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https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Fix some double->float conversions.
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parent
71d8165a86
commit
e9cb629723
@ -128,7 +128,7 @@ void PadSettingSpin::UpdateGUI()
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void PadSettingSpin::UpdateValue()
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{
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setting->SetValue(float(((wxSpinCtrl*)wxcontrol)->GetValue()) / 100);
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setting->SetValue(ControlState(((wxSpinCtrl*)wxcontrol)->GetValue()) / 100);
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}
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ControlDialog::ControlDialog(GamepadPage* const parent, InputConfig& config, ControllerInterface::ControlReference* const ref)
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@ -490,7 +490,7 @@ void GamepadPage::ClearControl(wxEvent& event)
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{
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ControlButton* const btn = (ControlButton*)event.GetEventObject();
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btn->control_reference->expression.clear();
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btn->control_reference->range = 1.0f;
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btn->control_reference->range = 1.0;
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std::lock_guard<std::recursive_mutex> lk(m_config.controls_lock);
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controller->UpdateReferences(g_controller_interface);
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@ -155,12 +155,12 @@ ControllerEmu::AnalogStick::AnalogStick(const char* const _name, ControlState de
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ControllerEmu::Buttons::Buttons(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_BUTTONS)
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{
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settings.emplace_back(new Setting(_trans("Threshold"), 0.5f));
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settings.emplace_back(new Setting(_trans("Threshold"), 0.5));
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}
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ControllerEmu::MixedTriggers::MixedTriggers(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS)
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{
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settings.emplace_back(new Setting(_trans("Threshold"), 0.9f));
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settings.emplace_back(new Setting(_trans("Threshold"), 0.9));
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}
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ControllerEmu::Triggers::Triggers(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_TRIGGERS)
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@ -203,7 +203,7 @@ ControllerEmu::Tilt::Tilt(const std::string& _name) : ControlGroup(_name, GROUP_
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settings.emplace_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
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settings.emplace_back(new Setting(_trans("Circle Stick"), 0));
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settings.emplace_back(new Setting(_trans("Angle"), 0.9f, 0, 180));
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settings.emplace_back(new Setting(_trans("Angle"), 0.9, 0, 180));
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}
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ControllerEmu::Cursor::Cursor(const std::string& _name)
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@ -216,9 +216,9 @@ ControllerEmu::Cursor::Cursor(const std::string& _name)
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controls.emplace_back(new Input("Backward"));
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controls.emplace_back(new Input(_trans("Hide")));
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settings.emplace_back(new Setting(_trans("Center"), 0.5f));
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settings.emplace_back(new Setting(_trans("Width"), 0.5f));
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settings.emplace_back(new Setting(_trans("Height"), 0.5f));
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settings.emplace_back(new Setting(_trans("Center"), 0.5));
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settings.emplace_back(new Setting(_trans("Width"), 0.5));
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settings.emplace_back(new Setting(_trans("Height"), 0.5));
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}
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@ -31,7 +31,7 @@ using namespace ciface::ExpressionParser;
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namespace
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{
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const float INPUT_DETECT_THRESHOLD = 0.55f;
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const ControlState INPUT_DETECT_THRESHOLD = 0.55;
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}
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ControllerInterface g_controller_interface;
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@ -194,7 +194,7 @@ ControlState ControllerInterface::InputReference::State( const ControlState igno
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if (parsed_expression)
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return parsed_expression->GetValue() * range;
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else
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return 0.0f;
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return 0.0;
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}
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//
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@ -208,7 +208,7 @@ ControlState ControllerInterface::OutputReference::State(const ControlState stat
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{
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if (parsed_expression)
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parsed_expression->SetValue(state);
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return 0.0f;
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return 0.0;
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}
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//
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@ -136,7 +136,7 @@ KeyboardMouse::KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIREC
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AddInput(new Cursor(!!(i&2), (&m_state_in.cursor.x)[i/2], !!(i&1)));
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}
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void GetMousePos(float* const x, float* const y)
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void GetMousePos(ControlState* const x, ControlState* const y)
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{
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POINT point = { 1, 1 };
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GetCursorPos(&point);
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@ -151,8 +151,8 @@ void GetMousePos(float* const x, float* const y)
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unsigned int win_height = rect.bottom - rect.top;
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// Return the mouse position as a range from -1 to 1
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*x = (float)point.x / (float)win_width * 2 - 1;
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*y = (float)point.y / (float)win_height * 2 - 1;
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*x = (ControlState)point.x / (ControlState)win_width * 2 - 1;
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*y = (ControlState)point.y / (ControlState)win_height * 2 - 1;
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}
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bool KeyboardMouse::UpdateInput()
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@ -25,7 +25,7 @@ private:
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DIMOUSESTATE2 mouse;
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struct
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{
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float x, y;
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ControlState x, y;
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} cursor;
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};
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@ -68,10 +68,10 @@ private:
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public:
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std::string GetName() const;
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bool IsDetectable() { return false; }
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Cursor(u8 index, const float& axis, const bool positive) : m_index(index), m_axis(axis), m_positive(positive) {}
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Cursor(u8 index, const ControlState& axis, const bool positive) : m_index(index), m_axis(axis), m_positive(positive) {}
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ControlState GetState() const;
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private:
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const float& m_axis;
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const ControlState& m_axis;
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const u8 m_index;
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const bool m_positive;
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};
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@ -317,7 +317,7 @@ public:
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switch (op)
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{
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case TOK_NOT:
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return 1.0f - value;
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return 1.0 - value;
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default:
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assert(false);
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return 0;
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@ -329,7 +329,7 @@ public:
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switch (op)
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{
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case TOK_NOT:
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inner->SetValue(1.0f - value);
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inner->SetValue(1.0 - value);
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default:
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assert(false);
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}
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