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DolphinWX: Add missing m_ListElfDol cases
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@ -879,7 +879,8 @@ void CFrame::OnGameListCtrlItemActivated(wxListEvent& WXUNUSED(event))
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if (!m_GameListCtrl->GetISO(0) &&
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!((SConfig::GetInstance().m_ListGC &&
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SConfig::GetInstance().m_ListWii &&
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SConfig::GetInstance().m_ListWad) &&
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SConfig::GetInstance().m_ListWad &&
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SConfig::GetInstance().m_ListElfDol) &&
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(SConfig::GetInstance().m_ListJap &&
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SConfig::GetInstance().m_ListUsa &&
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SConfig::GetInstance().m_ListPal &&
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@ -898,6 +899,7 @@ void CFrame::OnGameListCtrlItemActivated(wxListEvent& WXUNUSED(event))
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SConfig::GetInstance().m_ListGC =
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SConfig::GetInstance().m_ListWii =
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SConfig::GetInstance().m_ListWad =
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SConfig::GetInstance().m_ListElfDol =
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SConfig::GetInstance().m_ListJap =
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SConfig::GetInstance().m_ListUsa =
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SConfig::GetInstance().m_ListPal =
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@ -326,12 +326,13 @@ void CGameListCtrl::Update()
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// We just check for one hide setting to be enabled, as we may only
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// have GC games for example, and hide them, so we should show the
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// second message instead
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if ((SConfig::GetInstance().m_ListGC &&
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SConfig::GetInstance().m_ListWii &&
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SConfig::GetInstance().m_ListWad) &&
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(SConfig::GetInstance().m_ListJap &&
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SConfig::GetInstance().m_ListUsa &&
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SConfig::GetInstance().m_ListPal))
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if ((SConfig::GetInstance().m_ListGC &&
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SConfig::GetInstance().m_ListWii &&
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SConfig::GetInstance().m_ListWad &&
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SConfig::GetInstance().m_ListElfDol) &&
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(SConfig::GetInstance().m_ListJap &&
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SConfig::GetInstance().m_ListUsa &&
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SConfig::GetInstance().m_ListPal))
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{
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errorString = _("Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to browse for files...");
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}
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@ -569,6 +570,10 @@ void CGameListCtrl::ScanForISOs()
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if (!SConfig::GetInstance().m_ListWad)
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list = false;
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break;
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case DiscIO::IVolume::ELF_DOL:
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if (!SConfig::GetInstance().m_ListElfDol)
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list = false;
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break;
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default:
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if (!SConfig::GetInstance().m_ListGC)
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list = false;
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