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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #7688 from jordan-woyak/evdev-improve
ControllerInterface: evdev: Cleanups and effect processing fixes.
This commit is contained in:
commit
e9130734af
@ -16,13 +16,17 @@ typedef double ControlState;
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namespace ciface
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{
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// 100Hz which homebrew docs very roughly imply is within WiiMote normal
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// range, used for periodic haptic effects though often ignored by devices
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// TODO: Make this configurable.
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constexpr int RUMBLE_PERIOD_MS = 10;
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// This needs to be at least as long as the longest rumble that might ever be played.
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// Too short and it's going to stop in the middle of a long effect.
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// Infinite values are invalid for ramp effects and probably not sensible.
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constexpr int RUMBLE_LENGTH_MS = 1000 * 10;
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namespace Core
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{
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//
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// Device
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//
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// A device class
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//
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class Device
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{
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public:
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@ -163,5 +167,5 @@ protected:
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mutable std::mutex m_devices_mutex;
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std::vector<std::shared_ptr<Device>> m_devices;
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};
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}
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}
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} // namespace Core
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} // namespace ciface
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@ -13,14 +13,6 @@ namespace ciface
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{
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namespace ForceFeedback
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{
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// 100Hz which homebrew docs very roughly imply is within WiiMote normal
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// range, used for periodic haptic effects though often ignored by devices
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constexpr int RUMBLE_PERIOD = DI_SECONDS / 100;
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// This needs to be at least as long as the longest rumble that might ever be played.
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// Too short and it's going to stop in the middle of a long effect.
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// "INFINITE" is invalid for ramp effects and probably not sensible.
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constexpr int RUMBLE_LENGTH_MAX = DI_SECONDS * 10;
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// Template instantiation:
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template class ForceFeedbackDevice::TypedForce<DICONSTANTFORCE>;
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template class ForceFeedbackDevice::TypedForce<DIRAMPFORCE>;
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@ -96,7 +88,7 @@ bool ForceFeedbackDevice::InitForceFeedback(const LPDIRECTINPUTDEVICE8 device, i
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DIEFFECT eff{};
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eff.dwSize = sizeof(eff);
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eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
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eff.dwDuration = RUMBLE_LENGTH_MAX;
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eff.dwDuration = DI_SECONDS / 1000 * RUMBLE_LENGTH_MS;
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eff.dwSamplePeriod = 0;
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eff.dwGain = DI_FFNOMINALMAX;
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eff.dwTriggerButton = DIEB_NOTRIGGER;
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@ -113,10 +105,9 @@ bool ForceFeedbackDevice::InitForceFeedback(const LPDIRECTINPUTDEVICE8 device, i
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diRF.lStart = diRF.lEnd = 0;
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DIPERIODIC diPE{};
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diPE.dwMagnitude = 0;
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// Is it sensible to have a zero-offset?
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diPE.lOffset = 0;
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diPE.dwPhase = 0;
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diPE.dwPeriod = RUMBLE_PERIOD;
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diPE.dwPeriod = DI_SECONDS / 1000 * RUMBLE_PERIOD_MS;
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for (auto& f : force_type_names)
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{
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@ -39,11 +39,11 @@ static void HotplugThreadFunc()
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Common::SetCurrentThreadName("evdev Hotplug Thread");
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NOTICE_LOG(SERIALINTERFACE, "evdev hotplug thread started");
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udev* udev = udev_new();
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udev* const udev = udev_new();
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ASSERT_MSG(PAD, udev != nullptr, "Couldn't initialize libudev.");
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// Set up monitoring
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udev_monitor* monitor = udev_monitor_new_from_netlink(udev, "udev");
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udev_monitor* const monitor = udev_monitor_new_from_netlink(udev, "udev");
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udev_monitor_filter_add_match_subsystem_devtype(monitor, "input", nullptr);
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udev_monitor_enable_receiving(monitor);
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const int monitor_fd = udev_monitor_get_fd(monitor);
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@ -56,15 +56,16 @@ static void HotplugThreadFunc()
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FD_SET(monitor_fd, &fds);
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FD_SET(s_wakeup_eventfd, &fds);
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int ret = select(std::max(monitor_fd, s_wakeup_eventfd) + 1, &fds, nullptr, nullptr, nullptr);
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const int ret =
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select(std::max(monitor_fd, s_wakeup_eventfd) + 1, &fds, nullptr, nullptr, nullptr);
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if (ret < 1 || !FD_ISSET(monitor_fd, &fds))
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continue;
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std::unique_ptr<udev_device, decltype(&udev_device_unref)> dev{
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udev_monitor_receive_device(monitor), udev_device_unref};
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const char* action = udev_device_get_action(dev.get());
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const char* devnode = udev_device_get_devnode(dev.get());
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const char* const action = udev_device_get_action(dev.get());
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const char* const devnode = udev_device_get_devnode(dev.get());
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if (!devnode)
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continue;
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@ -72,16 +73,21 @@ static void HotplugThreadFunc()
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{
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const auto it = s_devnode_name_map.find(devnode);
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if (it == s_devnode_name_map.end())
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continue; // we don't know the name for this device, so it is probably not an evdev device
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{
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// We don't know the name for this device, so it is probably not an evdev device.
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continue;
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}
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const std::string& name = it->second;
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g_controller_interface.RemoveDevice([&name](const auto& device) {
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return device->GetSource() == "evdev" && device->GetName() == name && !device->IsValid();
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});
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s_devnode_name_map.erase(devnode);
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}
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else if (strcmp(action, "add") == 0)
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{
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auto device = std::make_shared<evdevDevice>(devnode);
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const auto device = std::make_shared<evdevDevice>(devnode);
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if (device->IsInteresting())
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{
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s_devnode_name_map.emplace(devnode, device->GetName());
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@ -96,8 +102,10 @@ static void StartHotplugThread()
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{
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// Mark the thread as running.
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if (!s_hotplug_thread_running.TestAndSet())
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{
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// It was already running.
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return;
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}
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s_wakeup_eventfd = eventfd(0, 0);
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ASSERT_MSG(PAD, s_wakeup_eventfd != -1, "Couldn't create eventfd.");
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@ -108,13 +116,15 @@ static void StopHotplugThread()
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{
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// Tell the hotplug thread to stop.
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if (!s_hotplug_thread_running.TestAndClear())
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{
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// It wasn't running, we're done.
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return;
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// Write something to efd so that select() stops blocking.
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uint64_t value = 1;
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if (write(s_wakeup_eventfd, &value, sizeof(uint64_t)) < 0)
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{
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}
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// Write something to efd so that select() stops blocking.
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const uint64_t value = 1;
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static_cast<void>(write(s_wakeup_eventfd, &value, sizeof(uint64_t)));
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s_hotplug_thread.join();
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close(s_wakeup_eventfd);
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}
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@ -131,14 +141,14 @@ void PopulateDevices()
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// Note: the Linux kernel is currently limited to just 32 event devices. If
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// this ever changes, hopefully udev will take care of this.
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udev* udev = udev_new();
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udev* const udev = udev_new();
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ASSERT_MSG(PAD, udev != nullptr, "Couldn't initialize libudev.");
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// List all input devices
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udev_enumerate* enumerate = udev_enumerate_new(udev);
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udev_enumerate* const enumerate = udev_enumerate_new(udev);
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udev_enumerate_add_match_subsystem(enumerate, "input");
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udev_enumerate_scan_devices(enumerate);
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udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate);
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udev_list_entry* const devices = udev_enumerate_get_list_entry(enumerate);
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// Iterate over all input devices
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udev_list_entry* dev_list_entry;
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@ -153,7 +163,7 @@ void PopulateDevices()
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{
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// Unfortunately udev gives us no way to filter out the non event device interfaces.
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// So we open it and see if it works with evdev ioctls or not.
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auto input = std::make_shared<evdevDevice>(devnode);
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const auto input = std::make_shared<evdevDevice>(devnode);
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if (input->IsInteresting())
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{
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@ -178,59 +188,82 @@ evdevDevice::evdevDevice(const std::string& devnode) : m_devfile(devnode)
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m_fd = open(devnode.c_str(), O_RDWR | O_NONBLOCK);
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if (m_fd == -1)
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{
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m_initialized = false;
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return;
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}
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int ret = libevdev_new_from_fd(m_fd, &m_dev);
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if (ret != 0)
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if (libevdev_new_from_fd(m_fd, &m_dev) != 0)
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{
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// This useally fails because the device node isn't an evdev device, such as /dev/input/js0
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m_initialized = false;
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// This usually fails because the device node isn't an evdev device, such as /dev/input/js0
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close(m_fd);
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m_fd = -1;
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return;
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}
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m_name = StripSpaces(libevdev_get_name(m_dev));
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// Controller buttons (and keyboard keys)
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// Buttons (and keyboard keys)
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int num_buttons = 0;
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for (int key = 0; key < KEY_MAX; key++)
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{
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if (libevdev_has_event_code(m_dev, EV_KEY, key))
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AddInput(new Button(num_buttons++, key, m_dev));
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}
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// Absolute axis (thumbsticks)
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int num_axis = 0;
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for (int axis = 0; axis < 0x100; axis++)
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{
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if (libevdev_has_event_code(m_dev, EV_ABS, axis))
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{
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AddAnalogInputs(new Axis(num_axis, axis, false, m_dev),
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new Axis(num_axis, axis, true, m_dev));
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num_axis++;
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++num_axis;
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}
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}
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// Force feedback
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// Disable autocenter
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if (libevdev_has_event_code(m_dev, EV_FF, FF_AUTOCENTER))
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{
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input_event ie = {};
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ie.type = EV_FF;
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ie.code = FF_AUTOCENTER;
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ie.value = 0;
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static_cast<void>(write(m_fd, &ie, sizeof(ie)));
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}
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// Constant FF effect
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if (libevdev_has_event_code(m_dev, EV_FF, FF_CONSTANT))
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{
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AddOutput(new ConstantEffect(m_fd));
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}
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// Periodic FF effects
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if (libevdev_has_event_code(m_dev, EV_FF, FF_PERIODIC))
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{
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for (auto type : {FF_SINE, FF_SQUARE, FF_TRIANGLE, FF_SAW_UP, FF_SAW_DOWN})
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if (libevdev_has_event_code(m_dev, EV_FF, type))
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AddOutput(new ForceFeedback(type, m_dev));
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for (auto wave : {FF_SINE, FF_SQUARE, FF_TRIANGLE, FF_SAW_UP, FF_SAW_DOWN})
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{
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if (libevdev_has_event_code(m_dev, EV_FF, wave))
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AddOutput(new PeriodicEffect(m_fd, wave));
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}
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}
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// Rumble (i.e. Left/Right) (i.e. Strong/Weak) effect
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if (libevdev_has_event_code(m_dev, EV_FF, FF_RUMBLE))
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{
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AddOutput(new ForceFeedback(FF_RUMBLE, m_dev));
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AddOutput(new RumbleEffect(m_fd, RumbleEffect::Motor::STRONG));
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AddOutput(new RumbleEffect(m_fd, RumbleEffect::Motor::WEAK));
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}
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// TODO: Add leds as output devices
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m_initialized = true;
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// Was there some reasoning behind these numbers?
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m_interesting = num_axis >= 2 || num_buttons >= 8;
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}
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evdevDevice::~evdevDevice()
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{
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if (m_initialized)
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if (m_fd != -1)
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{
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libevdev_free(m_dev);
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close(m_fd);
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@ -242,15 +275,15 @@ void evdevDevice::UpdateInput()
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// Run through all evdev events
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// libevdev will keep track of the actual controller state internally which can be queried
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// later with libevdev_fetch_event_value()
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input_event ev;
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int rc = LIBEVDEV_READ_STATUS_SUCCESS;
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do
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while (rc >= 0)
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{
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if (rc == LIBEVDEV_READ_STATUS_SYNC)
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input_event ev;
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if (LIBEVDEV_READ_STATUS_SYNC == rc)
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rc = libevdev_next_event(m_dev, LIBEVDEV_READ_FLAG_SYNC, &ev);
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else
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rc = libevdev_next_event(m_dev, LIBEVDEV_READ_FLAG_NORMAL, &ev);
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} while (rc >= 0);
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}
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}
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bool evdevDevice::IsValid() const
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@ -291,15 +324,18 @@ ControlState evdevDevice::Button::GetState() const
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}
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evdevDevice::Axis::Axis(u8 index, u16 code, bool upper, libevdev* dev)
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: m_code(code), m_index(index), m_upper(upper), m_dev(dev)
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: m_code(code), m_index(index), m_dev(dev)
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{
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m_min = libevdev_get_abs_minimum(m_dev, m_code);
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m_range = libevdev_get_abs_maximum(m_dev, m_code) - m_min;
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const int min = libevdev_get_abs_minimum(m_dev, m_code);
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const int max = libevdev_get_abs_maximum(m_dev, m_code);
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m_base = (max + min) / 2;
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m_range = (upper ? max : min) - m_base;
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}
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std::string evdevDevice::Axis::GetName() const
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{
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return "Axis " + std::to_string(m_index) + (m_upper ? "+" : "-");
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return "Axis " + std::to_string(m_index) + (m_range < 0 ? '-' : '+');
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}
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ControlState evdevDevice::Axis::GetState() const
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@ -307,105 +343,155 @@ ControlState evdevDevice::Axis::GetState() const
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int value = 0;
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libevdev_fetch_event_value(m_dev, EV_ABS, m_code, &value);
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// Value from 0.0 to 1.0
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ControlState fvalue = MathUtil::Clamp(double(value - m_min) / double(m_range), 0.0, 1.0);
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// Split into two axis, each covering half the range from 0.0 to 1.0
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if (m_upper)
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return std::max(0.0, fvalue - 0.5) * 2.0;
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else
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return (0.5 - std::min(0.5, fvalue)) * 2.0;
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return std::max(0.0, ControlState(value - m_base) / m_range);
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}
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std::string evdevDevice::ForceFeedback::GetName() const
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evdevDevice::Effect::Effect(int fd) : m_fd(fd)
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{
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// We have some default names.
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switch (m_type)
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m_effect.id = -1;
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// Left (for wheels):
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m_effect.direction = 0x4000;
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m_effect.replay.length = RUMBLE_LENGTH_MS;
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// FYI: type is set within UpdateParameters.
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m_effect.type = DISABLED_EFFECT_TYPE;
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}
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std::string evdevDevice::ConstantEffect::GetName() const
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{
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return "Constant";
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}
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std::string evdevDevice::PeriodicEffect::GetName() const
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{
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switch (m_effect.u.periodic.waveform)
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{
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case FF_SINE:
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return "Sine";
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case FF_TRIANGLE:
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return "Triangle";
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case FF_SQUARE:
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return "Square";
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case FF_RUMBLE:
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return "LeftRight";
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case FF_TRIANGLE:
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return "Triangle";
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case FF_SINE:
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return "Sine";
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case FF_SAW_UP:
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return "Sawtooth Up";
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case FF_SAW_DOWN:
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return "Sawtooth Down";
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default:
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{
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const char* name = libevdev_event_code_get_name(EV_FF, m_type);
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if (name)
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return StripSpaces(name);
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return "Unknown";
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}
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}
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}
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void evdevDevice::ForceFeedback::SetState(ControlState state)
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std::string evdevDevice::RumbleEffect::GetName() const
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{
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return (Motor::STRONG == m_motor) ? "Strong" : "Weak";
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}
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void evdevDevice::Effect::SetState(ControlState state)
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{
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if (UpdateParameters(state))
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{
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// Update effect if parameters changed.
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UpdateEffect();
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}
|
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}
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void evdevDevice::Effect::UpdateEffect()
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{
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// libevdev doesn't have nice helpers for forcefeedback
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// we will use the file descriptors directly.
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if (m_id != -1) // delete the previous effect (which also stops it)
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// Note: m_effect.type is set within UpdateParameters
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// to determine if effect should be playing or not.
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if (m_effect.type != DISABLED_EFFECT_TYPE)
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{
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ioctl(m_fd, EVIOCRMFF, m_id);
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m_id = -1;
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if (-1 == m_effect.id)
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{
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// If effect was not uploaded (previously stopped)
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// we upload it and start playback
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ioctl(m_fd, EVIOCSFF, &m_effect);
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input_event play = {};
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play.type = EV_FF;
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play.code = m_effect.id;
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play.value = 1;
|
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static_cast<void>(write(m_fd, &play, sizeof(play)));
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}
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else
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{
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// Effect is already playing. Just update parameters.
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ioctl(m_fd, EVIOCSFF, &m_effect);
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}
|
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}
|
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if (state > 0) // Upload and start an effect.
|
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else
|
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{
|
||||
ff_effect effect;
|
||||
|
||||
effect.id = -1;
|
||||
effect.direction = 0; // down
|
||||
effect.replay.length = 500; // 500ms
|
||||
effect.replay.delay = 0;
|
||||
effect.trigger.button = 0; // don't trigger on button press
|
||||
effect.trigger.interval = 0;
|
||||
|
||||
// This is the the interface that XInput uses, with 2 motors of differing sizes/frequencies that
|
||||
// are controlled seperatally
|
||||
if (m_type == FF_RUMBLE)
|
||||
{
|
||||
effect.type = FF_RUMBLE;
|
||||
// max ranges tuned to 'feel' similar in magnitude to triangle/sine on xbox360 controller
|
||||
effect.u.rumble.strong_magnitude = u16(state * 0x4000);
|
||||
effect.u.rumble.weak_magnitude = u16(state * 0xFFFF);
|
||||
}
|
||||
else // FF_PERIODIC, a more generic interface.
|
||||
{
|
||||
effect.type = FF_PERIODIC;
|
||||
effect.u.periodic.waveform = m_type;
|
||||
effect.u.periodic.phase = 0x7fff; // 180 degrees
|
||||
effect.u.periodic.offset = 0;
|
||||
effect.u.periodic.period = 10;
|
||||
effect.u.periodic.magnitude = s16(state * 0x7FFF);
|
||||
effect.u.periodic.envelope.attack_length = 0; // no attack
|
||||
effect.u.periodic.envelope.attack_level = 0;
|
||||
effect.u.periodic.envelope.fade_length = 0;
|
||||
effect.u.periodic.envelope.fade_level = 0;
|
||||
}
|
||||
|
||||
ioctl(m_fd, EVIOCSFF, &effect);
|
||||
m_id = effect.id;
|
||||
|
||||
input_event play;
|
||||
play.type = EV_FF;
|
||||
play.code = m_id;
|
||||
play.value = 1;
|
||||
|
||||
if (write(m_fd, &play, sizeof(play)) < 0)
|
||||
{
|
||||
}
|
||||
// Stop and remove effect.
|
||||
ioctl(m_fd, EVIOCRMFF, m_effect.id);
|
||||
m_effect.id = -1;
|
||||
}
|
||||
}
|
||||
|
||||
evdevDevice::ForceFeedback::~ForceFeedback()
|
||||
evdevDevice::ConstantEffect::ConstantEffect(int fd) : Effect(fd)
|
||||
{
|
||||
// delete the uploaded effect, so we don't leak it.
|
||||
if (m_id != -1)
|
||||
{
|
||||
ioctl(m_fd, EVIOCRMFF, m_id);
|
||||
}
|
||||
m_effect.u.constant = {};
|
||||
}
|
||||
|
||||
evdevDevice::PeriodicEffect::PeriodicEffect(int fd, u16 waveform) : Effect(fd)
|
||||
{
|
||||
m_effect.u.periodic = {};
|
||||
m_effect.u.periodic.waveform = waveform;
|
||||
m_effect.u.periodic.period = RUMBLE_PERIOD_MS;
|
||||
m_effect.u.periodic.offset = 0;
|
||||
m_effect.u.periodic.phase = 0;
|
||||
}
|
||||
|
||||
evdevDevice::RumbleEffect::RumbleEffect(int fd, Motor motor) : Effect(fd), m_motor(motor)
|
||||
{
|
||||
m_effect.u.rumble = {};
|
||||
}
|
||||
|
||||
bool evdevDevice::ConstantEffect::UpdateParameters(ControlState state)
|
||||
{
|
||||
s16& value = m_effect.u.constant.level;
|
||||
const s16 old_value = value;
|
||||
|
||||
constexpr s16 MAX_VALUE = 0x7fff;
|
||||
value = s16(state * MAX_VALUE);
|
||||
|
||||
m_effect.type = value ? FF_CONSTANT : DISABLED_EFFECT_TYPE;
|
||||
return value != old_value;
|
||||
}
|
||||
|
||||
bool evdevDevice::PeriodicEffect::UpdateParameters(ControlState state)
|
||||
{
|
||||
s16& value = m_effect.u.periodic.magnitude;
|
||||
const s16 old_value = value;
|
||||
|
||||
constexpr s16 MAX_VALUE = 0x7fff;
|
||||
value = s16(state * MAX_VALUE);
|
||||
|
||||
m_effect.type = value ? FF_PERIODIC : DISABLED_EFFECT_TYPE;
|
||||
return value != old_value;
|
||||
}
|
||||
|
||||
bool evdevDevice::RumbleEffect::UpdateParameters(ControlState state)
|
||||
{
|
||||
u16& value = (Motor::STRONG == m_motor) ? m_effect.u.rumble.strong_magnitude :
|
||||
m_effect.u.rumble.weak_magnitude;
|
||||
const u16 old_value = value;
|
||||
|
||||
constexpr u16 MAX_VALUE = 0xffff;
|
||||
value = u16(state * MAX_VALUE);
|
||||
|
||||
m_effect.type = value ? FF_RUMBLE : DISABLED_EFFECT_TYPE;
|
||||
return value != old_value;
|
||||
}
|
||||
|
||||
evdevDevice::Effect::~Effect()
|
||||
{
|
||||
m_effect.type = DISABLED_EFFECT_TYPE;
|
||||
UpdateEffect();
|
||||
}
|
||||
} // namespace evdev
|
||||
} // namespace ciface
|
||||
|
@ -44,24 +44,62 @@ private:
|
||||
private:
|
||||
const u16 m_code;
|
||||
const u8 m_index;
|
||||
const bool m_upper;
|
||||
int m_range;
|
||||
int m_min;
|
||||
int m_base;
|
||||
libevdev* m_dev;
|
||||
};
|
||||
|
||||
class ForceFeedback : public Core::Device::Output
|
||||
class Effect : public Core::Device::Output
|
||||
{
|
||||
public:
|
||||
std::string GetName() const override;
|
||||
ForceFeedback(u16 type, libevdev* dev) : m_type(type), m_id(-1) { m_fd = libevdev_get_fd(dev); }
|
||||
~ForceFeedback();
|
||||
Effect(int fd);
|
||||
~Effect();
|
||||
void SetState(ControlState state) override;
|
||||
|
||||
protected:
|
||||
virtual bool UpdateParameters(ControlState state) = 0;
|
||||
|
||||
ff_effect m_effect = {};
|
||||
|
||||
static constexpr int DISABLED_EFFECT_TYPE = 0;
|
||||
|
||||
private:
|
||||
const u16 m_type;
|
||||
int m_fd;
|
||||
int m_id;
|
||||
void UpdateEffect();
|
||||
|
||||
int const m_fd;
|
||||
};
|
||||
|
||||
class ConstantEffect : public Effect
|
||||
{
|
||||
public:
|
||||
ConstantEffect(int fd);
|
||||
bool UpdateParameters(ControlState state) override;
|
||||
std::string GetName() const override;
|
||||
};
|
||||
|
||||
class PeriodicEffect : public Effect
|
||||
{
|
||||
public:
|
||||
PeriodicEffect(int fd, u16 waveform);
|
||||
bool UpdateParameters(ControlState state) override;
|
||||
std::string GetName() const override;
|
||||
};
|
||||
|
||||
class RumbleEffect : public Effect
|
||||
{
|
||||
public:
|
||||
enum class Motor : u8
|
||||
{
|
||||
WEAK,
|
||||
STRONG,
|
||||
};
|
||||
|
||||
RumbleEffect(int fd, Motor motor);
|
||||
bool UpdateParameters(ControlState state) override;
|
||||
std::string GetName() const override;
|
||||
|
||||
private:
|
||||
const Motor m_motor;
|
||||
};
|
||||
|
||||
public:
|
||||
@ -73,15 +111,14 @@ public:
|
||||
|
||||
std::string GetName() const override { return m_name; }
|
||||
std::string GetSource() const override { return "evdev"; }
|
||||
bool IsInteresting() const { return m_initialized && m_interesting; }
|
||||
bool IsInteresting() const { return m_interesting; }
|
||||
|
||||
private:
|
||||
const std::string m_devfile;
|
||||
int m_fd;
|
||||
libevdev* m_dev;
|
||||
std::string m_name;
|
||||
bool m_initialized;
|
||||
bool m_interesting;
|
||||
bool m_interesting = false;
|
||||
};
|
||||
}
|
||||
}
|
||||
} // namespace evdev
|
||||
} // namespace ciface
|
||||
|
Loading…
Reference in New Issue
Block a user