Fix some double->float conversions.

This commit is contained in:
Rachel Bryk
2014-11-09 15:02:18 -05:00
parent 71d8165a86
commit e9cb629723
6 changed files with 19 additions and 19 deletions

View File

@ -25,7 +25,7 @@ private:
DIMOUSESTATE2 mouse;
struct
{
float x, y;
ControlState x, y;
} cursor;
};
@ -68,10 +68,10 @@ private:
public:
std::string GetName() const;
bool IsDetectable() { return false; }
Cursor(u8 index, const float& axis, const bool positive) : m_index(index), m_axis(axis), m_positive(positive) {}
Cursor(u8 index, const ControlState& axis, const bool positive) : m_index(index), m_axis(axis), m_positive(positive) {}
ControlState GetState() const;
private:
const float& m_axis;
const ControlState& m_axis;
const u8 m_index;
const bool m_positive;
};