commit
e6b859a923
@ -87,14 +87,17 @@ void NetPlaySetupDialog::CreateMainLayout()
|
||||
connection_layout->addWidget(m_connect_port_label, 0, 2);
|
||||
connection_layout->addWidget(m_connect_port_box, 0, 3);
|
||||
connection_layout->addWidget(
|
||||
new QLabel(tr(
|
||||
"ALERT:\n\n"
|
||||
"All players must use the same Dolphin version.\n"
|
||||
"All memory cards, SD cards and cheats must be identical between players or disabled.\n"
|
||||
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
||||
"If connecting directly, the host must have the chosen UDP port open/forwarded!\n"
|
||||
"\n"
|
||||
"Wii Remote support in netplay is experimental and should not be expected to work.\n")),
|
||||
new QLabel(
|
||||
tr("ALERT:\n\n"
|
||||
"All players must use the same Dolphin version.\n"
|
||||
"If enabled, SD cards must be identical between players.\n"
|
||||
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
||||
"If a game is hanging on boot, it may not support Dual Core Netplay."
|
||||
" Disable Dual Core.\n"
|
||||
"If connecting directly, the host must have the chosen UDP port open/forwarded!\n"
|
||||
"\n"
|
||||
"Wii Remote support in netplay is experimental and may not work correctly.\n"
|
||||
"Use at your own risk.\n")),
|
||||
1, 0, -1, -1);
|
||||
connection_layout->addWidget(m_connect_button, 3, 3, Qt::AlignRight);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user