remove wiimote led/speaker status from statusbar

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5187 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2010-03-11 17:20:32 +00:00
parent 5fa18ae114
commit e6efc4a611
16 changed files with 14 additions and 727 deletions

View File

@ -93,23 +93,6 @@ class CFrame : public wxFrame
void OnCustomHostMessage(int Id);
void StartGame(const std::string& filename);
// ---------------------------------------
// Wiimote leds
// --------------------
void ModifyStatusBar();
void CreateDestroy(int Case);
void CreateLeds(); void CreateSpeakers();
void UpdateLeds(); void UpdateSpeakers();
wxBitmap CreateBitmapForLeds(bool On);
wxBitmap CreateBitmapForSpeakers(int BitmapType, bool On);
void DoMoveIcons(); void MoveLeds(); void MoveSpeakers();
bool HaveLeds; bool HaveSpeakers;
wxStaticBitmap *m_StatBmp[7];
u8 g_Leds[4]; u8 g_Leds_[4];
u8 g_Speakers[3]; u8 g_Speakers_[3];
// ---------------
// AUI
wxAuiManager *m_Mgr;
wxAuiToolBar *m_ToolBar, *m_ToolBarDebug, *m_ToolBarAui;
@ -235,14 +218,6 @@ class CFrame : public wxFrame
THEMES_MAX
};
enum WiimoteBitmaps // Wiimote speaker bitmaps
{
CREATELEDS,
DESTROYLEDS,
CREATESPEAKERS,
DESTROYSPEAKERS
};
wxBitmap m_Bitmaps[EToolbar_Max];
wxBitmap m_BitmapsMenu[EToolbar_Max];