Merge pull request #5198 from ligfx/fixmactextfields

FrameTools: unbind KEY_DOWN handler when game stops
This commit is contained in:
Matthew Parlane 2017-04-03 19:47:37 +12:00 committed by GitHub
commit ee0e6fa09c

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@ -904,6 +904,9 @@ void CFrame::OnStopped()
// Destroy the renderer frame when not rendering to main
m_RenderParent->Unbind(wxEVT_SIZE, &CFrame::OnRenderParentResize, this);
// Keyboard
wxTheApp->Unbind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this);
// Mouse
wxTheApp->Unbind(wxEVT_RIGHT_DOWN, &CFrame::OnMouse, this);
wxTheApp->Unbind(wxEVT_RIGHT_UP, &CFrame::OnMouse, this);