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Rename m_names to m_banner_names
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355a2d33aa
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@ -89,7 +89,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
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if (pBannerLoader->IsValid())
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{
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if (m_Platform != WII_WAD)
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m_names = pBannerLoader->GetNames();
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m_banner_names = pBannerLoader->GetNames();
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m_company = pBannerLoader->GetCompany();
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m_descriptions = pBannerLoader->GetDescriptions();
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@ -176,7 +176,7 @@ void GameListItem::DoState(PointerWrap &p)
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{
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p.Do(m_volume_names);
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p.Do(m_company);
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p.Do(m_names);
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p.Do(m_banner_names);
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p.Do(m_descriptions);
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p.Do(m_UniqueID);
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p.Do(m_FileSize);
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@ -250,11 +250,11 @@ std::string GameListItem::GetBannerName(int _index) const
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{
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u32 const index = _index;
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if (index < m_names.size() && !m_names[index].empty())
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return m_names[index];
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if (index < m_banner_names.size() && !m_banner_names[index].empty())
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return m_banner_names[index];
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if (!m_names.empty())
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return m_names[0];
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if (!m_banner_names.empty())
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return m_banner_names[0];
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return "";
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}
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@ -61,7 +61,7 @@ private:
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// Stuff from banner
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std::string m_company;
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std::vector<std::string> m_names;
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std::vector<std::string> m_banner_names;
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std::vector<std::string> m_descriptions;
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std::string m_UniqueID;
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