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VertexLoader: add new JIT
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@ -45,7 +45,7 @@ set(SRCS BoundingBox.cpp
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set(LIBS core png)
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if(_M_X86)
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set(SRCS ${SRCS} TextureDecoder_x64.cpp)
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set(SRCS ${SRCS} TextureDecoder_x64.cpp VertexLoaderX64.cpp)
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else()
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set(SRCS ${SRCS} TextureDecoder_Generic.cpp)
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endif()
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